Player Matchup

Chernobog
Chernobog
Hawkinger
Chernobog
Level 16
God Stats
10W - 10L
1,571 SR
Queue Stats
300W - 341L
1,630 Elo+
Party 1
Danzaburou
Danzaburou
PROF_GUDI
Danzaburou
Level 4
God Stats
23W - 24L
1,331 SR
Queue Stats
31W - 42L
1,202 Elo+
Party 3
Hun Batz
Hun Batz
PROF_Tiggy
Hun Batz
Level 16
God Stats
2W - 8L
1,410 SR
Queue Stats
89W - 95L
1,441 Elo+
Party 3
Kukulkan
Kukulkan
RCLEGENDTRUE
Kukulkan
Level 19
God Stats
3W - 2L
1,780 SR
Queue Stats
113W - 136L
1,567 Elo+
Solo
Horus
Horus
VqxKing
Horus
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
143W - 174L
1,446 Elo+
Party 1
Team Averages
Level 17
1,518 SR
1,457 Elo+

VS

Team Averages
Level 36
1,560 SR
1,537 Elo+
Ymir
Ymir
Mitrailleur--77
Ymir
Level 104
God Stats
112W - 64L
1,761 SR
Queue Stats
236W - 187L
1,597 Elo+
Party 2
Ullr
Ullr
Rage Inglorious
Ullr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 4L
1,663 Elo+
Party 2
Hera
Hera
anosy812
Hera
Level 18
God Stats
1W - 2L
1,481 SR
Queue Stats
12W - 9L
1,513 Elo+
Solo
King Arthur
King Arthur
evanboubi
King Arthur
Level 29
God Stats
8W - 6L
1,560 SR
Queue Stats
257W - 236L
1,475 Elo+
Party 4
Zeus
Zeus
teviro-66
Zeus
Level 25
God Stats
6W - 2L
1,500 SR
Queue Stats
209W - 198L
1,438 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Hawkinger
Chernobog
19
10 / 5 / 5
12,963
540
21,884
26,120
11,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
PROF_GUDI
Danzaburou
16
0 / 9 / 2
10,293
429
2,920
13,563
6,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
PROF_Tiggy
Hun Batz
18
8 / 7 / 3
12,360
515
15,430
20,653
8,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
RCLEGENDTRUE
Kukulkan
16
5 / 8 / 4
10,751
448
17,792
17,544
6,780
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
VqxKing
Horus
15
1 / 7 / 9
10,375
432
6,756
23,503
10,795
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 13
13,447
560
14,320
24,206
31,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
9 / 2 / 5
13,026
543
11,599
15,861
7,406
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hera
19
9 / 3 / 7
13,040
543
17,771
15,858
6,720
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
evanboubi
King Arthur
18
6 / 6 / 8
12,796
533
14,071
20,374
12,833
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Zeus
17
5 / 11 / 10
11,939
497
18,177
21,624
8,385
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
77
24
Kills
34
36
Deaths
24
23
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Hawkinger
Chernobog
10
5
5
2.5
W
5
2
13
5.75
L
Danzaburou
PROF_GUDI
Danzaburou
0
9
2
0.11
L
Hun Batz
PROF_Tiggy
Hun Batz
8
7
3
1.36
L
Kukulkan
RCLEGENDTRUE
Kukulkan
5
8
4
0.88
W
9
2
5
5.75
L
Horus
VqxKing
Horus
1
7
9
0.79
W
Hera
9
3
7
4.17
W
King Arthur
evanboubi
King Arthur
6
6
8
1.67
W
Zeus
5
11
10
0.91

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,782
Damage
75,938
101,383
Taken
97,923
43,253
Mitigated
67,220
25,468
Healing
26,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Hawkinger
Chernobog
21,884
12,146
0
10,911
26,120
11,538
1,830
11,110
14,800
0
86,772
W
14,320
2,615
0
6,016
24,206
31,876
328
7,358
16,848
63,696
0
L
Danzaburou
PROF_GUDI
Danzaburou
2,920
1,233
0
611
13,563
6,025
3,962
4,863
8,700
0
36,074
L
Hun Batz
PROF_Tiggy
Hun Batz
15,430
5,558
0
4,972
20,653
8,115
0
9,610
11,043
0
81,163
L
Kukulkan
RCLEGENDTRUE
Kukulkan
17,792
2,847
0
1,425
17,544
6,780
372
13,257
4,287
71,410
0
W
11,599
6,482
0
5,445
15,861
7,406
3,259
3,279
12,582
0
92,699
L
Horus
VqxKing
Horus
6,756
4,314
3,126
4,423
23,503
10,795
1,471
11,428
12,075
0
26,541
W
Hera
17,771
5,806
0
4,463
15,858
6,720
1,026
2,520
13,338
84,869
0
W
King Arthur
evanboubi
King Arthur
14,071
3,833
118
4,429
20,374
12,833
1,708
1,453
18,921
0
55,359
W
Zeus
18,177
5,912
270
5,997
21,624
8,385
961
6,499
15,125
62,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,742
Gold Earned
64,248
427
Minions Killed
478
0
Camps Cleared
0
1,932,867
Distance Traveled
2,054,108
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
12,963
540
137
6
0
362,711
0
W
Ymir
13,447
560
96
4
0
453,749
3
L
Danzaburou
10,293
429
57
2
0
329,940
0
L
Hun Batz
12,360
515
95
4
0
485,489
0
L
Kukulkan
10,751
448
105
4
0
351,174
5
W
Ullr
13,026
543
109
5
0
394,152
0
L
Horus
10,375
432
33
1
0
403,553
0
W
Hera
13,040
543
104
4
0
424,641
0
W
King Arthur
12,796
533
83
3
0
445,725
3
W
Zeus
11,939
497
86
4
0
335,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role