Player Matchup

Sobek
Sobek
Bears1-5
Sobek
Level 16
God Stats
6W - 5L
1,519 SR
Queue Stats
225W - 182L
1,711 Elo+
Party 1
Hachiman
Hachiman
Boo_Charles_14
Hachiman
Level 88
God Stats
20W - 10L
1,500 SR
Queue Stats
529W - 466L
1,595 Elo+
Party 1
Tiamat
Tiamat
JAYBOYGOTMONEY
Tiamat
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 60L
1,570 Elo+
Party 3
Amaterasu
Amaterasu
Novagog56
Amaterasu
Level 107
God Stats
12W - 10L
1,500 SR
Queue Stats
469W - 423L
1,571 Elo+
Party 1
Janus
Janus
Xl_Fetti_lX
Janus
Level 47
God Stats
8W - 5L
1,650 SR
Queue Stats
62W - 58L
1,556 Elo+
Party 3
Team Averages
Level 73
1,534 SR
1,601 Elo+

VS

Team Averages
Level 88
1,694 SR
1,609 Elo+
Arachne
Arachne
Gortri
Arachne
Level 135
God Stats
30W - 10L
1,739 SR
Queue Stats
524W - 289L
1,646 Elo+
Party 2
Chaac
Chaac
Jake_The_Human__
Chaac
Level 28
God Stats
3W - 0L
1,572 SR
Queue Stats
4W - 0L
1,813 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TaayTaay-
Cu Chulainn
Level 101
God Stats
2W - 1L
1,883 SR
Queue Stats
11W - 14L
1,472 Elo+
Party 2
Janus
Janus
Virtuly
Janus
Level 138
God Stats
48W - 36L
1,724 SR
Queue Stats
834W - 583L
1,611 Elo+
Party 2
Danzaburou
Danzaburou
Zane_Aqualarious
Danzaburou
Level 38
God Stats
5W - 3L
1,550 SR
Queue Stats
24W - 24L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Bears1-5
Sobek
11
4 / 4 / 1
6,555
437
3,963
12,121
7,057
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
11
4 / 2 / 4
7,289
486
9,479
12,082
3,722
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 4 / 4
7,134
476
3,906
11,337
5,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Novagog56
Amaterasu
15
4 / 0 / 0
9,240
616
7,531
8,281
8,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 7 / 1
6,789
453
2,684
10,159
3,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Gortri
Arachne
16
6 / 1 / 4
9,470
631
9,993
14,390
6,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 5 / 6
7,302
487
5,915
13,750
9,710
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
TaayTaay-
Cu Chulainn
14
0 / 3 / 0
7,972
531
5,874
10,767
7,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
Virtuly
Janus
17
9 / 0 / 2
10,481
699
8,364
5,190
1,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Zane_Aqualarious
Danzaburou
12
2 / 3 / 3
7,680
512
9,016
8,393
2,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
32
12
Kills
17
17
Deaths
12
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sobek
Bears1-5
Sobek
4
4
1
1.13
L
Hachiman
4
2
4
3
W
Arachne
Gortri
Arachne
6
1
4
8
L
0
4
4
0.5
W
0
5
6
0.6
L
Amaterasu
Novagog56
Amaterasu
4
0
0
4
W
Cu Chulainn
TaayTaay-
Cu Chulainn
0
3
0
0
W
Janus
Virtuly
Janus
9
0
2
10
L
0
7
1
0.07
W
Danzaburou
Zane_Aqualarious
Danzaburou
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,563
Damage
39,162
53,980
Taken
52,490
28,319
Mitigated
27,421
17,560
Healing
21,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Bears1-5
Sobek
3,963
525
455
3,625
12,121
7,057
0
864
11,191
12,692
0
L
Hachiman
9,479
3,590
0
4,908
12,082
3,722
48
1,697
10,317
0
46,774
W
Arachne
Gortri
Arachne
9,993
7,125
0
5,518
14,390
6,060
36
3,753
10,515
0
76,887
L
3,906
450
0
4,456
11,337
5,997
0
607
10,677
37,655
0
W
5,915
625
160
5,945
13,750
9,710
196
3,125
10,583
0
41,141
L
Amaterasu
Novagog56
Amaterasu
7,531
3,734
0
2,512
8,281
8,083
203
852
7,121
0
60,837
W
Cu Chulainn
TaayTaay-
Cu Chulainn
5,874
789
0
2,550
10,767
7,144
0
54
10,713
4,042
43,695
W
Janus
Virtuly
Janus
8,364
379
0
2,726
5,190
1,865
563
1,975
3,059
74,217
0
L
2,684
82
0
1,604
10,159
3,460
0
4,758
5,125
38,937
0
W
Danzaburou
Zane_Aqualarious
Danzaburou
9,016
3,224
783
4,086
8,393
2,642
2,642
1,284
7,067
0
34,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,007
Gold Earned
42,905
404
Minions Killed
514
0
Camps Cleared
0
1,405,825
Distance Traveled
1,554,314
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,555
437
20
1
0
304,644
1
L
Hachiman
7,289
486
70
5
0
275,131
3
W
Arachne
9,470
631
119
8
0
352,398
2
L
Tiamat
7,134
476
93
6
0
292,896
2
W
Chaac
7,302
487
61
4
0
323,518
0
L
Amaterasu
9,240
616
131
9
0
251,461
6
W
Cu Chulainn
7,972
531
109
7
0
271,848
0
W
Janus
10,481
699
160
11
0
319,408
5
L
Janus
6,789
453
90
6
0
281,693
3
W
Danzaburou
7,680
512
65
4
0
287,142
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role