Player Matchup

Artio
Artio
DarkLF01
Artio
Level 18
God Stats
7W - 8L
1,712 SR
Queue Stats
438W - 398L
1,509 Elo+
Solo
Yemoja
Yemoja
MaskeBR
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Tiamat
Tiamat
besico2004
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Arachne
Arachne
c4su3l4
Arachne
Level 6
God Stats
2W - 4L
1,516 SR
Queue Stats
7W - 9L
1,387 Elo+
Solo
Anhur
Anhur
tobi_fantastico
Anhur
Level 29
God Stats
1W - 3L
1,436 SR
Queue Stats
69W - 59L
1,442 Elo+
Solo
Team Averages
Level 17
1,533 SR
1,468 Elo+

VS

Team Averages
Level 24
1,584 SR
1,552 Elo+
Heimdallr
Heimdallr
MGaete
Heimdallr
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
130W - 56L
1,730 Elo+
Party 1
Fafnir
Fafnir
TenienteWolf
Fafnir
Level 33
God Stats
13W - 5L
1,569 SR
Queue Stats
195W - 130L
1,640 Elo+
Party 1
Tyr
Tyr
bigCarlin
Tyr
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
dairoSM
Nemesis
Level 29
God Stats
5W - 1L
1,851 SR
Queue Stats
45W - 35L
1,570 Elo+
Party 1
Baron Samedi
Baron Samedi
henryferro4499
Baron Samedi
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 25L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
DarkLF01
Artio
11
2 / 3 / 6
7,232
452
7,136
11,966
11,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yemoja
MaskeBR
Yemoja
8
0 / 3 / 1
5,995
375
2,498
6,925
3,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
besico2004
Tiamat
12
3 / 10 / 1
7,870
492
7,481
12,749
6,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
c4su3l4
Arachne
11
4 / 7 / 1
7,137
446
6,793
13,326
4,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 5 / 1
6,213
388
4,225
10,014
2,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
MGaete
Heimdallr
16
8 / 1 / 7
9,570
598
15,388
10,480
3,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
14
10 / 0 / 6
9,770
611
10,106
10,174
11,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
2 / 7 / 1
7,276
455
1,687
10,536
8,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
dairoSM
Nemesis
16
5 / 0 / 7
9,477
592
8,202
8,133
4,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
henryferro4499
Baron Samedi
12
3 / 3 / 5
8,073
505
5,954
7,655
5,356
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
54
10
Kills
28
28
Deaths
11
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Artio
DarkLF01
Artio
2
3
6
1.67
W
Heimdallr
MGaete
Heimdallr
8
1
7
11.5
L
Yemoja
MaskeBR
Yemoja
0
3
1
0.17
W
Fafnir
10
0
6
13
L
Tiamat
besico2004
Tiamat
3
10
1
0.35
W
2
7
1
0.36
L
Arachne
c4su3l4
Arachne
4
7
1
0.64
W
Nemesis
dairoSM
Nemesis
5
0
7
8.5
W
Baron Samedi
henryferro4499
Baron Samedi
3
3
5
1.83
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,133
Damage
41,337
54,980
Taken
46,978
27,409
Mitigated
33,594
12,956
Healing
14,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
DarkLF01
Artio
7,136
1,131
173
2,288
11,966
11,131
296
1,719
10,022
27,209
0
W
Heimdallr
MGaete
Heimdallr
15,388
10,017
0
4,308
10,480
3,758
1,915
2,964
7,320
0
70,196
L
Yemoja
MaskeBR
Yemoja
2,498
1,093
2,089
1,028
6,925
3,078
300
2,117
4,808
11,890
0
W
Fafnir
10,106
3,438
306
4,537
10,174
11,315
1,583
3,697
6,319
37,859
0
L
Tiamat
besico2004
Tiamat
7,481
935
0
1,474
12,749
6,602
234
6,255
6,491
29,439
0
W
1,687
486
0
1,405
10,536
8,918
874
2,524
7,712
0
21,424
L
Arachne
c4su3l4
Arachne
6,793
5,535
0
3,983
13,326
4,108
0
3,873
9,403
0
37,807
W
Nemesis
dairoSM
Nemesis
8,202
4,932
0
1,662
8,133
4,247
0
1,705
6,242
0
73,969
W
Baron Samedi
henryferro4499
Baron Samedi
5,954
700
506
1,966
7,655
5,356
1,059
4,911
2,270
37,090
0
L
4,225
1,788
0
1,921
10,014
2,490
828
2,096
7,918
0
20,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,447
Gold Earned
44,166
228
Minions Killed
410
0
Camps Cleared
0
1,447,959
Distance Traveled
1,425,393
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,232
452
46
3
0
349,127
1
W
Heimdallr
9,570
598
130
8
0
289,446
0
L
Yemoja
5,995
375
20
1
0
287,524
1
W
Fafnir
9,770
611
54
3
0
286,999
5
L
Tiamat
7,870
492
55
3
0
250,200
0
W
Tyr
7,276
455
44
3
0
269,538
0
L
Arachne
7,137
446
73
5
0
298,457
0
W
Nemesis
9,477
592
119
7
0
347,488
3
W
Baron Samedi
8,073
505
63
4
0
231,922
0
L
Anhur
6,213
388
34
2
0
262,651
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role