Player Matchup

Cthulhu
Cthulhu
AMovingCar
Cthulhu
Level 20
God Stats
6W - 12L
1,616 SR
Queue Stats
95W - 92L
1,643 Elo+
Solo
Set
Set
Nicosue
Set
Level 29
God Stats
1W - 1L
1,740 SR
Queue Stats
30W - 39L
1,513 Elo+
Solo
Nike
Nike
SuNsEtBaLLiN
Nike
Level 21
God Stats
4W - 6L
1,511 SR
Queue Stats
18W - 18L
1,595 Elo+
Party 1
Artemis
Artemis
ixrequiem
Artemis
Level 7
God Stats
2W - 4L
1,398 SR
Queue Stats
73W - 60L
1,598 Elo+
Solo
Ra
Ra
jman77s
Ra
Level 7
God Stats
1W - 1L
1,751 SR
Queue Stats
6W - 9L
1,426 Elo+
Party 1
Team Averages
Level 17
1,603 SR
1,555 Elo+

VS

Team Averages
Level 26
1,508 SR
1,557 Elo+
Baron Samedi
Baron Samedi
D3adlyinx
Baron Samedi
Level 29
God Stats
15W - 10L
1,599 SR
Queue Stats
202W - 194L
1,600 Elo+
Solo
Ullr
Ullr
DarykTTV
Ullr
Level 24
God Stats
39W - 28L
1,547 SR
Queue Stats
66W - 50L
1,571 Elo+
Party 2
Cthulhu
Cthulhu
Ihxrmless
Cthulhu
Level 26
God Stats
10W - 8L
1,290 SR
Queue Stats
112W - 97L
1,524 Elo+
Solo
Mercury
Mercury
Reactionz10
Mercury
Level 23
God Stats
51W - 37L
1,585 SR
Queue Stats
416W - 351L
1,528 Elo+
Solo
King Arthur
King Arthur
Skorgello
King Arthur
Level 28
God Stats
28W - 12L
1,521 SR
Queue Stats
64W - 48L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AMovingCar
Cthulhu
14
3 / 6 / 1
8,550
407
11,207
21,816
17,250
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Set
17
3 / 7 / 2
10,638
507
6,583
18,687
8,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
4 / 2 / 1
10,281
490
17,368
18,864
15,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Artemis
ixrequiem
Artemis
13
0 / 9 / 3
7,954
379
12,240
16,452
6,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
1 / 9 / 2
8,024
382
6,922
11,680
4,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
D3adlyinx
Baron Samedi
19
9 / 3 / 9
12,139
578
13,516
12,420
7,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ullr
15
6 / 3 / 9
9,907
472
12,416
13,039
5,332
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cthulhu
Ihxrmless
Cthulhu
15
3 / 1 / 15
10,256
488
11,855
22,792
22,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Mercury
Reactionz10
Mercury
20
11 / 3 / 12
12,503
595
12,902
12,880
6,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
Skorgello
King Arthur
18
4 / 1 / 2
11,267
537
12,936
20,545
13,433
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
80
11
Kills
33
33
Deaths
11
9
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AMovingCar
Cthulhu
3
6
1
0.58
W
Baron Samedi
D3adlyinx
Baron Samedi
9
3
9
4.5
W
Ullr
6
3
9
3.5
W
Cthulhu
Ihxrmless
Cthulhu
3
1
15
10.5
L
Set
3
7
2
0.57
W
Mercury
Reactionz10
Mercury
11
3
12
5.67
W
King Arthur
Skorgello
King Arthur
4
1
2
5
L
4
2
1
2.25
L
Artemis
ixrequiem
Artemis
0
9
3
0.17
L
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,320
Damage
63,625
87,499
Taken
81,676
52,100
Mitigated
55,185
16,939
Healing
25,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AMovingCar
Cthulhu
11,207
876
332
3,064
21,816
17,250
0
8,241
13,442
42,765
0
W
Baron Samedi
D3adlyinx
Baron Samedi
13,516
1,379
2,174
2,467
12,420
7,345
746
3,407
9,013
73,225
0
W
Ullr
12,416
3,584
0
449
13,039
5,332
1,328
5,141
7,873
0
45,347
W
Cthulhu
Ihxrmless
Cthulhu
11,855
1,105
0
10,228
22,792
22,674
238
6,681
15,991
37,743
0
L
Set
6,583
2,675
0
5,115
18,687
8,961
0
3,465
14,823
0
76,198
W
Mercury
Reactionz10
Mercury
12,902
7,574
0
2,038
12,880
6,401
0
1,429
11,401
0
101,768
W
King Arthur
Skorgello
King Arthur
12,936
1,195
0
8,325
20,545
13,433
1,088
1,926
18,008
519
72,033
L
17,368
3,203
0
2,850
18,864
15,114
0
2,106
16,520
455
71,020
L
Artemis
ixrequiem
Artemis
12,240
6,403
0
4,049
16,452
6,547
46
6,240
10,168
0
45,388
L
6,922
938
704
825
11,680
4,228
518
5,177
6,239
38,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,447
Gold Earned
56,072
477
Minions Killed
544
0
Camps Cleared
0
1,780,952
Distance Traveled
2,069,196
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,550
407
46
2
0
367,583
3
W
Baron Samedi
12,139
578
138
7
0
387,946
3
W
Ullr
9,907
472
76
4
0
371,440
2
W
Cthulhu
10,256
488
51
2
0
417,100
0
L
Set
10,638
507
149
7
0
400,313
0
W
Mercury
12,503
595
134
6
0
457,696
0
W
King Arthur
11,267
537
145
7
0
435,014
0
L
Nike
10,281
490
118
6
0
336,106
3
L
Artemis
7,954
379
86
4
0
312,269
2
L
Ra
8,024
382
78
4
0
364,681
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role