Player Matchup

Ullr
Ullr
Alextintor737
Ullr
Level 87
God Stats
0W - 2L
1,268 SR
Queue Stats
210W - 218L
1,519 Elo+
Solo
Tiamat
Tiamat
Alienrocker
Tiamat
Level 124
God Stats
3W - 4L
1,504 SR
Queue Stats
79W - 81L
1,510 Elo+
Solo
Fenrir
Fenrir
NuzzlesYouOWO
Fenrir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
iBeanzilla
Ymir
Level 123
God Stats
0W - 2L
1,346 SR
Queue Stats
26W - 31L
1,403 Elo+
Solo
Sun Wukong
Sun Wukong
xLeviathan255x
Sun Wukong
Level 94
God Stats
13W - 12L
1,600 SR
Queue Stats
550W - 516L
1,440 Elo+
Solo
Team Averages
Level 111
1,444 SR
1,474 Elo+

VS

Team Averages
Level 120
1,503 SR
1,517 Elo+
Loki
Loki
BobScharffan01
Loki
Level 113
God Stats
18W - 17L
1,552 SR
Queue Stats
146W - 138L
1,488 Elo+
Solo
King Arthur
King Arthur
Harrow41
King Arthur
Level 108
God Stats
23W - 18L
1,507 SR
Queue Stats
176W - 186L
1,471 Elo+
Solo
Izanami
Izanami
LordBiggOfTasty
Izanami
Level 104
God Stats
4W - 3L
1,623 SR
Queue Stats
36W - 37L
1,576 Elo+
Solo
Terra
Terra
Valltax
Terra
Level 120
God Stats
8W - 5L
1,500 SR
Queue Stats
250W - 236L
1,542 Elo+
Solo
Tiamat
Tiamat
iRayzo
Tiamat
Level 156
God Stats
3W - 4L
1,333 SR
Queue Stats
252W - 223L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 1 / 1
4,634
463
1,943
4,249
969
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
9
0 / 3 / 1
5,338
534
3,536
4,892
2,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
2 / 2 / 3
5,755
576
2,157
6,565
2,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 1 / 3
5,386
539
2,054
5,226
2,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
xLeviathan255x
Sun Wukong
10
3 / 4 / 0
5,745
575
7,771
10,236
6,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 2
6,092
609
2,338
4,833
1,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

King Arthur
Harrow41
King Arthur
12
5 / 3 / 0
6,548
655
7,757
11,769
5,118
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
2 / 2 / 0
5,867
587
3,763
4,814
1,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Terra
Valltax
Terra
9
1 / 1 / 1
5,332
533
2,190
4,826
2,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Tiamat
iRayzo
Tiamat
11
1 / 0 / 0
5,581
558
2,233
3,784
1,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
14
7
Kills
11
11
Deaths
7
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
1
1
2.5
L
Tiamat
0
3
1
0.17
W
2
1
2
3
W
King Arthur
Harrow41
King Arthur
5
3
0
1.67
W
2
2
0
1
L
2
2
3
1.75
W
Terra
Valltax
Terra
1
1
1
1.5
L
0
1
3
1.5
W
Tiamat
iRayzo
Tiamat
1
0
0
1
L
Sun Wukong
xLeviathan255x
Sun Wukong
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,461
Damage
18,281
31,168
Taken
30,026
13,800
Mitigated
12,855
6,458
Healing
13,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,943
616
0
267
4,249
969
0
762
3,439
0
17,284
L
Tiamat
3,536
355
0
708
4,892
2,225
0
2,014
2,652
25,175
0
W
2,338
823
0
3,001
4,833
1,345
0
949
3,782
0
32,134
W
King Arthur
Harrow41
King Arthur
7,757
1,651
0
3,732
11,769
5,118
224
0
11,769
0
32,364
W
3,763
2,378
0
1,945
4,814
1,737
982
1,122
3,692
0
44,153
L
2,157
885
0
1,175
6,565
2,064
0
1,087
5,402
0
24,747
W
Terra
Valltax
Terra
2,190
228
308
1,880
4,826
2,898
300
1,712
2,996
12,932
0
L
2,054
446
0
1,512
5,226
2,104
0
210
5,016
21,124
0
W
Tiamat
iRayzo
Tiamat
2,233
242
0
2,254
3,784
1,757
204
1,428
2,197
31,959
0
L
Sun Wukong
xLeviathan255x
Sun Wukong
7,771
3,161
0
2,796
10,236
6,438
0
0
10,236
0
30,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,858
Gold Earned
29,420
218
Minions Killed
322
0
Camps Cleared
0
834,013
Distance Traveled
957,184
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
4,634
463
36
4
0
135,701
1
L
Tiamat
5,338
534
49
5
0
189,090
4
W
Loki
6,092
609
69
7
0
228,665
2
W
King Arthur
6,548
655
59
6
0
178,264
0
W
Izanami
5,867
587
94
9
0
162,306
2
L
Fenrir
5,755
576
53
5
0
180,957
2
W
Terra
5,332
533
27
3
0
201,644
4
L
Ymir
5,386
539
36
4
0
177,698
0
W
Tiamat
5,581
558
73
7
0
186,305
4
L
Sun Wukong
5,745
575
44
4
0
150,567
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role