Player Matchup

Athena
Athena
Clockworkrook
Athena
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,773 Elo+
Party 2
Thanatos
Thanatos
JakobT619
Thanatos
Level 41
God Stats
1W - 8L
1,500 SR
Queue Stats
111W - 153L
1,555 Elo+
Solo
Tiamat
Tiamat
Little_Kittinnn
Tiamat
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,449 Elo+
Party 2
Anubis
Anubis
snowboardROCKS
Anubis
Level 46
God Stats
5W - 7L
1,331 SR
Queue Stats
205W - 186L
1,575 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
stbane1
Ah Muzen Cab
Level 102
God Stats
1W - 3L
1,500 SR
Queue Stats
101W - 91L
1,709 Elo+
Party 2
Team Averages
Level 70
1,466 SR
1,612 Elo+

VS

Team Averages
Level 62
1,472 SR
1,501 Elo+
Merlin
Merlin
 
Merlin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
El_enterradorgl
Ymir
Level 33
God Stats
1W - 2L
1,564 SR
Queue Stats
43W - 29L
1,613 Elo+
Party 1
Mercury
Mercury
jingobrazyyy
Mercury
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
178W - 160L
1,554 Elo+
Solo
King Arthur
King Arthur
kingvax04
King Arthur
Level 36
God Stats
7W - 14L
1,296 SR
Queue Stats
244W - 228L
1,461 Elo+
Party 1
Artemis
Artemis
zBoxBox
Artemis
Level 45
God Stats
5W - 1L
1,500 SR
Queue Stats
192W - 113L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 2
6,774
484
3,698
11,952
9,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
JakobT619
Thanatos
11
1 / 4 / 2
6,701
479
3,410
10,654
3,595
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 4 / 1
6,616
473
2,385
6,733
3,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 6 / 1
5,863
419
847
9,040
3,758
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Muzen Cab
stbane1
Ah Muzen Cab
12
4 / 3 / 0
7,793
557
9,790
9,732
3,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
2 / 1 / 3
7,317
523
6,469
4,714
1,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
3 / 1 / 4
6,992
499
3,838
10,107
7,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mercury
jingobrazyyy
Mercury
16
9 / 1 / 5
9,219
659
12,378
8,794
3,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
kingvax04
King Arthur
14
3 / 3 / 2
7,678
548
3,250
9,003
4,086
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
zBoxBox
Artemis
12
3 / 3 / 1
6,922
494
4,711
9,620
2,581
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
8
Kills
20
21
Deaths
9
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
1
3
3.5
L
2
4
2
0.75
W
3
1
4
5
L
Thanatos
JakobT619
Thanatos
1
4
2
0.5
L
1
4
1
0.38
W
Mercury
jingobrazyyy
Mercury
9
1
5
11.5
W
King Arthur
kingvax04
King Arthur
3
3
2
1.33
L
0
6
1
0.08
L
Ah Muzen Cab
stbane1
Ah Muzen Cab
4
3
0
1.33
W
Artemis
zBoxBox
Artemis
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,130
Damage
30,646
48,111
Taken
42,238
23,578
Mitigated
18,505
19,640
Healing
10,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
6,469
338
0
1,294
4,714
1,365
70
1,711
3,003
44,477
0
L
3,698
1,856
0
2,967
11,952
9,394
0
4,080
7,872
8,870
0
W
3,838
1,297
0
4,391
10,107
7,347
0
790
9,317
18,534
0
L
Thanatos
JakobT619
Thanatos
3,410
410
0
8,442
10,654
3,595
0
2,489
8,165
0
30,591
L
2,385
134
0
1,158
6,733
3,561
749
0
6,733
22,005
0
W
Mercury
jingobrazyyy
Mercury
12,378
6,908
0
250
8,794
3,126
56
919
7,875
0
78,177
W
King Arthur
kingvax04
King Arthur
3,250
290
0
0
9,003
4,086
615
1,891
6,618
0
35,123
L
847
34
0
3,106
9,040
3,758
0
2,659
6,381
28,644
0
L
Ah Muzen Cab
stbane1
Ah Muzen Cab
9,790
3,964
0
3,967
9,732
3,270
66
1,079
8,653
0
48,446
W
Artemis
zBoxBox
Artemis
4,711
2,750
0
4,299
9,620
2,581
295
1,125
8,495
0
38,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,747
Gold Earned
38,128
266
Minions Killed
368
0
Camps Cleared
0
1,168,820
Distance Traveled
1,394,106
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,317
523
82
6
0
254,094
4
L
Athena
6,774
484
8
1
0
280,426
0
W
Ymir
6,992
499
32
2
0
279,269
3
L
Thanatos
6,701
479
65
5
0
242,470
0
L
Tiamat
6,616
473
41
3
0
231,442
0
W
Mercury
9,219
659
130
9
0
340,410
4
W
King Arthur
7,678
548
61
4
0
272,067
0
L
Anubis
5,863
419
58
4
0
156,413
1
L
Ah Muzen Cab
7,793
557
94
7
0
258,069
2
W
Artemis
6,922
494
63
5
0
248,266
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role