Player Matchup

The Morrigan
The Morrigan
Gold I
 
The Morrigan
Gold I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kali
Kali
Gold IV
Bode_estiloso
Kali
Gold IV
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 113L
1,480 MMR
Party 1
Anhur
Anhur
Bronze III
DippyTheDude
Anhur
Bronze III
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 3
Fafnir
Fafnir
Bronze III
Natdoge021
Fafnir
Bronze III
Level 36
God Stats
0W - 2L
1,924 SR
Queue Stats
101W - 96L
1,646 MMR
Party 3
Thanatos
Thanatos
Gold IV
paquito123454
Thanatos
Gold IV
Level 129
God Stats
1W - 2L
1,795 SR
Queue Stats
129W - 140L
1,572 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 115
1,644 SR
1,540 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 126
1,681 SR
1,576 MMR
Sun Wukong
Sun Wukong
Gold III
Eli420
Sun Wukong
Gold III
Level 64
God Stats
4W - 3L
1,608 SR
Queue Stats
82W - 75L
1,572 MMR
Solo
Sylvanus
Sylvanus
Gold III
Oh Gramps
Sylvanus
Gold III
Level 124
God Stats
5W - 5L
1,461 SR
Queue Stats
386W - 420L
1,567 MMR
Solo
Fenrir
Fenrir
Gold II
TheNiteKing69
Fenrir
Gold II
Level 125
God Stats
46W - 45L
1,648 SR
Queue Stats
334W - 329L
1,570 MMR
Solo
Heimdallr
Heimdallr
Gold II
boninja
Heimdallr
Gold II
Level 158
God Stats
3W - 0L
1,790 SR
Queue Stats
93W - 81L
1,585 MMR
Party 2
Chang'e
Chang'e
Gold II
drunkdave247
Chang'e
Gold II
Level 157
God Stats
14W - 8L
1,897 SR
Queue Stats
93W - 81L
1,585 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
17
1 / 5 / 1
9,891
471
6,932
10,352
4,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 4 / 4
9,820
468
7,806
18,478
7,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 4 / 0
8,239
392
4,384
9,660
3,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fafnir
Natdoge021
Fafnir
13
1 / 3 / 1
8,549
407
4,506
11,514
13,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
paquito123454
Thanatos
15
2 / 8 / 0
8,801
419
9,510
19,577
12,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
Nu WaScyllaDanzaburouCu ChulainnSet

VS

Bans
NemesisGuan YuGebBellonaKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Eli420
Sun Wukong
18
3 / 2 / 8
12,187
580
11,707
17,717
11,332
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sylvanus
Oh Gramps
Sylvanus
15
0 / 0 / 14
10,689
509
5,173
13,696
15,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
7 / 1 / 7
12,829
611
8,987
12,707
5,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
boninja
Heimdallr
19
10 / 3 / 5
12,770
608
16,170
14,169
6,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
drunkdave247
Chang'e
19
4 / 1 / 7
12,540
597
7,649
11,280
4,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
65
7
Kills
24
24
Deaths
7
6
Assists
41
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
1
5
1
0.3
L
2
4
4
1
L
1
4
0
0.25
W
Sun Wukong
Eli420
Sun Wukong
3
2
8
3.5
L
Fafnir
Natdoge021
Fafnir
1
3
1
0.5
W
Sylvanus
Oh Gramps
Sylvanus
0
0
14
7
W
7
1
7
10.5
W
Heimdallr
boninja
Heimdallr
10
3
5
4.17
W
Chang'e
drunkdave247
Chang'e
4
1
7
7.5
L
Thanatos
paquito123454
Thanatos
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,138
Damage
49,686
69,581
Taken
69,569
40,199
Mitigated
43,550
20,142
Healing
36,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
6,932
1,297
0
1,569
10,352
4,076
46
2,719
7,359
75,561
488
L
7,806
3,612
0
4,069
18,478
7,084
0
3,415
14,976
0
71,310
L
4,384
2,579
0
1,462
9,660
3,056
0
618
9,042
0
44,789
W
Sun Wukong
Eli420
Sun Wukong
11,707
2,336
0
7,107
17,717
11,332
15
2,325
14,957
0
76,606
L
Fafnir
Natdoge021
Fafnir
4,506
363
0
1,876
11,514
13,361
0
2,687
8,723
15,712
0
W
Sylvanus
Oh Gramps
Sylvanus
5,173
1,296
1,725
3,591
13,696
15,771
1,060
1,947
11,589
26,213
0
W
8,987
738
0
5,705
12,707
5,603
1,190
1,823
10,756
0
95,563
W
Heimdallr
boninja
Heimdallr
16,170
9,056
0
5,973
14,169
6,617
7,428
2,171
11,954
0
94,175
W
Chang'e
drunkdave247
Chang'e
7,649
458
4,667
7,615
11,280
4,227
544
4,133
6,944
96,996
0
L
Thanatos
paquito123454
Thanatos
9,510
2,831
0
11,166
19,577
12,622
0
2,891
16,648
0
47,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,300
Gold Earned
61,015
455
Minions Killed
608
0
Camps Cleared
0
1,708,745
Distance Traveled
1,893,020
21
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
9,891
471
171
8
0
389,215
9
L
Kali
9,820
468
107
5
0
421,719
6
L
Anhur
8,239
392
92
4
0
230,239
4
W
Sun Wukong
12,187
580
142
7
0
374,064
4
L
Fafnir
8,549
407
16
1
0
332,311
1
W
Sylvanus
10,689
509
41
2
0
364,868
5
W
Fenrir
12,829
611
129
6
0
426,607
5
W
Heimdallr
12,770
608
118
6
0
336,375
3
W
Chang'e
12,540
597
178
8
0
391,106
8
L
Thanatos
8,801
419
69
3
0
335,261
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role