Player Matchup

Tiamat
Tiamat
BrianTheRealist
Tiamat
Level 26
God Stats
5W - 6L
1,495 SR
Queue Stats
108W - 127L
1,401 Elo+
Solo
Fenrir
Fenrir
Darky_Mellon_Fan
Fenrir
Level 16
God Stats
3W - 3L
1,303 SR
Queue Stats
3W - 3L
1,262 Elo+
Solo
Aphrodite
Aphrodite
FocusMeHarder
Aphrodite
Level 28
God Stats
39W - 33L
1,440 SR
Queue Stats
679W - 825L
1,363 Elo+
Solo
Tyr
Tyr
PlumsforThumbs
Tyr
Level 5
God Stats
5W - 5L
1,073 SR
Queue Stats
12W - 6L
1,455 Elo+
Solo
Jing Wei
Jing Wei
choppingchoper
Jing Wei
Level 20
God Stats
24W - 25L
1,640 SR
Queue Stats
209W - 267L
1,386 Elo+
Solo
Team Averages
Level 19
1,390 SR
1,373 Elo+

VS

Team Averages
Level 23
1,489 SR
1,445 Elo+
Kukulkan
Kukulkan
BoboTheTrickster
Kukulkan
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
ElKaikau
Nu Wa
Level 25
God Stats
43W - 47L
1,463 SR
Queue Stats
120W - 160L
1,296 Elo+
Solo
Nike
Nike
Itsyobui
Nike
Level 24
God Stats
17W - 19L
1,416 SR
Queue Stats
57W - 76L
1,394 Elo+
Party 1
Ratatoskr
Ratatoskr
Scovo-
Ratatoskr
Level 29
God Stats
33W - 48L
1,530 SR
Queue Stats
566W - 494L
1,603 Elo+
Solo
Kali
Kali
saKrayZne
Kali
Level 27
God Stats
26W - 25L
1,536 SR
Queue Stats
101W - 110L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 10 / 6
18,786
569
33,199
31,083
26,403
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
4 / 6 / 9
15,719
476
8,055
28,137
21,685
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
FocusMeHarder
Aphrodite
20
6 / 4 / 10
16,980
515
12,940
29,879
35,013
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

20
7 / 4 / 8
18,319
555
27,114
37,182
52,202
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jing Wei
20
7 / 10 / 4
18,402
558
22,192
31,514
12,489
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 2
9,070
275
2,049
2,437
562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
ElKaikau
Nu Wa
20
5 / 10 / 10
14,694
445
28,183
30,723
11,108
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nike
20
9 / 9 / 8
16,191
491
24,347
32,617
16,436
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ratatoskr
Scovo-
Ratatoskr
20
11 / 2 / 4
17,260
523
24,238
30,867
14,523
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kali
20
8 / 11 / 8
14,480
439
28,464
41,577
20,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
65
34
Kills
33
34
Deaths
35
37
Assists
32
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
10
10
6
1.3
W
4
6
9
1.42
L
Nu Wa
ElKaikau
Nu Wa
5
10
10
1
W
Aphrodite
FocusMeHarder
Aphrodite
6
4
10
2.75
L
Nike
9
9
8
1.44
W
7
4
8
2.75
L
Ratatoskr
Scovo-
Ratatoskr
11
2
4
6.5
W
Jing Wei
7
10
4
0.9
L
Kali
8
11
8
1.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,500
Damage
107,281
157,795
Taken
138,221
147,792
Mitigated
62,915
63,852
Healing
28,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,049
315
0
0
2,437
562
48
712
1,725
12,468
0
W
33,199
2,834
850
11,934
31,083
26,403
1,399
10,463
20,620
140,695
0
W
8,055
2,964
0
4,307
28,137
21,685
5,727
6,285
21,852
0
69,018
L
Nu Wa
ElKaikau
Nu Wa
28,183
8,647
534
8,365
30,723
11,108
756
13,899
16,699
108,310
0
W
Aphrodite
FocusMeHarder
Aphrodite
12,940
1,315
7,254
18,830
29,879
35,013
1,774
6,999
22,880
90,655
0
L
Nike
24,347
10,039
0
3,613
32,617
16,436
412
12,539
19,785
0
102,509
W
27,114
2,122
0
11,852
37,182
52,202
1,204
7,926
29,256
0
120,703
L
Ratatoskr
Scovo-
Ratatoskr
24,238
5,459
0
1,485
30,867
14,523
498
8,481
22,261
0
150,745
W
Jing Wei
22,192
19,517
0
8,825
31,514
12,489
9,283
5,400
26,114
0
121,961
L
Kali
28,464
15,581
0
14,350
41,577
20,286
0
10,725
30,627
0
100,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,206
Gold Earned
71,695
702
Minions Killed
667
0
Camps Cleared
0
2,906,621
Distance Traveled
2,339,732
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,070
275
21
1
0
98,284
1
W
Tiamat
18,786
569
163
5
0
542,829
0
W
Fenrir
15,719
476
87
3
0
594,190
0
L
Nu Wa
14,694
445
124
4
0
452,803
3
W
Aphrodite
16,980
515
96
3
0
595,862
6
L
Nike
16,191
491
181
5
0
525,564
0
W
Tyr
18,319
555
178
5
0
586,935
2
L
Ratatoskr
17,260
523
229
7
0
739,736
2
W
Jing Wei
18,402
558
178
5
0
586,805
0
L
Kali
14,480
439
112
3
0
523,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role