Player Matchup

Ra
Ra
Adverze7
Ra
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,561 Elo+
Solo
Tyr
Tyr
DM4784
Tyr
Level 27
God Stats
7W - 2L
1,854 SR
Queue Stats
238W - 256L
1,671 Elo+
Solo
Ao Kuang
Ao Kuang
Reputations
Ao Kuang
Level 10
God Stats
1W - 3L
1,337 SR
Queue Stats
16W - 13L
1,587 Elo+
Solo
Sol
Sol
XxSpartanTWxX
Sol
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 67L
1,578 Elo+
Solo
Tiamat
Tiamat
madow13
Tiamat
Level 5
God Stats
6W - 14L
1,500 SR
Queue Stats
7W - 19L
1,250 Elo+
Solo
Team Averages
Level 16
1,538 SR
1,529 Elo+

VS

Team Averages
Level 7
1,664 SR
1,724 Elo+
Ne Zha
Ne Zha
EasyVybez2
Ne Zha
Level 7
God Stats
5W - 3L
1,455 SR
Queue Stats
12W - 12L
1,519 Elo+
Solo
Guan Yu
Guan Yu
Goat-Of-Toshiba
Guan Yu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 3L
1,799 Elo+
Party 1
Cabrakan
Cabrakan
Real_PvP
Cabrakan
Level 8
God Stats
5W - 0L
1,950 SR
Queue Stats
18W - 5L
1,777 Elo+
Party 1
Ra
Ra
swahili_shaman
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 5L
1,779 Elo+
Party 1
Medusa
Medusa
xSpaniardx17
Medusa
Level 7
God Stats
5W - 1L
1,914 SR
Queue Stats
34W - 24L
1,745 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 11 / 3
10,757
978
12,135
17,730
6,509
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tyr
DM4784
Tyr
16
1 / 8 / 5
9,954
905
10,522
19,926
17,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
Reputations
Ao Kuang
16
3 / 11 / 5
10,573
961
9,663
21,963
7,206
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 5 / 6
10,495
954
12,952
10,376
2,918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiamat
madow13
Tiamat
14
0 / 6 / 1
8,763
797
2,475
8,157
5,047
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

54

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
EasyVybez2
Ne Zha
18
7 / 3 / 18
11,648
1,059
11,528
9,035
4,181
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
10 / 2 / 19
11,928
1,084
11,853
13,920
15,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
Real_PvP
Cabrakan
19
8 / 3 / 25
13,157
1,196
16,916
16,185
16,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
6 / 0 / 18
11,154
1,014
11,715
6,661
2,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
19
10 / 1 / 17
12,564
1,142
18,658
10,607
4,289
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
138
8
Kills
41
41
Deaths
9
20
Assists
97
Player
Kills
Deaths
Assists
KDA
L
3
11
3
0.41
L
Tyr
DM4784
Tyr
1
8
5
0.44
W
Ne Zha
EasyVybez2
Ne Zha
7
3
18
5.33
W
10
2
19
9.75
W
Cabrakan
Real_PvP
Cabrakan
8
3
25
6.83
L
Ao Kuang
Reputations
Ao Kuang
3
11
5
0.5
L
1
5
6
0.8
L
Tiamat
madow13
Tiamat
0
6
1
0.08
W
6
0
18
15
W
Medusa
10
1
17
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,747
Damage
70,670
78,152
Taken
56,408
39,337
Mitigated
43,217
7,373
Healing
19,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,135
454
735
505
17,730
6,509
0
5,163
12,392
43,227
0
L
Tyr
DM4784
Tyr
10,522
1,542
0
2,200
19,926
17,657
0
10,218
9,508
528
31,453
W
Ne Zha
EasyVybez2
Ne Zha
11,528
5,845
0
1,086
9,035
4,181
0
5,463
3,548
0
22,682
W
11,853
2,240
3,372
3,826
13,920
15,146
0
9,280
4,469
0
24,077
W
Cabrakan
Real_PvP
Cabrakan
16,916
1,900
0
4,082
16,185
16,867
0
9,992
6,001
31,560
0
L
Ao Kuang
Reputations
Ao Kuang
9,663
2,610
167
2,575
21,963
7,206
0
9,434
12,379
19,533
0
L
12,952
4,084
0
1,088
10,376
2,918
0
2,577
7,674
48,714
0
L
Tiamat
madow13
Tiamat
2,475
355
0
103
8,157
5,047
0
1,239
6,858
8,839
0
W
11,715
855
2,774
1,946
6,661
2,734
0
5,053
1,558
31,673
0
W
Medusa
18,658
9,458
1,397
847
10,607
4,289
0
7,912
2,546
0
40,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,542
Gold Earned
60,451
194
Minions Killed
184
7
Camps Cleared
4
936,045
Distance Traveled
1,107,464
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,757
978
61
6
0
181,801
0
L
Tyr
9,954
905
47
4
0
221,458
1
W
Ne Zha
11,648
1,059
30
3
0
229,007
0
W
Guan Yu
11,928
1,084
25
2
2
231,215
0
W
Cabrakan
13,157
1,196
30
3
1
177,371
0
L
Ao Kuang
10,573
961
16
1
5
182,556
2
L
Sol
10,495
954
68
6
1
191,938
0
L
Tiamat
8,763
797
2
0
1
158,292
0
W
Ra
11,154
1,014
46
4
1
235,720
0
W
Medusa
12,564
1,142
53
5
0
234,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role