Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
HamsterScout
Eset
Level 85
God Stats
5W - 3L
1,500 SR
Queue Stats
428W - 387L
1,616 Elo+
Party 1
Yemoja
Yemoja
Supagudg
Yemoja
Level 99
God Stats
10W - 10L
1,651 SR
Queue Stats
605W - 663L
1,424 Elo+
Party 1
Sun Wukong
Sun Wukong
dragonborn_2567
Sun Wukong
Level 48
God Stats
4W - 5L
1,500 SR
Queue Stats
160W - 184L
1,459 Elo+
Party 1
Izanami
Izanami
foxandthepoundph
Izanami
Level 47
God Stats
57W - 29L
1,701 SR
Queue Stats
205W - 172L
1,586 Elo+
Party 1
Team Averages
Level 76
1,570 SR
1,517 Elo+

VS

Team Averages
Level 54
1,500 SR
1,457 Elo+
Tiamat
Tiamat
General__Otter
Tiamat
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 30L
1,466 Elo+
Party 3
Ares
Ares
King_CrumpItUp
Ares
Level 132
God Stats
7W - 7L
1,328 SR
Queue Stats
51W - 49L
1,450 Elo+
Party 2
Sun Wukong
Sun Wukong
ZpfromAZ
Sun Wukong
Level 42
God Stats
0W - 1L
1,678 SR
Queue Stats
27W - 22L
1,470 Elo+
Party 2
Anhur
Anhur
il_cannolo
Anhur
Level 47
God Stats
7W - 12L
1,610 SR
Queue Stats
361W - 372L
1,474 Elo+
Party 3
Ullr
Ullr
xNightWing2017x
Ullr
Level 29
God Stats
2W - 4L
1,385 SR
Queue Stats
65W - 84L
1,423 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
5 / 0 / 2
6,102
610
4,098
3,649
2,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
7 / 0 / 3
6,778
678
4,781
2,538
701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Yemoja
Supagudg
Yemoja
8
0 / 0 / 2
4,929
493
1,378
2,952
996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
dragonborn_2567
Sun Wukong
11
1 / 0 / 0
5,639
564
3,709
6,888
4,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 1 / 3
5,013
501
3,407
5,816
1,069
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 8 / 0
4,328
433
509
7,427
2,137
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 2 / 0
4,546
455
2,177
6,384
3,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sun Wukong
ZpfromAZ
Sun Wukong
10
0 / 1 / 0
5,813
581
4,545
5,976
4,430
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Anhur
9
1 / 1 / 0
5,094
509
3,132
5,796
1,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 1 / 0
4,718
472
181
5,441
1,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
1
13
Kills
1
1
Deaths
13
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
5
0
2
6
L
0
8
0
0
W
7
0
3
8.5
L
0
2
0
0
W
Yemoja
Supagudg
Yemoja
0
0
2
1
L
Sun Wukong
ZpfromAZ
Sun Wukong
0
1
0
0
W
Sun Wukong
dragonborn_2567
Sun Wukong
1
0
0
1
W
0
1
3
1.5
L
Anhur
1
1
0
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,373
Damage
10,544
21,843
Taken
31,024
9,572
Mitigated
12,340
9,549
Healing
8,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
4,098
2,691
0
1,378
3,649
2,243
0
338
3,311
0
28,153
L
509
82
0
454
7,427
2,137
28
2,676
4,123
12,851
0
W
4,781
973
54
300
2,538
701
0
679
1,859
34,008
0
L
2,177
67
0
933
6,384
3,157
0
1,162
5,066
13,357
0
W
Yemoja
Supagudg
Yemoja
1,378
283
1,141
711
2,952
996
100
406
2,546
9,187
0
L
Sun Wukong
ZpfromAZ
Sun Wukong
4,545
1,231
0
2,434
5,976
4,430
0
120
5,408
0
32,692
W
Sun Wukong
dragonborn_2567
Sun Wukong
3,709
637
0
3,077
6,888
4,563
0
0
6,888
0
27,959
W
3,407
2,637
0
2,888
5,816
1,069
2,073
1,263
4,553
0
29,378
L
Anhur
3,132
1,307
0
2,015
5,796
1,216
0
1,044
4,628
0
25,234
L
181
0
0
2,541
5,441
1,400
0
778
4,636
0
20,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,461
Gold Earned
24,499
258
Minions Killed
224
0
Camps Cleared
0
946,209
Distance Traveled
927,161
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,102
610
70
7
0
238,179
1
L
Tiamat
4,328
433
21
2
0
184,988
0
W
Eset
6,778
678
67
7
0
194,553
1
L
Ares
4,546
455
21
2
0
167,111
2
W
Yemoja
4,929
493
19
2
0
181,680
1
L
Sun Wukong
5,813
581
76
8
0
192,484
3
W
Sun Wukong
5,639
564
50
5
0
174,619
1
W
Izanami
5,013
501
52
5
0
157,178
0
L
Anhur
5,094
509
52
5
0
181,485
1
L
Ullr
4,718
472
54
5
0
201,093
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role