Player Matchup

Cernunnos
Cernunnos
Cambelnaa
Cernunnos
Level 66
God Stats
1W - 5L
1,194 SR
Queue Stats
232W - 259L
1,548 Elo+
Party 1
Tiamat
Tiamat
DustyBerr89
Tiamat
Level 153
God Stats
0W - 6L
1,234 SR
Queue Stats
494W - 555L
1,496 Elo+
Party 1
Nu Wa
Nu Wa
LebowskisRug
Nu Wa
Level 53
God Stats
10W - 12L
1,625 SR
Queue Stats
487W - 509L
1,473 Elo+
Party 1
Team Averages
Level 91
1,351 SR
1,506 Elo+

VS

Team Averages
Level 62
1,573 SR
1,545 Elo+
Merlin
Merlin
BooseRolton
Merlin
Level 108
God Stats
9W - 12L
1,320 SR
Queue Stats
110W - 152L
1,498 Elo+
Party 2
Izanami
Izanami
ThePinkinator
Izanami
Level 67
God Stats
9W - 2L
1,857 SR
Queue Stats
55W - 72L
1,505 Elo+
Party 2
Cerberus
Cerberus
TheRoboticWolf
Cerberus
Level 12
God Stats
3W - 2L
1,542 SR
Queue Stats
24W - 14L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Cambelnaa
Cernunnos
11
1 / 3 / 2
7,433
676
5,094
8,317
2,725
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
9
1 / 4 / 3
7,129
648
2,772
7,558
3,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 2 / 1
8,026
730
6,348
4,934
1,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
1 / 1 / 4
7,259
660
6,387
5,243
1,766
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
12
8 / 2 / 1
8,938
813
6,156
5,342
1,941
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
10
0 / 2 / 7
7,872
716
3,751
8,096
5,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
5
Kills
9
9
Deaths
5
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Merlin
1
1
4
3
L
Cernunnos
Cambelnaa
Cernunnos
1
3
2
0.67
L
Tiamat
1
4
3
0.63
L
3
2
1
1.75
W
Izanami
8
2
1
4.25
W
Cerberus
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,214
Damage
16,294
20,809
Taken
18,681
7,582
Mitigated
9,267
3,295
Healing
4,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
6,387
363
0
1,467
5,243
1,766
0
1,923
3,052
36,143
0
L
Cernunnos
Cambelnaa
Cernunnos
5,094
1,301
0
1,956
8,317
2,725
22
3,941
4,376
0
27,949
L
Tiamat
2,772
353
0
1,339
7,558
3,434
0
3,773
3,785
14,578
0
L
6,348
1,801
0
0
4,934
1,423
72
2,516
2,418
29,052
0
W
Izanami
6,156
3,971
891
1,225
5,342
1,941
166
2,208
2,812
0
43,245
W
Cerberus
3,751
278
0
1,408
8,096
5,560
0
3,871
3,669
13,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,588
Gold Earned
24,069
134
Minions Killed
164
0
Camps Cleared
0
473,110
Distance Traveled
577,488
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,259
660
52
5
0
196,163
4
L
Cernunnos
7,433
676
43
4
0
174,690
3
L
Tiamat
7,129
648
36
3
0
152,109
3
L
Nu Wa
8,026
730
55
5
0
146,311
1
W
Izanami
8,938
813
87
8
0
166,354
0
W
Cerberus
7,872
716
25
2
0
214,971
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role