Player Matchup

Tiamat
Tiamat
BenjiBai
Tiamat
Level 44
God Stats
3W - 5L
1,274 SR
Queue Stats
36W - 77L
1,248 Elo+
Party 1
Tsukuyomi
Tsukuyomi
CAFAB
Tsukuyomi
Level 17
God Stats
0W - 3L
1,099 SR
Queue Stats
4W - 12L
1,280 Elo+
Party 1
Cerberus
Cerberus
Paul519
Cerberus
Level 16
God Stats
1W - 3L
1,246 SR
Queue Stats
2W - 6L
1,267 Elo+
Party 1
Team Averages
Level 26
1,206 SR
1,265 Elo+

VS

Team Averages
Level 34
1,610 SR
1,188 Elo+
Heimdallr
Heimdallr
Ball2Big4Sac
Heimdallr
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 10L
1,053 Elo+
Party 2
Zeus
Zeus
MR-SiRWiNS
Zeus
Level 67
God Stats
5W - 2L
1,888 SR
Queue Stats
124W - 131L
1,484 Elo+
Party 2
Cthulhu
Cthulhu
Septimite
Cthulhu
Level 7
God Stats
5W - 10L
1,442 SR
Queue Stats
16W - 36L
1,027 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BenjiBai
Tiamat
9
2 / 7 / 1
6,677
668
5,737
10,364
3,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
CAFAB
Tsukuyomi
5
0 / 1 / 2
5,876
588
873
2,502
624
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
Paul519
Cerberus
10
3 / 10 / 0
7,390
739
3,177
14,645
4,928
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ball2Big4Sac
Heimdallr
8
2 / 3 / 6
6,981
698
4,325
4,859
1,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
12 / 1 / 6
9,435
944
14,763
5,316
1,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Septimite
Cthulhu
10
4 / 1 / 6
8,031
803
3,840
8,531
4,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
5
Kills
18
18
Deaths
5
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Ball2Big4Sac
Heimdallr
2
3
6
1.67
L
Tiamat
BenjiBai
Tiamat
2
7
1
0.36
L
Tsukuyomi
CAFAB
Tsukuyomi
0
1
2
1
W
12
1
6
15
L
Cerberus
Paul519
Cerberus
3
10
0
0.3
W
Cthulhu
Septimite
Cthulhu
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,787
Damage
22,928
27,511
Taken
18,706
9,351
Mitigated
6,878
5,088
Healing
5,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Ball2Big4Sac
Heimdallr
4,325
2,166
0
1,430
4,859
1,184
1,151
1,980
1,927
0
11,661
L
Tiamat
BenjiBai
Tiamat
5,737
766
0
2,292
10,364
3,799
0
6,769
3,483
14,898
0
L
Tsukuyomi
CAFAB
Tsukuyomi
873
199
0
4
2,502
624
0
1,062
1,437
0
1,756
W
14,763
3,274
0
2,228
5,316
1,437
711
2,576
2,630
39,129
0
L
Cerberus
Paul519
Cerberus
3,177
367
381
2,411
14,645
4,928
0
10,580
3,915
17,772
0
W
Cthulhu
Septimite
Cthulhu
3,840
315
0
1,964
8,531
4,257
201
3,869
4,451
17,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,943
Gold Earned
24,447
62
Minions Killed
96
0
Camps Cleared
0
348,781
Distance Traveled
408,286
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,981
698
14
1
0
86,473
0
L
Tiamat
6,677
668
22
2
0
146,667
0
L
Tsukuyomi
5,876
588
1
0
0
69,968
0
W
Zeus
9,435
944
53
5
0
160,124
5
L
Cerberus
7,390
739
39
4
0
132,146
1
W
Cthulhu
8,031
803
29
3
0
161,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role