Player Matchup

Cthulhu
Cthulhu
BladesOfWoe_YT
Cthulhu
Level 18
God Stats
8W - 7L
1,568 SR
Queue Stats
20W - 10L
1,516 Elo+
Solo
Danzaburou
Danzaburou
Jecm0903
Danzaburou
Level 16
God Stats
28W - 33L
1,590 SR
Queue Stats
132W - 148L
1,370 Elo+
Solo
Ra
Ra
Naryavc
Ra
Level 8
God Stats
2W - 3L
1,118 SR
Queue Stats
14W - 11L
1,447 Elo+
Party 1
Bakasura
Bakasura
SebCard11
Bakasura
Level 28
God Stats
4W - 2L
1,396 SR
Queue Stats
26W - 25L
1,459 Elo+
Party 1
Sun Wukong
Sun Wukong
haurdedm8
Sun Wukong
Level 22
God Stats
43W - 24L
1,511 SR
Queue Stats
58W - 39L
1,414 Elo+
Solo
Team Averages
Level 18
1,436 SR
1,441 Elo+

VS

Team Averages
Level 17
1,582 SR
1,293 Elo+
Osiris
Osiris
And-Jew
Osiris
Level 28
God Stats
1W - 1L
1,703 SR
Queue Stats
77W - 60L
1,478 Elo+
Solo
Tiamat
Tiamat
PARIS__WELLS
Tiamat
Level 7
God Stats
1W - 1L
1,715 SR
Queue Stats
24W - 29L
1,331 Elo+
Solo
Bellona
Bellona
WC_JayDawg
Bellona
Level 18
God Stats
0W - 2L
1,491 SR
Queue Stats
0W - 2L
1,163 Elo+
Solo
Awilix
Awilix
mawirtoy
Awilix
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 110L
1,331 Elo+
Solo
Ares
Ares
spadachim0202
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,163 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 4
5,942
594
2,951
6,772
2,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
Jecm0903
Danzaburou
9
3 / 3 / 1
5,226
523
2,155
5,015
1,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
4 / 0 / 4
6,321
632
3,190
2,363
1,550
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
SebCard11
Bakasura
10
5 / 2 / 6
6,451
645
6,856
5,324
2,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
haurdedm8
Sun Wukong
10
4 / 1 / 5
6,337
634
4,028
6,320
2,587
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
And-Jew
Osiris
9
1 / 4 / 1
5,226
523
3,244
6,594
4,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
4
1 / 3 / 0
3,937
394
1,024
2,785
1,071
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
WC_JayDawg
Bellona
8
5 / 2 / 3
5,619
562
4,789
6,050
4,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
mawirtoy
Awilix
7
1 / 4 / 2
4,919
492
2,445
4,766
1,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
1 / 6 / 2
4,466
447
2,469
6,231
2,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
18
Kills
9
9
Deaths
19
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Osiris
And-Jew
Osiris
1
4
1
0.38
W
2
3
4
1.33
W
Danzaburou
Jecm0903
Danzaburou
3
3
1
1.17
W
4
0
4
6
L
Tiamat
1
3
0
0.33
W
Bakasura
SebCard11
Bakasura
5
2
6
4
L
Bellona
WC_JayDawg
Bellona
5
2
3
3.25
W
Sun Wukong
haurdedm8
Sun Wukong
4
1
5
6.5
L
Awilix
mawirtoy
Awilix
1
4
2
0.5
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,180
Damage
13,971
25,794
Taken
26,426
10,308
Mitigated
13,460
5,538
Healing
2,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
And-Jew
Osiris
3,244
1,172
0
790
6,594
4,509
0
932
5,157
0
29,657
W
2,951
832
0
1,290
6,772
2,756
1,099
1,970
4,649
22,502
0
W
Danzaburou
Jecm0903
Danzaburou
2,155
1,020
0
1,511
5,015
1,361
1,531
755
4,185
0
13,982
W
3,190
655
189
255
2,363
1,550
840
328
1,985
20,127
0
L
Tiamat
1,024
514
0
572
2,785
1,071
0
1,546
1,189
4,976
0
W
Bakasura
SebCard11
Bakasura
6,856
5,130
0
751
5,324
2,054
270
145
5,129
0
27,082
L
Bellona
WC_JayDawg
Bellona
4,789
2,612
0
520
6,050
4,070
0
1,208
4,522
0
15,166
W
Sun Wukong
haurdedm8
Sun Wukong
4,028
749
0
1,542
6,320
2,587
712
295
6,000
0
22,655
L
Awilix
mawirtoy
Awilix
2,445
1,159
0
269
4,766
1,428
0
1,244
3,497
0
11,866
L
2,469
763
0
300
6,231
2,382
29
1,211
4,775
6,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,277
Gold Earned
24,167
222
Minions Killed
113
0
Camps Cleared
0
943,355
Distance Traveled
844,439
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,226
523
48
5
0
174,953
0
W
Cthulhu
5,942
594
44
4
0
172,302
3
W
Danzaburou
5,226
523
24
2
0
169,902
0
W
Ra
6,321
632
38
4
0
185,191
2
L
Tiamat
3,937
394
6
1
0
85,303
0
W
Bakasura
6,451
645
67
7
0
208,938
0
L
Bellona
5,619
562
26
3
0
220,622
0
W
Sun Wukong
6,337
634
49
5
0
207,022
3
L
Awilix
4,919
492
24
2
0
193,180
0
L
Ares
4,466
447
9
1
0
170,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role