Player Matchup

Danzaburou
Danzaburou
Krad-Lad
Danzaburou
Level 109
God Stats
1W - 1L
1,236 SR
Queue Stats
39W - 42L
1,451 Elo+
Party 2
Nike
Nike
Kristhofer507
Nike
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,494 Elo+
Party 3
Cthulhu
Cthulhu
Slenderjoss
Cthulhu
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,307 Elo+
Party 2
Arachne
Arachne
YourDaddy0410
Arachne
Level 87
God Stats
3W - 2L
1,638 SR
Queue Stats
12W - 17L
1,499 Elo+
Party 3
Tiamat
Tiamat
richardghoul315
Tiamat
Level 108
God Stats
11W - 3L
1,781 SR
Queue Stats
293W - 305L
1,539 Elo+
Party 3
Team Averages
Level 97
1,531 SR
1,458 Elo+

VS

Team Averages
Level 98
1,542 SR
1,482 Elo+
Scylla
Scylla
Blade710
Scylla
Level 84
God Stats
12W - 12L
1,347 SR
Queue Stats
286W - 258L
1,381 Elo+
Party 1
Guan Yu
Guan Yu
SpreadAxis
Guan Yu
Level 127
God Stats
0W - 3L
1,756 SR
Queue Stats
329W - 301L
1,466 Elo+
Party 1
Hachiman
Hachiman
SwichtWarior
Hachiman
Level 85
God Stats
12W - 13L
1,604 SR
Queue Stats
91W - 95L
1,541 Elo+
Solo
Bacchus
Bacchus
Trevdogz
Bacchus
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,481 Elo+
Solo
Kali
Kali
hawkoua
Kali
Level 106
God Stats
3W - 3L
1,500 SR
Queue Stats
185W - 185L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Krad-Lad
Danzaburou
11
10 / 0 / 3
7,210
721
6,154
4,371
1,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 1 / 0
5,046
505
3,008
7,462
3,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cthulhu
Slenderjoss
Cthulhu
9
2 / 3 / 10
6,019
602
4,367
6,816
3,824
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate

Breastplate

+20
Physical Protection

Arachne
9
3 / 1 / 0
5,500
550
2,109
6,354
1,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 2 / 1
5,162
516
2,897
4,339
2,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Blade710
Scylla
9
1 / 1 / 0
4,861
486
3,749
3,347
964
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Guan Yu
SpreadAxis
Guan Yu
11
2 / 0 / 0
6,112
611
5,594
7,231
6,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hachiman
SwichtWarior
Hachiman
5
0 / 7 / 2
4,216
422
1,510
6,792
1,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Bacchus
Trevdogz
Bacchus
6
0 / 4 / 2
4,356
436
2,279
5,915
2,325
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kali
hawkoua
Kali
9
3 / 3 / 1
5,482
548
2,447
7,141
2,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
15
Kills
6
7
Deaths
15
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Scylla
Blade710
Scylla
1
1
0
1
W
Danzaburou
Krad-Lad
Danzaburou
10
0
3
11.5
W
0
1
0
0
W
Cthulhu
Slenderjoss
Cthulhu
2
3
10
2.33
L
Guan Yu
SpreadAxis
Guan Yu
2
0
0
2
L
Hachiman
SwichtWarior
Hachiman
0
7
2
0.14
L
Bacchus
Trevdogz
Bacchus
0
4
2
0.25
W
Arachne
3
1
0
3
L
Kali
hawkoua
Kali
3
3
1
1.17
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,535
Damage
15,579
29,342
Taken
30,426
12,539
Mitigated
12,646
12,966
Healing
9,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Blade710
Scylla
3,749
108
0
1,000
3,347
964
0
2,308
1,039
23,322
0
W
Danzaburou
Krad-Lad
Danzaburou
6,154
2,436
0
3,345
4,371
1,286
834
1,138
3,233
0
31,029
W
3,008
379
0
2,915
7,462
3,676
0
0
7,112
0
22,852
W
Cthulhu
Slenderjoss
Cthulhu
4,367
375
460
1,195
6,816
3,824
40
1,808
4,924
14,480
0
L
Guan Yu
SpreadAxis
Guan Yu
5,594
495
0
4,048
7,231
6,023
26
0
6,906
0
30,454
L
Hachiman
SwichtWarior
Hachiman
1,510
892
0
353
6,792
1,129
0
1,318
5,474
0
10,238
L
Bacchus
Trevdogz
Bacchus
2,279
319
90
1,071
5,915
2,325
0
1,189
4,726
10,738
0
W
Arachne
2,109
1,540
135
3,956
6,354
1,610
0
821
5,507
0
24,929
L
Kali
hawkoua
Kali
2,447
1,128
0
2,954
7,141
2,205
0
2,449
4,692
0
18,299
W
2,897
48
0
960
4,339
2,143
344
1,965
2,188
24,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,937
Gold Earned
25,027
209
Minions Killed
179
0
Camps Cleared
0
884,116
Distance Traveled
891,634
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,861
486
31
3
0
166,974
0
W
Danzaburou
7,210
721
50
5
0
179,618
1
W
Nike
5,046
505
42
4
0
152,006
0
W
Cthulhu
6,019
602
21
2
0
203,617
0
L
Guan Yu
6,112
611
64
6
0
185,625
0
L
Hachiman
4,216
422
25
3
0
149,793
1
L
Bacchus
4,356
436
12
1
0
200,506
2
W
Arachne
5,500
550
55
6
0
178,705
0
L
Kali
5,482
548
47
5
0
188,736
4
W
Tiamat
5,162
516
41
4
0
170,170
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role