Player Matchup

Heimdallr
Heimdallr
AKpuppydog
Heimdallr
Level 125
God Stats
1W - 0L
1,715 SR
Queue Stats
6W - 3L
1,616 Elo+
Party 3
He Bo
He Bo
DIZISION
He Bo
Level 33
God Stats
4W - 2L
1,806 SR
Queue Stats
57W - 55L
1,622 Elo+
Solo
Tiamat
Tiamat
Monzterz
Tiamat
Level 85
God Stats
20W - 8L
1,873 SR
Queue Stats
56W - 44L
1,616 Elo+
Party 2
Horus
Horus
Orzic
Horus
Level 33
God Stats
7W - 2L
1,798 SR
Queue Stats
139W - 135L
1,576 Elo+
Party 2
Hera
Hera
jakeypeww
Hera
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
399W - 363L
1,594 Elo+
Party 3
Team Averages
Level 61
1,738 SR
1,605 Elo+

VS

Team Averages
Level 42
1,623 SR
1,481 Elo+
Ymir
Ymir
Gogetum
Ymir
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 53L
1,289 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ItsukyAesthetic
Tsukuyomi
Level 39
God Stats
15W - 9L
1,977 SR
Queue Stats
51W - 44L
1,732 Elo+
Solo
Neith
Neith
Levy99
Neith
Level 9
God Stats
12W - 15L
1,693 SR
Queue Stats
27W - 50L
1,487 Elo+
Party 1
Aphrodite
Aphrodite
PulseStriker
Aphrodite
Level 43
God Stats
22W - 24L
1,489 SR
Queue Stats
65W - 88L
1,455 Elo+
Party 1
Izanami
Izanami
mizuheima
Izanami
Level 82
God Stats
14W - 21L
1,454 SR
Queue Stats
82W - 123L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AKpuppydog
Heimdallr
20
1 / 4 / 17
13,320
888
13,799
14,694
6,110
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

He Bo
DIZISION
He Bo
20
10 / 9 / 18
16,403
1,094
29,694
24,729
8,524
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
Monzterz
Tiamat
20
7 / 3 / 23
15,654
1,044
40,800
18,864
16,561
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Orzic
Horus
20
4 / 7 / 20
14,153
944
14,201
24,626
23,472
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hera
20
10 / 4 / 11
15,908
1,061
24,700
16,537
6,720
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

50

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Gogetum
Ymir
20
4 / 5 / 18
16,964
1,131
16,682
44,067
73,191
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
ItsukyAesthetic
Tsukuyomi
20
11 / 13 / 13
16,962
1,131
35,172
36,884
15,488
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Neith
Levy99
Neith
17
0 / 1 / 4
11,288
753
892
4,239
1,295
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
PulseStriker
Aphrodite
20
7 / 7 / 12
15,408
1,027
18,408
24,382
12,192
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
mizuheima
Izanami
20
5 / 6 / 16
14,964
998
22,829
21,197
8,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
90
32
Kills
27
27
Deaths
32
89
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AKpuppydog
Heimdallr
1
4
17
2.38
W
He Bo
DIZISION
He Bo
10
9
18
2.11
L
Ymir
Gogetum
Ymir
4
5
18
2.6
L
Tsukuyomi
ItsukyAesthetic
Tsukuyomi
11
13
13
1.35
L
Neith
Levy99
Neith
0
1
4
2
W
Tiamat
Monzterz
Tiamat
7
3
23
6.17
W
Horus
Orzic
Horus
4
7
20
2
L
Aphrodite
PulseStriker
Aphrodite
7
7
12
1.86
W
Hera
10
4
11
3.88
L
Izanami
mizuheima
Izanami
5
6
16
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,194
Damage
93,983
99,450
Taken
130,769
61,387
Mitigated
110,556
23,788
Healing
38,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AKpuppydog
Heimdallr
13,799
8,390
0
1,602
14,694
6,110
0
4,626
10,068
0
34,705
W
He Bo
DIZISION
He Bo
29,694
2,474
0
6,088
24,729
8,524
0
9,403
15,326
63,546
0
L
Ymir
Gogetum
Ymir
16,682
1,094
0
4,626
44,067
73,191
0
30,764
13,303
32,752
0
L
Tsukuyomi
ItsukyAesthetic
Tsukuyomi
35,172
9,207
0
4,873
36,884
15,488
0
25,879
11,005
0
86,749
L
Neith
Levy99
Neith
892
16
0
29
4,239
1,295
0
3,853
386
0
4,789
W
Tiamat
Monzterz
Tiamat
40,800
2,759
0
3,989
18,864
16,561
0
5,915
12,949
72,746
0
W
Horus
Orzic
Horus
14,201
7,101
5,488
5,406
24,626
23,472
0
9,549
15,077
0
23,433
L
Aphrodite
PulseStriker
Aphrodite
18,408
968
12,665
11,584
24,382
12,192
0
18,663
5,719
52,057
0
W
Hera
24,700
4,619
0
1,215
16,537
6,720
0
5,597
10,940
55,164
0
L
Izanami
mizuheima
Izanami
22,829
16,491
0
4,364
21,197
8,390
0
16,035
5,162
0
53,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,438
Gold Earned
75,586
303
Minions Killed
278
11
Camps Cleared
7
1,267,912
Distance Traveled
1,060,300
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
13,320
888
34
2
6
189,368
1
W
He Bo
16,403
1,094
92
6
3
262,661
0
L
Ymir
16,964
1,131
34
2
1
247,549
0
L
Tsukuyomi
16,962
1,131
81
5
3
289,152
0
L
Neith
11,288
753
4
0
0
71,933
5
W
Tiamat
15,654
1,044
86
6
2
285,337
0
W
Horus
14,153
944
19
1
0
260,081
0
L
Aphrodite
15,408
1,027
84
6
1
269,479
1
W
Hera
15,908
1,061
72
5
0
270,465
0
L
Izanami
14,964
998
75
5
2
182,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role