Player Matchup

Vulcan
Vulcan
DEMONfromHELLx44
Vulcan
Level 87
God Stats
3W - 1L
1,569 SR
Queue Stats
22W - 30L
1,447 Elo+
Party 1
Ymir
Ymir
VvBansheeVv
Ymir
Level 64
God Stats
5W - 7L
1,446 SR
Queue Stats
97W - 140L
1,470 Elo+
Party 1
Izanami
Izanami
temp-611331
Izanami
Level 28
God Stats
16W - 14L
1,676 SR
Queue Stats
122W - 121L
1,572 Elo+
Party 1
Team Averages
Level 60
1,564 SR
1,496 Elo+

VS

Team Averages
Level 54
1,516 SR
1,472 Elo+
Medusa
Medusa
Chinese_Jew_8a
Medusa
Level 101
God Stats
36W - 42L
1,531 SR
Queue Stats
59W - 87L
1,513 Elo+
Party 2
Ares
Ares
Korean_Jew_8a
Ares
Level 15
God Stats
1W - 1L
1,295 SR
Queue Stats
24W - 26L
1,590 Elo+
Party 2
Tiamat
Tiamat
Rainbow_Jew_8a
Tiamat
Level 45
God Stats
2W - 4L
1,721 SR
Queue Stats
72W - 107L
1,312 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 5
10,048
773
13,629
5,302
2,023
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 4 / 8
8,457
651
2,920
10,210
10,889
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
temp-611331
Izanami
13
5 / 2 / 6
9,591
738
13,418
10,972
3,305
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 6 / 1
9,388
722
9,839
14,216
5,060
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 4 / 5
7,868
605
2,070
13,096
9,386
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 3 / 2
7,483
576
4,617
9,163
7,706
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
13
Kills
7
8
Deaths
13
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
6
6
1
1.08
W
7
2
5
4.75
L
0
4
5
0.63
L
1
3
2
0.67
W
1
4
8
1.25
W
Izanami
temp-611331
Izanami
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,967
Damage
16,526
26,484
Taken
36,475
16,217
Mitigated
22,152
6,130
Healing
5,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,839
2,656
0
3,299
14,216
5,060
0
5,099
9,117
0
40,393
W
13,629
6,906
729
407
5,302
2,023
496
706
4,596
47,491
0
L
2,070
55
0
1,201
13,096
9,386
58
7,585
5,511
11,584
0
L
4,617
113
50
1,205
9,163
7,706
161
3,889
5,274
19,990
0
W
2,920
113
532
1,536
10,210
10,889
100
3,767
6,443
9,105
0
W
Izanami
temp-611331
Izanami
13,418
8,028
0
2,926
10,972
3,305
2,072
2,214
8,758
0
49,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,096
Gold Earned
24,739
151
Minions Killed
124
0
Camps Cleared
0
681,181
Distance Traveled
605,907
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,388
722
66
5
0
201,776
0
W
Vulcan
10,048
773
59
5
0
251,870
5
L
Ares
7,868
605
20
2
0
212,077
0
L
Tiamat
7,483
576
38
3
0
192,054
0
W
Ymir
8,457
651
14
1
0
219,068
1
W
Izanami
9,591
738
78
6
0
210,243
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role