Player Matchup

Ra
Ra
AndonioGonde69
Ra
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
115W - 115L
1,236 Elo+
Solo
Tsukuyomi
Tsukuyomi
Dihtis
Tsukuyomi
Level 15
God Stats
6W - 6L
1,527 SR
Queue Stats
25W - 40L
1,414 Elo+
Solo
Sol
Sol
Mussny
Sol
Level 25
God Stats
0W - 1L
1,715 SR
Queue Stats
1W - 4L
1,284 Elo+
Party 2
Hercules
Hercules
PDRG948
Hercules
Level 23
God Stats
4W - 5L
1,347 SR
Queue Stats
67W - 77L
1,310 Elo+
Solo
Arachne
Arachne
jakovski
Arachne
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,284 Elo+
Party 2
Team Averages
Level 17
1,518 SR
1,306 Elo+

VS

Team Averages
Level 31
1,447 SR
1,359 Elo+
Guan Yu
Guan Yu
MBarroso69
Guan Yu
Level 18
God Stats
1W - 1L
1,324 SR
Queue Stats
10W - 13L
1,387 Elo+
Party 1
Kukulkan
Kukulkan
PdeMELO0
Kukulkan
Level 16
God Stats
2W - 2L
1,515 SR
Queue Stats
10W - 17L
1,304 Elo+
Party 1
Ullr
Ullr
PlayerinoPT
Ullr
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 78L
1,336 Elo+
Party 1
Yemoja
Yemoja
didi_martins10
Yemoja
Level 18
God Stats
2W - 1L
1,396 SR
Queue Stats
23W - 28L
1,347 Elo+
Party 1
Arachne
Arachne
zevem7
Arachne
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 7 / 3
19,022
576
34,891
29,825
15,630
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
Dihtis
Tsukuyomi
20
5 / 10 / 8
14,741
447
18,368
25,422
13,071
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sol
Mussny
Sol
14
0 / 11 / 2
10,535
319
4,101
18,801
4,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
PDRG948
Hercules
19
0 / 7 / 1
12,992
394
7,736
24,345
11,865
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
jakovski
Arachne
18
1 / 21 / 1
12,750
386
10,923
31,626
12,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
MBarroso69
Guan Yu
20
17 / 2 / 16
17,602
533
23,797
38,561
52,036
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
PdeMELO0
Kukulkan
20
14 / 2 / 9
18,587
563
20,700
15,068
7,669
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
14 / 8 / 13
16,944
513
22,469
33,766
13,045
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
4 / 0 / 15
15,511
470
12,927
10,975
11,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
zevem7
Arachne
20
6 / 6 / 12
15,155
459
17,346
27,649
12,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
120
18
Kills
55
56
Deaths
18
15
Assists
65
Player
Kills
Deaths
Assists
KDA
L
12
7
3
1.93
L
Tsukuyomi
Dihtis
Tsukuyomi
5
10
8
0.9
W
Guan Yu
MBarroso69
Guan Yu
17
2
16
12.5
L
Sol
Mussny
Sol
0
11
2
0.09
L
Hercules
PDRG948
Hercules
0
7
1
0.07
W
Kukulkan
PdeMELO0
Kukulkan
14
2
9
9.25
W
14
8
13
2.56
W
4
0
15
11.5
L
Arachne
jakovski
Arachne
1
21
1
0.07
W
Arachne
zevem7
Arachne
6
6
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,019
Damage
97,239
130,019
Taken
126,019
57,130
Mitigated
96,091
22,119
Healing
41,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
34,891
2,555
2,748
10,090
29,825
15,630
0
10,342
19,483
179,150
0
L
Tsukuyomi
Dihtis
Tsukuyomi
18,368
6,845
0
2,883
25,422
13,071
87
4,202
21,220
0
69,548
W
Guan Yu
MBarroso69
Guan Yu
23,797
5,555
2,733
13,267
38,561
52,036
2,202
8,055
30,270
0
129,013
L
Sol
Mussny
Sol
4,101
750
0
2,811
18,801
4,359
434
2,867
15,934
23,528
0
L
Hercules
PDRG948
Hercules
7,736
2,728
0
626
24,345
11,865
2,100
10,221
14,124
0
82,011
W
Kukulkan
PdeMELO0
Kukulkan
20,700
6,581
0
2,823
15,068
7,669
800
5,950
8,932
116,873
0
W
22,469
8,999
0
9,773
33,766
13,045
2,162
15,521
17,813
0
143,586
W
12,927
1,601
2,538
2,159
10,975
11,014
1,460
3,194
7,385
67,272
0
L
Arachne
jakovski
Arachne
10,923
7,402
0
2,961
31,626
12,205
2,317
5,995
25,631
0
70,389
W
Arachne
zevem7
Arachne
17,346
11,471
0
8,542
27,649
12,327
1,662
6,998
20,531
0
94,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,040
Gold Earned
83,799
610
Minions Killed
777
0
Camps Cleared
0
2,673,611
Distance Traveled
3,017,829
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
19,022
576
252
8
0
631,172
4
L
Tsukuyomi
14,741
447
90
3
0
620,590
0
W
Guan Yu
17,602
533
185
6
0
644,456
6
L
Sol
10,535
319
31
1
0
377,325
4
L
Hercules
12,992
394
112
3
0
531,623
0
W
Kukulkan
18,587
563
196
6
0
599,224
6
W
Ullr
16,944
513
150
5
0
525,441
2
W
Yemoja
15,511
470
93
3
0
570,223
0
L
Arachne
12,750
386
125
4
0
512,901
0
W
Arachne
15,155
459
153
5
0
678,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role