Player Matchup

Cupid
Cupid
Gmyersand50
Cupid
Level 28
God Stats
70W - 40L
1,664 SR
Queue Stats
107W - 77L
1,502 Elo+
Solo
Ao Kuang
Ao Kuang
HyperNuke6
Ao Kuang
Level 29
God Stats
2W - 0L
1,847 SR
Queue Stats
4W - 3L
1,593 Elo+
Party 1
Tiamat
Tiamat
Jibblypibbles
Tiamat
Level 21
God Stats
20W - 16L
1,725 SR
Queue Stats
91W - 67L
1,542 Elo+
Solo
King Arthur
King Arthur
Meniir
King Arthur
Level 82
God Stats
1W - 1L
1,299 SR
Queue Stats
4W - 2L
1,319 Elo+
Party 1
Cthulhu
Cthulhu
cyberis
Cthulhu
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,593 Elo+
Party 1
Team Averages
Level 34
1,607 SR
1,510 Elo+

VS

Team Averages
Level 19
1,520 SR
1,482 Elo+
Neith
Neith
Browntown454
Neith
Level 28
God Stats
1W - 4L
1,377 SR
Queue Stats
170W - 196L
1,523 Elo+
Solo
Zeus
Zeus
CDC_Tek
Zeus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cupid
Cupid
ZachOpotamus
Cupid
Level 13
God Stats
3W - 1L
1,825 SR
Queue Stats
26W - 24L
1,548 Elo+
Solo
Nox
Nox
khaiwer
Nox
Level 9
God Stats
0W - 4L
1,258 SR
Queue Stats
14W - 18L
1,328 Elo+
Solo
Achilles
Achilles
waen_kidd
Achilles
Level 29
God Stats
37W - 26L
1,639 SR
Queue Stats
310W - 333L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 10
7,519
1,074
7,163
6,066
2,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ao Kuang
HyperNuke6
Ao Kuang
13
4 / 2 / 7
8,004
1,143
3,887
6,761
2,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
8 / 0 / 7
9,374
1,339
9,814
4,621
4,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Meniir
King Arthur
14
4 / 3 / 7
7,729
1,104
4,647
9,883
8,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
cyberis
Cthulhu
13
2 / 1 / 9
7,442
1,063
5,877
6,796
5,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

329

VS

Team 2 Tickets

233

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 5
7,612
1,087
7,760
5,020
1,567
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
CDC_Tek
Zeus
13
1 / 4 / 4
7,385
1,055
6,986
9,354
2,936
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 2 / 0
5,914
845
1,045
1,974
509
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nox
13
1 / 3 / 4
6,950
993
1,335
7,092
2,521
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Achilles
waen_kidd
Achilles
13
4 / 8 / 3
7,934
1,133
10,518
12,340
4,712
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
24
18
Kills
8
8
Deaths
18
40
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
1
5
4.5
L
Zeus
CDC_Tek
Zeus
1
4
4
0.75
W
0
2
10
2.5
W
Ao Kuang
HyperNuke6
Ao Kuang
4
2
7
3.75
W
8
0
7
11.5
W
King Arthur
Meniir
King Arthur
4
3
7
2.5
L
0
2
0
0
W
Cthulhu
cyberis
Cthulhu
2
1
9
6.5
L
Nox
1
3
4
1
L
Achilles
waen_kidd
Achilles
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,388
Damage
27,644
34,127
Taken
35,780
22,254
Mitigated
12,245
5,637
Healing
3,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,760
3,691
0
704
5,020
1,567
0
3,329
1,519
0
16,240
L
Zeus
CDC_Tek
Zeus
6,986
893
0
2,207
9,354
2,936
0
3,570
5,449
28,318
0
W
7,163
2,926
582
1,117
6,066
2,132
0
1,472
4,594
0
23,188
W
Ao Kuang
HyperNuke6
Ao Kuang
3,887
332
0
1,495
6,761
2,456
0
1,155
5,606
6,367
0
W
9,814
835
132
1,552
4,621
4,018
0
1,328
3,293
22,981
0
W
King Arthur
Meniir
King Arthur
4,647
712
0
275
9,883
8,275
0
2,201
7,682
0
17,237
L
1,045
764
0
142
1,974
509
0
909
991
0
2,619
W
Cthulhu
cyberis
Cthulhu
5,877
188
134
350
6,796
5,373
0
2,165
4,631
12,350
0
L
Nox
1,335
133
0
0
7,092
2,521
0
4,060
2,818
7,066
0
L
Achilles
waen_kidd
Achilles
10,518
2,986
0
789
12,340
4,712
0
6,553
5,100
0
20,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,068
Gold Earned
35,795
131
Minions Killed
110
6
Camps Cleared
3
663,134
Distance Traveled
482,094
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,612
1,087
26
4
0
124,955
0
L
Zeus
7,385
1,055
51
7
0
83,099
2
W
Cupid
7,519
1,074
41
6
5
123,132
3
W
Ao Kuang
8,004
1,143
6
1
1
121,845
1
W
Tiamat
9,374
1,339
46
7
0
148,280
0
W
King Arthur
7,729
1,104
22
3
0
135,972
1
L
Cupid
5,914
845
0
0
0
32,125
0
W
Cthulhu
7,442
1,063
16
2
0
133,905
0
L
Nox
6,950
993
10
1
2
121,301
0
L
Achilles
7,934
1,133
23
3
1
120,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role