Player Matchup

Yemoja
Yemoja
Anna_Aoi
Yemoja
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,500 Elo+
Party 1
Bellona
Bellona
Kawaii_Lolis
Bellona
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,363 Elo+
Party 1
Danzaburou
Danzaburou
jammal12
Danzaburou
Level 149
God Stats
6W - 2L
1,667 SR
Queue Stats
56W - 84L
1,599 Elo+
Party 1
Team Averages
Level 112
1,556 SR
1,487 Elo+

VS

Team Averages
Level 87
1,368 SR
1,427 Elo+
Vamana
Vamana
BANKSTR_
Vamana
Level 102
God Stats
4W - 6L
1,409 SR
Queue Stats
48W - 63L
1,485 Elo+
Party 2
Hercules
Hercules
Dude1089
Hercules
Level 18
God Stats
3W - 7L
1,196 SR
Queue Stats
21W - 35L
1,466 Elo+
Party 2
Vulcan
Vulcan
SoricetheBEasT
Vulcan
Level 142
God Stats
7W - 4L
1,500 SR
Queue Stats
68W - 58L
1,330 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Anna_Aoi
Yemoja
16
3 / 2 / 12
13,201
695
10,490
15,526
13,883
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bellona
Kawaii_Lolis
Bellona
15
6 / 3 / 8
12,822
675
11,329
19,549
18,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
jammal12
Danzaburou
16
6 / 3 / 8
13,275
699
18,771
20,532
11,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BANKSTR_
Vamana
14
0 / 6 / 7
10,977
578
13,822
19,518
15,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hercules
Dude1089
Hercules
13
2 / 4 / 5
11,046
581
5,253
19,824
14,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
5 / 5 / 3
11,703
616
24,080
11,534
4,344
Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
22
15
Kills
7
8
Deaths
15
28
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Anna_Aoi
Yemoja
3
2
12
4.5
L
Vamana
BANKSTR_
Vamana
0
6
7
0.58
L
Hercules
Dude1089
Hercules
2
4
5
1.13
W
Bellona
Kawaii_Lolis
Bellona
6
3
8
3.33
L
5
5
3
1.3
W
Danzaburou
jammal12
Danzaburou
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,590
Damage
43,155
55,607
Taken
50,876
43,847
Mitigated
35,000
15,833
Healing
14,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Anna_Aoi
Yemoja
10,490
840
2,177
2,102
15,526
13,883
781
6,286
8,440
38,521
0
L
Vamana
BANKSTR_
Vamana
13,822
4,267
739
5,366
19,518
15,676
817
4,190
14,928
0
50,348
L
Hercules
Dude1089
Hercules
5,253
1,538
0
6,733
19,824
14,980
333
4,480
15,079
0
16,571
W
Bellona
Kawaii_Lolis
Bellona
11,329
3,450
0
4,103
19,549
18,804
826
9,248
9,302
0
31,026
L
24,080
12,320
0
1,394
11,534
4,344
86
1,900
9,459
62,356
0
W
Danzaburou
jammal12
Danzaburou
18,771
10,826
0
7,451
20,532
11,160
1,465
7,504
12,304
0
94,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,298
Gold Earned
33,726
188
Minions Killed
167
0
Camps Cleared
0
1,030,140
Distance Traveled
1,042,859
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
13,201
695
32
2
0
355,111
1
L
Vamana
10,977
578
66
3
0
374,258
6
L
Hercules
11,046
581
21
1
0
321,121
4
W
Bellona
12,822
675
38
2
0
352,679
0
L
Vulcan
11,703
616
80
4
0
347,480
5
W
Danzaburou
13,275
699
118
6
0
322,350
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role