Player Matchup

Cupid
Cupid
KamikazeSergio
Cupid
Level 29
God Stats
2W - 1L
1,826 SR
Queue Stats
91W - 83L
1,660 Elo+
Solo
Anhur
Anhur
Kvng_Kuda
Anhur
Level 25
God Stats
1W - 4L
1,500 SR
Queue Stats
288W - 330L
1,553 Elo+
Solo
Bakasura
Bakasura
LostDays-
Bakasura
Level 86
God Stats
16W - 9L
1,767 SR
Queue Stats
207W - 219L
1,519 Elo+
Party 1
Chang'e
Chang'e
mleee545115
Chang'e
Level 29
God Stats
0W - 1L
1,343 SR
Queue Stats
3W - 1L
1,949 Elo+
Solo
Ra
Ra
whydidntuDODGE
Ra
Level 8
God Stats
2W - 7L
1,500 SR
Queue Stats
115W - 141L
1,635 Elo+
Party 1
Team Averages
Level 35
1,587 SR
1,663 Elo+

VS

Team Averages
Level 13
1,616 SR
1,598 Elo+
Mercury
Mercury
Brown7871
Mercury
Level 8
God Stats
7W - 1L
1,897 SR
Queue Stats
7W - 1L
1,908 Elo+
Party 2
Sylvanus
Sylvanus
King Shidder
Sylvanus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,441 Elo+
Solo
Discordia
Discordia
KingChubb
Discordia
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Rama
Rama
Sw1sh3rss
Rama
Level 27
God Stats
5W - 0L
1,737 SR
Queue Stats
91W - 69L
1,709 Elo+
Solo
Bellona
Bellona
astralcreatures
Bellona
Level 13
God Stats
2W - 3L
1,443 SR
Queue Stats
9W - 12L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 0
8,701
512
7,244
14,462
5,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anhur
Kvng_Kuda
Anhur
16
2 / 3 / 2
9,352
550
5,760
14,303
6,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
LostDays-
Bakasura
13
4 / 2 / 1
8,459
498
8,222
10,929
4,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
mleee545115
Chang'e
12
0 / 3 / 4
7,084
417
5,957
8,695
4,575
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
0 / 8 / 1
7,305
430
2,165
11,232
4,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Brown7871
Mercury
14
4 / 2 / 5
8,427
496
10,356
10,245
3,449
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
King Shidder
Sylvanus
12
1 / 1 / 2
7,937
467
3,587
10,039
6,779
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
KingChubb
Discordia
14
6 / 4 / 4
8,941
526
8,629
8,767
2,588
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
18
7 / 2 / 3
10,547
620
13,572
12,394
3,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 1 / 1
6,724
396
3,482
8,281
4,560
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
34
10
Kills
19
20
Deaths
10
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Mercury
Brown7871
Mercury
4
2
5
3.25
L
4
4
0
1
W
Sylvanus
King Shidder
Sylvanus
1
1
2
2
W
Discordia
KingChubb
Discordia
6
4
4
2
L
Anhur
Kvng_Kuda
Anhur
2
3
2
1
L
Bakasura
LostDays-
Bakasura
4
2
1
2.25
W
Rama
7
2
3
4.25
W
1
1
1
1.5
L
Chang'e
mleee545115
Chang'e
0
3
4
0.67
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,348
Damage
39,626
59,621
Taken
49,726
25,919
Mitigated
21,195
24,158
Healing
16,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Brown7871
Mercury
10,356
5,640
543
1,414
10,245
3,449
788
2,732
6,939
0
43,051
L
7,244
3,794
130
4,907
14,462
5,143
2,206
2,100
12,362
0
64,701
W
Sylvanus
King Shidder
Sylvanus
3,587
728
778
3,101
10,039
6,779
780
778
8,850
39,290
0
W
Discordia
KingChubb
Discordia
8,629
193
402
1,111
8,767
2,588
767
1,153
6,351
45,170
0
L
Anhur
Kvng_Kuda
Anhur
5,760
2,065
0
6,765
14,303
6,211
0
0
14,303
0
65,103
L
Bakasura
LostDays-
Bakasura
8,222
5,223
0
3,736
10,929
4,998
0
2,123
8,806
0
37,961
W
Rama
13,572
10,954
0
8,830
12,394
3,819
1,084
698
11,516
0
83,847
W
3,482
963
0
240
8,281
4,560
1,187
2,567
5,714
0
22,327
L
Chang'e
mleee545115
Chang'e
5,957
200
2,927
2,300
8,695
4,575
782
1,985
6,710
12,829
0
L
2,165
528
183
3,210
11,232
4,992
391
6,008
5,224
28,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,901
Gold Earned
42,576
412
Minions Killed
418
0
Camps Cleared
0
1,373,862
Distance Traveled
1,522,401
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,427
496
78
5
0
390,956
0
L
Cupid
8,701
512
137
8
0
236,230
0
W
Sylvanus
7,937
467
78
5
0
268,336
2
W
Discordia
8,941
526
86
5
0
289,902
0
L
Anhur
9,352
550
114
7
0
263,671
3
L
Bakasura
8,459
498
86
5
0
296,432
2
W
Rama
10,547
620
135
8
0
273,763
4
W
Bellona
6,724
396
41
2
0
299,444
1
L
Chang'e
7,084
417
16
1
0
329,094
0
L
Ra
7,305
430
59
3
0
248,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role