Player Matchup

Serqet
Serqet
BeastAlchemist0
Serqet
Level 128
God Stats
7W - 5L
1,676 SR
Queue Stats
69W - 54L
1,521 Elo+
Party 2
Tiamat
Tiamat
Birynn
Tiamat
Level 154
God Stats
2W - 2L
1,176 SR
Queue Stats
431W - 384L
1,566 Elo+
Party 2
Guan Yu
Guan Yu
DeabloSlayer
Guan Yu
Level 100
God Stats
11W - 8L
1,611 SR
Queue Stats
137W - 148L
1,548 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
KlefKey
Ah Muzen Cab
Level 159
God Stats
8W - 3L
1,500 SR
Queue Stats
204W - 212L
1,532 Elo+
Party 2
Nu Wa
Nu Wa
MacUrardaigh
Nu Wa
Level 121
God Stats
12W - 12L
1,321 SR
Queue Stats
755W - 720L
1,568 Elo+
Solo
Team Averages
Level 132
1,457 SR
1,547 Elo+

VS

Team Averages
Level 134
1,644 SR
1,586 Elo+
Thor
Thor
Axosty
Thor
Level 156
God Stats
15W - 5L
1,793 SR
Queue Stats
395W - 364L
1,630 Elo+
Solo
Tiamat
Tiamat
Beezee72
Tiamat
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 28L
1,500 Elo+
Solo
Cabrakan
Cabrakan
BurnOutFC
Cabrakan
Level 126
God Stats
7W - 6L
1,662 SR
Queue Stats
46W - 38L
1,603 Elo+
Party 1
Medusa
Medusa
ELDowncast
Medusa
Level 98
God Stats
1W - 1L
1,766 SR
Queue Stats
76W - 59L
1,608 Elo+
Party 1
Ra
Ra
Snorlax
Ra
Level 154
God Stats
2W - 2L
1,500 SR
Queue Stats
109W - 99L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 1
8,875
522
4,817
9,993
4,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
Birynn
Tiamat
15
5 / 0 / 5
9,591
564
6,906
9,138
12,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
DeabloSlayer
Guan Yu
17
4 / 0 / 3
9,849
579
8,515
16,205
15,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Muzen Cab
KlefKey
Ah Muzen Cab
15
4 / 4 / 4
9,180
540
9,565
12,820
4,368
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 2 / 7
8,828
519
9,215
6,693
2,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Axosty
Thor
14
3 / 4 / 4
8,878
522
7,403
13,854
5,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
Beezee72
Tiamat
13
0 / 3 / 0
8,139
479
6,738
9,918
4,947
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
BurnOutFC
Cabrakan
14
3 / 2 / 1
8,743
514
10,031
11,377
7,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
ELDowncast
Medusa
13
2 / 6 / 1
8,074
475
4,092
9,533
2,952
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
1 / 3 / 2
8,698
512
4,453
9,645
4,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
18
Kills
9
9
Deaths
18
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thor
Axosty
Thor
3
4
4
1.25
W
5
3
1
1.83
L
Tiamat
Beezee72
Tiamat
0
3
0
0
W
Tiamat
Birynn
Tiamat
5
0
5
7.5
L
Cabrakan
BurnOutFC
Cabrakan
3
2
1
1.75
W
Guan Yu
DeabloSlayer
Guan Yu
4
0
3
5.5
L
Medusa
ELDowncast
Medusa
2
6
1
0.42
W
Ah Muzen Cab
KlefKey
Ah Muzen Cab
4
4
4
1.5
W
0
2
7
1.75
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,018
Damage
32,717
54,849
Taken
54,327
40,239
Mitigated
24,125
21,499
Healing
11,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Axosty
Thor
7,403
1,977
0
3,866
13,854
5,055
0
3,588
10,053
0
50,792
W
4,817
1,350
0
3,506
9,993
4,274
328
2,581
7,326
0
45,195
L
Tiamat
Beezee72
Tiamat
6,738
1,298
0
2,150
9,918
4,947
0
2,633
6,624
52,225
0
W
Tiamat
Birynn
Tiamat
6,906
589
0
2,882
9,138
12,922
44
3,836
5,198
34,890
0
L
Cabrakan
BurnOutFC
Cabrakan
10,031
1,073
0
1,404
11,377
7,098
0
2,666
8,478
42,731
0
W
Guan Yu
DeabloSlayer
Guan Yu
8,515
1,635
1,171
7,950
16,205
15,944
26
7,573
8,496
49
60,361
L
Medusa
ELDowncast
Medusa
4,092
1,692
0
1,144
9,533
2,952
486
2,115
7,087
0
40,240
W
Ah Muzen Cab
KlefKey
Ah Muzen Cab
9,565
5,186
0
4,514
12,820
4,368
830
4,339
8,481
0
61,455
W
9,215
1,204
70
1,406
6,693
2,731
22
2,535
4,126
72,649
0
L
4,453
248
156
3,050
9,645
4,073
0
4,261
4,967
58,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,323
Gold Earned
42,532
548
Minions Killed
484
0
Camps Cleared
0
1,732,485
Distance Traveled
1,526,047
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,878
522
92
5
0
339,480
5
W
Serqet
8,875
522
96
6
0
385,529
4
L
Tiamat
8,139
479
108
6
0
281,825
0
W
Tiamat
9,591
564
58
3
0
360,357
1
L
Cabrakan
8,743
514
75
4
0
345,754
1
W
Guan Yu
9,849
579
140
8
0
368,918
0
L
Medusa
8,074
475
75
4
0
254,577
2
W
Ah Muzen Cab
9,180
540
111
7
0
290,303
1
W
Nu Wa
8,828
519
143
8
0
327,378
0
L
Ra
8,698
512
134
8
0
304,411
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role