Player Matchup

Tiamat
Tiamat
ElPulpo61
Tiamat
Level 65
God Stats
0W - 4L
1,064 SR
Queue Stats
8W - 22L
1,256 Elo+
Party 2
Anubis
Anubis
LeSlagadienTiago
Anubis
Level 40
God Stats
7W - 13L
1,109 SR
Queue Stats
37W - 57L
1,292 Elo+
Party 2
Guan Yu
Guan Yu
MrSeb06
Guan Yu
Level 28
God Stats
3W - 10L
1,194 SR
Queue Stats
26W - 45L
1,227 Elo+
Party 2
Cthulhu
Cthulhu
TORE3
Cthulhu
Level 12
God Stats
1W - 9L
1,116 SR
Queue Stats
12W - 22L
1,287 Elo+
Party 2
Thoth
Thoth
darkstan666
Thoth
Level 27
God Stats
2W - 14L
1,155 SR
Queue Stats
53W - 88L
1,201 Elo+
Party 2
Team Averages
Level 34
1,128 SR
1,253 Elo+

VS

Team Averages
Level 58
1,402 SR
1,497 Elo+
Olorun
Olorun
GiangisKh4n
Olorun
Level 25
God Stats
1W - 5L
1,297 SR
Queue Stats
142W - 152L
1,497 Elo+
Party 1
Tiamat
Tiamat
HydraFXX
Tiamat
Level 42
God Stats
1W - 10L
1,127 SR
Queue Stats
41W - 40L
1,562 Elo+
Solo
Yemoja
Yemoja
VacuumChicken
Yemoja
Level 43
God Stats
1W - 3L
1,500 SR
Queue Stats
188W - 217L
1,453 Elo+
Party 1
Skadi
Skadi
robbenkloppen
Skadi
Level 34
God Stats
340W - 312L
1,587 SR
Queue Stats
409W - 431L
1,472 Elo+
Solo
Thor
Thor
zazezi
Thor
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ElPulpo61
Tiamat
16
2 / 6 / 3
9,717
442
6,108
14,270
8,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
6 / 8 / 1
10,584
481
12,136
17,359
8,709
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
MrSeb06
Guan Yu
14
2 / 4 / 1
8,842
402
7,011
17,659
9,697
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
TORE3
Cthulhu
12
0 / 6 / 4
7,460
339
8,435
18,700
16,638
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

12
0 / 7 / 5
7,543
343
8,150
13,460
5,073
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
16
9 / 4 / 11
10,910
496
20,988
23,509
8,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
HydraFXX
Tiamat
20
9 / 0 / 9
12,470
567
17,168
8,080
8,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

16
5 / 4 / 17
10,926
497
6,216
16,243
14,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
7 / 2 / 9
11,066
503
10,547
10,482
3,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Thor
zazezi
Thor
17
1 / 2 / 15
10,787
490
11,438
14,559
24,011
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
92
10
Kills
31
31
Deaths
12
14
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Tiamat
ElPulpo61
Tiamat
2
6
3
0.58
W
Olorun
9
4
11
3.63
W
Tiamat
HydraFXX
Tiamat
9
0
9
13.5
L
6
8
1
0.81
L
Guan Yu
MrSeb06
Guan Yu
2
4
1
0.63
L
Cthulhu
TORE3
Cthulhu
0
6
4
0.33
W
5
4
17
3.38
L
0
7
5
0.36
W
7
2
9
5.75
W
Thor
zazezi
Thor
1
2
15
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,840
Damage
66,357
81,448
Taken
72,873
48,838
Mitigated
59,216
14,992
Healing
35,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
ElPulpo61
Tiamat
6,108
724
0
2,849
14,270
8,721
0
6,439
7,831
49,930
0
W
Olorun
20,988
13,666
1,185
14,171
23,509
8,723
1,979
14,832
8,600
73,447
0
W
Tiamat
HydraFXX
Tiamat
17,168
2,686
0
6,140
8,080
8,588
1,857
1,740
6,161
117,089
0
L
12,136
225
0
5,633
17,359
8,709
142
9,141
8,218
57,113
0
L
Guan Yu
MrSeb06
Guan Yu
7,011
1,424
159
3,853
17,659
9,697
0
4,319
13,340
0
40,978
L
Cthulhu
TORE3
Cthulhu
8,435
683
0
0
18,700
16,638
50
14,477
4,223
24,962
0
W
6,216
1,698
2,871
3,838
16,243
14,036
307
9,771
6,387
23,417
0
L
8,150
693
0
2,498
13,460
5,073
0
9,996
3,464
34,678
0
W
10,547
5,213
0
2,575
10,482
3,858
1,293
3,694
6,780
0
72,503
W
Thor
zazezi
Thor
11,438
2,175
0
4,287
14,559
24,011
211
4,164
9,602
0
64,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,146
Gold Earned
56,159
392
Minions Killed
557
0
Camps Cleared
0
1,744,051
Distance Traveled
1,876,125
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,717
442
92
4
0
329,047
0
W
Olorun
10,910
496
112
5
0
339,427
0
W
Tiamat
12,470
567
202
9
0
445,029
1
L
Anubis
10,584
481
119
5
0
292,605
1
L
Guan Yu
8,842
402
86
4
0
387,068
6
L
Cthulhu
7,460
339
57
3
0
371,038
3
W
Yemoja
10,926
497
33
2
0
362,712
0
L
Thoth
7,543
343
38
2
0
364,293
5
W
Skadi
11,066
503
110
5
0
387,433
10
W
Thor
10,787
490
100
5
0
341,524
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role