Player Matchup

King Arthur
King Arthur
C4 BK6834
King Arthur
Level 24
God Stats
4W - 9L
1,317 SR
Queue Stats
117W - 137L
1,424 Elo+
Party 2
Skadi
Skadi
PlayerTwor
Skadi
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,535 Elo+
Party 2
Loki
Loki
RekreationSf
Loki
Level 9
God Stats
4W - 2L
1,829 SR
Queue Stats
22W - 16L
1,465 Elo+
Solo
Ares
Ares
TheOrangutangu
Ares
Level 8
God Stats
6W - 7L
1,770 SR
Queue Stats
136W - 84L
1,803 Elo+
Solo
Ymir
Ymir
ZollakBam
Ymir
Level 23
God Stats
1W - 0L
1,280 SR
Queue Stats
16W - 19L
1,447 Elo+
Solo
Team Averages
Level 14
1,539 SR
1,535 Elo+

VS

Team Averages
Level 26
1,295 SR
1,297 Elo+
Bellona
Bellona
AnOnymus90s_-_
Bellona
Level 14
God Stats
6W - 11L
1,093 SR
Queue Stats
86W - 123L
1,120 Elo+
Party 1
Cerberus
Cerberus
KING_BR_PAA
Cerberus
Level 15
God Stats
15W - 23L
1,333 SR
Queue Stats
16W - 24L
1,359 Elo+
Party 1
Loki
Loki
Otaku_genesis
Loki
Level 27
God Stats
19W - 26L
1,364 SR
Queue Stats
49W - 100L
1,294 Elo+
Party 1
Tiamat
Tiamat
alex_sello15
Tiamat
Level 47
God Stats
10W - 12L
1,348 SR
Queue Stats
66W - 126L
1,384 Elo+
Party 1
Artemis
Artemis
x-Lu-x-Vo-x
Artemis
Level 26
God Stats
9W - 16L
1,337 SR
Queue Stats
49W - 118L
1,330 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
C4 BK6834
King Arthur
20
4 / 8 / 7
14,848
495
17,143
30,572
26,819
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Skadi
19
4 / 8 / 7
13,325
444
13,947
19,375
7,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
11 / 4 / 5
15,971
532
18,613
21,795
9,716
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

19
8 / 6 / 9
15,051
502
17,482
29,478
42,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ymir
19
0 / 5 / 8
13,897
463
8,901
23,845
30,183
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 8
14,224
474
12,629
20,488
26,801
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cerberus
KING_BR_PAA
Cerberus
17
0 / 8 / 10
11,396
380
8,701
22,572
20,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
5 / 0 / 4
9,775
326
3,909
3,611
898
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
20
14 / 8 / 5
15,634
521
38,458
30,734
25,980
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
x-Lu-x-Vo-x
Artemis
20
8 / 7 / 15
14,430
481
20,303
18,841
8,250
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
73
27
Kills
31
31
Deaths
27
36
Assists
42
Player
Kills
Deaths
Assists
KDA
L
4
4
8
2
W
King Arthur
C4 BK6834
King Arthur
4
8
7
0.94
L
Cerberus
KING_BR_PAA
Cerberus
0
8
10
0.63
L
5
0
4
7
W
Skadi
4
8
7
0.94
W
11
4
5
3.38
W
8
6
9
2.08
W
Ymir
0
5
8
0.8
L
Tiamat
14
8
5
2.06
L
Artemis
x-Lu-x-Vo-x
Artemis
8
7
15
2.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,086
Damage
84,000
125,065
Taken
96,246
116,051
Mitigated
82,406
14,301
Healing
22,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,629
3,323
0
713
20,488
26,801
1,603
2,929
17,559
0
85,659
W
King Arthur
C4 BK6834
King Arthur
17,143
2,685
0
2,107
30,572
26,819
1,153
8,300
22,050
0
87,746
L
Cerberus
KING_BR_PAA
Cerberus
8,701
266
148
5,943
22,572
20,477
111
6,605
15,967
38,504
0
L
3,909
1,651
0
1,559
3,611
898
0
343
3,268
0
19,854
W
Skadi
13,947
7,849
0
4,864
19,375
7,271
2,710
7,819
11,417
0
81,718
W
18,613
6,523
0
3,174
21,795
9,716
5,206
5,282
16,335
0
104,680
W
17,482
1,425
0
2,664
29,478
42,062
755
12,702
16,234
39,560
0
W
Ymir
8,901
1,029
0
1,492
23,845
30,183
1,238
11,368
11,845
73,775
0
L
Tiamat
38,458
3,122
975
10,085
30,734
25,980
404
9,939
20,795
104,706
0
L
Artemis
x-Lu-x-Vo-x
Artemis
20,303
13,267
453
2,286
18,841
8,250
421
6,567
12,274
0
82,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,092
Gold Earned
65,459
538
Minions Killed
545
0
Camps Cleared
0
2,509,047
Distance Traveled
2,207,019
19
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
14,224
474
163
5
0
556,269
0
W
King Arthur
14,848
495
138
5
0
494,412
1
L
Cerberus
11,396
380
68
2
0
459,160
0
L
Loki
9,775
326
34
1
0
233,877
0
W
Skadi
13,325
444
116
4
0
474,610
2
W
Loki
15,971
532
129
4
0
539,422
0
W
Ares
15,051
502
37
1
0
502,654
3
W
Ymir
13,897
463
118
4
0
497,949
13
L
Tiamat
15,634
521
149
5
0
474,839
0
L
Artemis
14,430
481
131
4
0
482,874
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role