Player Matchup

Kukulkan
Kukulkan
Cornflakeconnor
Kukulkan
Level 8
God Stats
17W - 18L
1,734 SR
Queue Stats
32W - 34L
1,513 Elo+
Party 2
Tyr
Tyr
EJM2k00
Tyr
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 44L
1,444 Elo+
Party 2
Ra
Ra
ggvbbee
Ra
Level 4
God Stats
1W - 2L
1,263 SR
Queue Stats
32W - 21L
1,494 Elo+
Party 2
Neith
Neith
ruvicell
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,726 Elo+
Solo
Amaterasu
Amaterasu
wailmarr
Amaterasu
Level 17
God Stats
8W - 7L
1,613 SR
Queue Stats
230W - 220L
1,519 Elo+
Solo
Team Averages
Level 11
1,522 SR
1,539 Elo+

VS

Team Averages
Level 27
1,548 SR
1,511 Elo+
Skadi
Skadi
HUH_Panzer-Lehr
Skadi
Level 43
God Stats
2W - 0L
1,738 SR
Queue Stats
22W - 32L
1,502 Elo+
Party 1
Arachne
Arachne
HUH_Takumi74
Arachne
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 30L
1,502 Elo+
Party 1
Hun Batz
Hun Batz
Karandinho91
Hun Batz
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 3
Freya
Freya
MGADD2001
Freya
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,549 Elo+
Party 1
Scylla
Scylla
XxNolan
Scylla
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
0 / 4 / 3
8,481
848
10,321
8,462
3,671
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tyr
13
0 / 4 / 2
8,130
813
4,146
9,408
8,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
1 / 8 / 4
8,752
875
7,193
10,677
4,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
ruvicell
Neith
16
2 / 4 / 3
10,130
1,013
11,235
14,762
5,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
wailmarr
Amaterasu
16
4 / 3 / 2
9,880
988
7,116
16,819
7,800
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

137

VS

Team 2 Tickets

313

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 10
10,675
1,068
19,183
9,526
3,912
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
HUH_Takumi74
Arachne
17
13 / 0 / 5
12,217
1,222
16,470
8,764
3,581
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hun Batz
Karandinho91
Hun Batz
15
0 / 3 / 4
8,907
891
6,102
8,981
3,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Freya
MGADD2001
Freya
17
2 / 2 / 12
9,969
997
9,846
13,894
5,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Scylla
XxNolan
Scylla
16
3 / 1 / 8
10,001
1,000
3,434
4,683
1,722
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
62
7
Kills
23
23
Deaths
7
14
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
0
4
3
0.38
L
Tyr
0
4
2
0.25
W
5
1
10
10
W
Arachne
HUH_Takumi74
Arachne
13
0
5
15.5
W
Hun Batz
Karandinho91
Hun Batz
0
3
4
0.67
W
Freya
MGADD2001
Freya
2
2
12
4
W
Scylla
XxNolan
Scylla
3
1
8
7
L
1
8
4
0.38
L
Neith
ruvicell
Neith
2
4
3
0.88
L
Amaterasu
wailmarr
Amaterasu
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,011
Damage
55,035
60,128
Taken
45,848
30,166
Mitigated
18,333
6,975
Healing
10,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
10,321
1,162
0
0
8,462
3,671
0
2,665
5,797
20,472
0
L
Tyr
4,146
1,237
0
911
9,408
8,788
0
3,747
5,661
0
6,963
W
19,183
12,370
1,018
761
9,526
3,912
0
3,575
5,901
0
45,034
W
Arachne
HUH_Takumi74
Arachne
16,470
14,100
0
3,631
8,764
3,581
0
3,177
5,462
132
22,606
W
Hun Batz
Karandinho91
Hun Batz
6,102
1,007
0
546
8,981
3,537
0
3,996
4,985
0
25,720
W
Freya
MGADD2001
Freya
9,846
3,520
0
4,259
13,894
5,581
0
4,634
9,185
17,127
0
W
Scylla
XxNolan
Scylla
3,434
877
0
568
4,683
1,722
0
2,132
2,501
16,641
0
L
7,193
707
986
947
10,677
4,080
0
1,313
9,364
14,141
0
L
Neith
ruvicell
Neith
11,235
6,180
0
2,795
14,762
5,827
0
3,090
11,672
0
48,412
L
Amaterasu
wailmarr
Amaterasu
7,116
1,520
0
1,336
16,819
7,800
0
2,597
14,222
0
18,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,373
Gold Earned
51,769
162
Minions Killed
176
4
Camps Cleared
8
755,119
Distance Traveled
901,659
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,481
848
21
2
3
139,080
0
L
Tyr
8,130
813
8
1
0
112,465
0
W
Skadi
10,675
1,068
68
7
0
167,626
1
W
Arachne
12,217
1,222
16
2
0
200,122
2
W
Hun Batz
8,907
891
46
5
4
178,193
3
W
Freya
9,969
997
11
1
1
177,619
1
W
Scylla
10,001
1,000
35
4
3
178,099
0
L
Ra
8,752
875
23
2
0
145,879
0
L
Neith
10,130
1,013
89
9
1
150,699
0
L
Amaterasu
9,880
988
21
2
0
206,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role