Player Matchup

Jing Wei
Jing Wei
Epicfisher
Jing Wei
Level 64
God Stats
30W - 33L
1,549 SR
Queue Stats
30W - 33L
1,471 Elo+
Party 1
Baba Yaga
Baba Yaga
HeinrichMyths
Baba Yaga
Level 102
God Stats
4W - 5L
1,410 SR
Queue Stats
54W - 52L
1,520 Elo+
Party 1
Tiamat
Tiamat
Slimslam
Tiamat
Level 122
God Stats
2W - 5L
1,231 SR
Queue Stats
428W - 460L
1,337 Elo+
Solo
Team Averages
Level 96
1,397 SR
1,443 Elo+

VS

Team Averages
Level 74
1,460 SR
1,460 Elo+
Cthulhu
Cthulhu
BizonMahmut
Cthulhu
Level 39
God Stats
3W - 2L
1,484 SR
Queue Stats
3W - 3L
1,340 Elo+
Party 2
Tiamat
Tiamat
Rykou12X
Tiamat
Level 82
God Stats
3W - 8L
1,396 SR
Queue Stats
86W - 88L
1,509 Elo+
Solo
Tsukuyomi
Tsukuyomi
SusanooMikoto
Tsukuyomi
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 123L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Epicfisher
Jing Wei
16
7 / 1 / 3
11,431
714
9,864
8,661
2,968
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baba Yaga
HeinrichMyths
Baba Yaga
14
4 / 3 / 5
10,309
644
14,087
9,173
3,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
Slimslam
Tiamat
11
0 / 5 / 6
9,781
611
3,157
12,779
15,802
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BizonMahmut
Cthulhu
12
1 / 4 / 7
9,239
577
5,028
14,685
16,305
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tiamat
Rykou12X
Tiamat
13
5 / 3 / 3
10,235
640
7,920
12,508
8,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
SusanooMikoto
Tsukuyomi
14
3 / 4 / 5
9,809
613
12,740
11,084
6,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
24
11
Kills
9
9
Deaths
11
14
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BizonMahmut
Cthulhu
1
4
7
1.13
W
Jing Wei
Epicfisher
Jing Wei
7
1
3
8.5
W
Baba Yaga
HeinrichMyths
Baba Yaga
4
3
5
2.17
L
Tiamat
Rykou12X
Tiamat
5
3
3
2.17
W
Tiamat
Slimslam
Tiamat
0
5
6
0.6
L
Tsukuyomi
SusanooMikoto
Tsukuyomi
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,108
Damage
25,688
30,613
Taken
38,277
22,220
Mitigated
31,559
7,675
Healing
8,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BizonMahmut
Cthulhu
5,028
128
411
0
14,685
16,305
441
5,216
9,107
22,812
0
W
Jing Wei
Epicfisher
Jing Wei
9,864
8,367
0
2,528
8,661
2,968
2,634
2,696
5,623
0
49,622
W
Baba Yaga
HeinrichMyths
Baba Yaga
14,087
401
0
2,404
9,173
3,450
148
4,218
4,435
36,003
0
L
Tiamat
Rykou12X
Tiamat
7,920
806
915
6,148
12,508
8,860
775
5,541
6,692
36,836
0
W
Tiamat
Slimslam
Tiamat
3,157
220
270
2,473
12,779
15,802
302
5,218
6,867
25,433
0
L
Tsukuyomi
SusanooMikoto
Tsukuyomi
12,740
2,796
0
972
11,084
6,394
169
5,550
5,123
0
33,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,521
Gold Earned
29,283
197
Minions Killed
144
0
Camps Cleared
0
812,479
Distance Traveled
862,021
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,239
577
39
2
0
269,423
0
W
Jing Wei
11,431
714
91
6
0
284,303
0
W
Baba Yaga
10,309
644
53
3
0
268,885
2
L
Tiamat
10,235
640
55
3
0
288,209
0
W
Tiamat
9,781
611
53
3
0
259,291
0
L
Tsukuyomi
9,809
613
50
3
0
304,389
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role