Player Matchup

Merlin
Merlin
Dabarrelz
Merlin
Level 15
God Stats
6W - 3L
1,571 SR
Queue Stats
49W - 33L
1,720 Elo+
Solo
Chernobog
Chernobog
ImJustW1ll
Chernobog
Level 29
God Stats
12W - 16L
1,602 SR
Queue Stats
61W - 100L
1,383 Elo+
Party 2
Cthulhu
Cthulhu
LexaproPill
Cthulhu
Level 28
God Stats
8W - 13L
1,561 SR
Queue Stats
48W - 74L
1,313 Elo+
Party 2
Team Averages
Level 24
1,578 SR
1,472 Elo+

VS

Team Averages
Level 48
1,421 SR
1,306 Elo+
Thor
Thor
Maxami123
Thor
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 23L
1,100 Elo+
Party 1
Artemis
Artemis
ParadoxHero
Artemis
Level 8
God Stats
6W - 14L
1,247 SR
Queue Stats
21W - 36L
1,246 Elo+
Solo
Artio
Artio
toofastfodad
Artio
Level 108
God Stats
2W - 0L
1,517 SR
Queue Stats
71W - 69L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dabarrelz
Merlin
15
2 / 6 / 1
12,922
587
19,563
12,717
4,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chernobog
ImJustW1ll
Chernobog
17
3 / 8 / 2
13,143
597
12,943
21,097
7,619
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
LexaproPill
Cthulhu
15
0 / 5 / 4
11,948
543
10,625
19,128
18,964
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
19
11 / 1 / 7
14,731
670
12,684
19,962
8,262
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
ParadoxHero
Artemis
16
1 / 3 / 9
12,229
556
11,689
11,581
4,513
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
7 / 1 / 11
15,176
690
18,812
27,763
34,208
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
5
Kills
19
19
Deaths
5
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Merlin
Dabarrelz
Merlin
2
6
1
0.42
L
Chernobog
ImJustW1ll
Chernobog
3
8
2
0.5
L
Cthulhu
LexaproPill
Cthulhu
0
5
4
0.4
W
Thor
11
1
7
14.5
W
Artemis
ParadoxHero
Artemis
1
3
9
1.83
W
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,131
Damage
43,185
52,942
Taken
59,306
31,423
Mitigated
46,983
13,091
Healing
15,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Dabarrelz
Merlin
19,563
1,671
0
2,515
12,717
4,840
173
4,241
8,476
82,627
0
L
Chernobog
ImJustW1ll
Chernobog
12,943
6,790
1,393
4,759
21,097
7,619
501
7,469
13,628
0
68,146
L
Cthulhu
LexaproPill
Cthulhu
10,625
475
1,013
3,411
19,128
18,964
329
7,712
11,416
37,792
0
W
Thor
12,684
2,798
0
2,020
19,962
8,262
786
11,708
7,782
0
62,367
W
Artemis
ParadoxHero
Artemis
11,689
5,124
0
1,810
11,581
4,513
2,138
5,555
5,806
0
41,544
W
18,812
2,614
1,944
9,657
27,763
34,208
291
13,138
13,981
69,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,013
Gold Earned
42,136
232
Minions Killed
178
0
Camps Cleared
0
959,659
Distance Traveled
1,137,798
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,922
587
102
5
0
307,413
1
L
Chernobog
13,143
597
104
5
0
323,128
1
L
Cthulhu
11,948
543
26
1
0
329,118
1
W
Thor
14,731
670
64
3
0
377,009
0
W
Artemis
12,229
556
51
2
0
356,844
0
W
Artio
15,176
690
63
3
0
403,945
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role