Player Matchup

Tiamat
Tiamat
dlQQlb
Tiamat
Level 50
God Stats
61W - 64L
1,495 SR
Queue Stats
154W - 175L
1,384 Elo+
Solo
Arachne
Arachne
jellyjiggler94
Arachne
Level 63
God Stats
15W - 15L
1,820 SR
Queue Stats
150W - 242L
1,598 Elo+
Party 1
Medusa
Medusa
vanillataytay
Medusa
Level 62
God Stats
219W - 206L
1,460 SR
Queue Stats
534W - 669L
1,458 Elo+
Party 1
Team Averages
Level 58
1,592 SR
1,480 Elo+

VS

Team Averages
Level 65
1,560 SR
1,457 Elo+
Danzaburou
Danzaburou
Doobleen
Danzaburou
Level 28
God Stats
0W - 1L
1,666 SR
Queue Stats
9W - 9L
1,453 Elo+
Party 2
Sun Wukong
Sun Wukong
SukiLee2266
Sun Wukong
Level 107
God Stats
3W - 5L
1,513 SR
Queue Stats
13W - 23L
1,418 Elo+
Party 2
Tiamat
Tiamat
flarduck
Tiamat
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
dlQQlb
Tiamat
18
8 / 3 / 12
12,830
755
12,928
15,275
8,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
8 / 5 / 10
12,705
747
15,058
15,387
6,703
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

16
5 / 4 / 12
12,133
714
11,579
11,199
3,772
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Doobleen
Danzaburou
13
5 / 9 / 7
12,069
710
17,752
18,454
5,945
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
SukiLee2266
Sun Wukong
14
3 / 6 / 6
10,646
626
5,553
16,526
9,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
flarduck
Tiamat
12
4 / 6 / 2
10,086
593
8,312
10,566
6,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
27
21
Kills
12
12
Deaths
21
34
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Doobleen
Danzaburou
5
9
7
0.94
L
Sun Wukong
SukiLee2266
Sun Wukong
3
6
6
1
W
Tiamat
dlQQlb
Tiamat
8
3
12
4.67
L
Tiamat
flarduck
Tiamat
4
6
2
0.83
W
8
5
10
2.6
W
5
4
12
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,565
Damage
31,617
41,861
Taken
45,546
18,845
Mitigated
22,017
18,360
Healing
8,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Doobleen
Danzaburou
17,752
10,478
135
2,722
18,454
5,945
53
4,422
13,488
0
43,196
L
Sun Wukong
SukiLee2266
Sun Wukong
5,553
964
248
1,829
16,526
9,976
454
4,046
12,228
0
45,989
W
Tiamat
dlQQlb
Tiamat
12,928
1,564
0
8,643
15,275
8,370
456
2,877
11,822
62,355
0
L
Tiamat
flarduck
Tiamat
8,312
891
918
2,252
10,566
6,096
253
3,395
6,882
25,842
0
W
15,058
12,430
727
6,414
15,387
6,703
0
2,547
12,272
0
43,428
W
11,579
3,225
612
1,964
11,199
3,772
2,570
1,843
8,973
0
54,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,668
Gold Earned
32,801
217
Minions Killed
224
0
Camps Cleared
0
882,735
Distance Traveled
760,280
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,069
710
80
5
0
238,006
0
L
Sun Wukong
10,646
626
86
5
0
282,474
0
W
Tiamat
12,830
755
102
6
0
309,924
0
L
Tiamat
10,086
593
58
3
0
239,800
0
W
Arachne
12,705
747
30
2
0
293,209
2
W
Medusa
12,133
714
85
5
0
279,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role