Player Matchup

Ymir
Ymir
Addyisnotgey
Ymir
Level 23
God Stats
32W - 53L
1,375 SR
Queue Stats
87W - 127L
1,313 Elo+
Party 1
Medusa
Medusa
CostaCaughey
Medusa
Level 16
God Stats
3W - 0L
1,681 SR
Queue Stats
24W - 13L
1,434 Elo+
Party 1
Baron Samedi
Baron Samedi
Emirsilverwind
Baron Samedi
Level 16
God Stats
5W - 0L
1,708 SR
Queue Stats
75W - 91L
1,370 Elo+
Party 1
Discordia
Discordia
Joeyleen
Discordia
Level 28
God Stats
14W - 23L
1,376 SR
Queue Stats
105W - 154L
1,412 Elo+
Party 1
Izanami
Izanami
JoeyleensSensei
Izanami
Level 22
God Stats
5W - 2L
1,708 SR
Queue Stats
43W - 34L
1,366 Elo+
Party 1
Team Averages
Level 21
1,570 SR
1,379 Elo+

VS

Team Averages
Level 14
1,552 SR
1,432 Elo+
Cerberus
Cerberus
Alexis_Underwolf
Cerberus
Level 24
God Stats
25W - 20L
1,494 SR
Queue Stats
28W - 28L
1,410 Elo+
Party 3
Tiamat
Tiamat
Gahriar
Tiamat
Level 15
God Stats
40W - 23L
1,533 SR
Queue Stats
99W - 81L
1,455 Elo+
Solo
Neith
Neith
Seestraa
Neith
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Fenrir
Fenrir
ShinKeiki
Fenrir
Level 13
God Stats
4W - 4L
1,736 SR
Queue Stats
15W - 25L
1,294 Elo+
Party 3
Freya
Freya
heavydirtylife
Freya
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 31
10,722
1,191
5,635
8,711
9,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
18
21 / 1 / 13
12,992
1,444
29,492
8,282
3,235
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
Emirsilverwind
Baron Samedi
16
0 / 3 / 24
9,131
1,015
8,665
7,143
3,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Discordia
Joeyleen
Discordia
17
3 / 0 / 21
9,799
1,089
5,767
2,451
769
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
12 / 1 / 18
10,970
1,219
17,555
8,441
2,841
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

347

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 12 / 4
8,061
896
6,520
21,373
10,914
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tiamat
Gahriar
Tiamat
14
2 / 6 / 3
9,184
1,020
12,092
16,752
8,964
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Seestraa
Neith
12
0 / 1 / 1
7,541
838
1,069
1,896
532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
ShinKeiki
Fenrir
14
1 / 11 / 3
8,289
921
3,534
18,080
12,165
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
3 / 9 / 3
8,927
992
7,801
16,203
5,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
20
39
Kills
6
6
Deaths
39
107
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
1
31
18.5
L
0
12
4
0.17
W
Medusa
21
1
13
27.5
W
Baron Samedi
Emirsilverwind
Baron Samedi
0
3
24
4
L
Tiamat
Gahriar
Tiamat
2
6
3
0.58
W
Discordia
Joeyleen
Discordia
3
0
21
13.5
W
12
1
18
21
L
Neith
Seestraa
Neith
0
1
1
0.5
L
Fenrir
ShinKeiki
Fenrir
1
11
3
0.23
L
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,114
Damage
31,016
35,028
Taken
74,304
19,370
Mitigated
38,385
6,508
Healing
4,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,635
790
0
1,065
8,711
9,437
0
6,299
2,412
13,549
0
L
6,520
171
0
1,216
21,373
10,914
0
7,857
13,516
18,978
0
W
Medusa
29,492
19,168
0
387
8,282
3,235
0
5,920
2,362
0
48,598
W
Baron Samedi
Emirsilverwind
Baron Samedi
8,665
1,458
1,259
1,137
7,143
3,088
0
6,417
726
17,450
0
L
Tiamat
Gahriar
Tiamat
12,092
448
0
1,785
16,752
8,964
0
4,485
12,267
31,709
0
W
Discordia
Joeyleen
Discordia
5,767
241
0
390
2,451
769
0
1,597
854
23,328
0
W
17,555
11,992
0
2,270
8,441
2,841
0
6,498
1,943
0
36,745
L
Neith
Seestraa
Neith
1,069
808
0
168
1,896
532
0
199
1,697
0
5,239
L
Fenrir
ShinKeiki
Fenrir
3,534
901
0
46
18,080
12,165
0
3,935
14,145
388
17,640
L
7,801
2,549
0
1,462
16,203
5,810
0
3,591
12,612
18,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,614
Gold Earned
42,002
181
Minions Killed
125
4
Camps Cleared
1
865,968
Distance Traveled
619,683
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,722
1,191
16
2
0
201,114
0
L
Cerberus
8,061
896
37
4
0
127,197
2
W
Medusa
12,992
1,444
48
5
3
183,257
0
W
Baron Samedi
9,131
1,015
25
3
1
143,561
0
L
Tiamat
9,184
1,020
37
4
1
173,641
1
W
Discordia
9,799
1,089
33
4
0
169,271
0
W
Izanami
10,970
1,219
59
7
0
168,765
0
L
Neith
7,541
838
10
1
0
55,087
0
L
Fenrir
8,289
921
21
2
0
113,551
0
L
Freya
8,927
992
20
2
0
150,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role