Player Matchup

Cthulhu
Cthulhu
ChapadoDePepsi
Cthulhu
Level 6
God Stats
4W - 4L
1,449 SR
Queue Stats
7W - 9L
1,298 Elo+
Solo
Neith
Neith
Hurrikenv
Neith
Level 6
God Stats
1W - 6L
1,285 SR
Queue Stats
3W - 11L
1,258 Elo+
Solo
Artemis
Artemis
Romus2741
Artemis
Level 26
God Stats
10W - 11L
1,623 SR
Queue Stats
269W - 344L
1,396 Elo+
Party 1
Discordia
Discordia
Xiobaidin
Discordia
Level 16
God Stats
25W - 26L
1,616 SR
Queue Stats
249W - 341L
1,356 Elo+
Party 1
Hel
Hel
kyuutsie
Hel
Level 29
God Stats
11W - 8L
1,589 SR
Queue Stats
119W - 100L
1,510 Elo+
Solo
Team Averages
Level 17
1,512 SR
1,364 Elo+

VS

Team Averages
Level 21
1,416 SR
1,403 Elo+
Anhur
Anhur
AnoXmous
Anhur
Level 17
God Stats
2W - 5L
1,500 SR
Queue Stats
52W - 56L
1,456 Elo+
Party 2
Ares
Ares
DoomWakeGiant0
Ares
Level 14
God Stats
10W - 13L
1,279 SR
Queue Stats
21W - 37L
1,208 Elo+
Solo
Olorun
Olorun
LethalFun
Olorun
Level 16
God Stats
2W - 3L
1,326 SR
Queue Stats
20W - 21L
1,373 Elo+
Solo
Tiamat
Tiamat
Mj35
Tiamat
Level 19
God Stats
10W - 4L
1,491 SR
Queue Stats
14W - 6L
1,421 Elo+
Solo
Cupid
Cupid
Xopta
Cupid
Level 39
God Stats
62W - 75L
1,484 SR
Queue Stats
264W - 249L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 7 / 3
10,403
946
10,253
29,291
15,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Neith
Hurrikenv
Neith
16
0 / 11 / 4
9,499
864
2,149
19,802
7,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Artemis
Romus2741
Artemis
17
4 / 6 / 5
10,859
987
26,136
17,267
6,318
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
Xiobaidin
Discordia
16
0 / 3 / 5
9,496
863
9,621
9,889
3,564
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 3 / 5
10,731
976
5,937
13,195
4,968
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

80

VS

Team 2 Tickets

260

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AnoXmous
Anhur
18
6 / 3 / 15
11,511
1,046
15,539
12,293
5,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
0 / 3 / 17
11,102
1,009
5,886
12,519
16,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
LethalFun
Olorun
17
5 / 3 / 15
11,187
1,017
17,402
12,319
5,917
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
Mj35
Tiamat
18
4 / 1 / 17
11,175
1,016
16,345
8,978
9,719
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
Xopta
Cupid
19
14 / 1 / 10
13,474
1,225
25,736
12,060
6,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
103
11
Kills
29
30
Deaths
11
22
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Anhur
AnoXmous
Anhur
6
3
15
4.5
L
4
7
3
0.79
W
0
3
17
2.83
L
Neith
Hurrikenv
Neith
0
11
4
0.18
W
Olorun
LethalFun
Olorun
5
3
15
4.17
W
Tiamat
Mj35
Tiamat
4
1
17
12.5
L
Artemis
Romus2741
Artemis
4
6
5
1.08
L
Discordia
Xiobaidin
Discordia
0
3
5
0.83
W
Cupid
Xopta
Cupid
14
1
10
19
L
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,096
Damage
80,908
89,444
Taken
58,169
37,831
Mitigated
44,097
18,328
Healing
17,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
AnoXmous
Anhur
15,539
9,624
0
3,571
12,293
5,362
0
5,466
6,777
0
34,518
L
10,253
483
56
2,744
29,291
15,940
0
11,091
18,200
26,460
0
W
5,886
167
413
1,324
12,519
16,609
0
5,942
6,431
13,141
0
L
Neith
Hurrikenv
Neith
2,149
1,309
0
1,589
19,802
7,041
0
8,497
11,305
0
17,012
W
Olorun
LethalFun
Olorun
17,402
10,691
609
4,257
12,319
5,917
0
4,796
7,448
40,725
0
W
Tiamat
Mj35
Tiamat
16,345
2,596
528
2,318
8,978
9,719
0
3,430
5,498
26,529
0
L
Artemis
Romus2741
Artemis
26,136
16,177
245
3,227
17,267
6,318
0
9,925
7,342
0
45,871
L
Discordia
Xiobaidin
Discordia
9,621
495
0
0
9,889
3,564
0
2,994
6,895
21,635
0
W
Cupid
Xopta
Cupid
25,736
13,530
51
4,899
12,060
6,490
0
5,660
6,204
0
61,089
L
5,937
491
6,836
3,631
13,195
4,968
0
7,126
6,069
22,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,988
Gold Earned
58,449
165
Minions Killed
231
4
Camps Cleared
11
871,535
Distance Traveled
918,091
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,511
1,046
61
6
2
197,013
0
L
Cthulhu
10,403
946
29
3
1
152,557
0
W
Ares
11,102
1,009
14
1
0
168,641
0
L
Neith
9,499
864
34
3
0
131,821
0
W
Olorun
11,187
1,017
57
5
4
170,816
0
W
Tiamat
11,175
1,016
20
2
1
179,318
0
L
Artemis
10,859
987
47
4
3
173,965
1
L
Discordia
9,496
863
29
3
0
196,658
0
W
Cupid
13,474
1,225
79
7
4
202,303
0
L
Hel
10,731
976
26
2
0
216,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role