Player Matchup

Janus
Janus
Aiel_warrior
Janus
Level 64
God Stats
27W - 11L
1,725 SR
Queue Stats
301W - 141L
1,764 Elo+
Party 1
Cthulhu
Cthulhu
XTheBlackMageX
Cthulhu
Level 129
God Stats
15W - 1L
1,977 SR
Queue Stats
318W - 148L
1,797 Elo+
Party 1
Chiron
Chiron
firebleem123
Chiron
Level 32
God Stats
23W - 11L
1,500 SR
Queue Stats
301W - 135L
1,880 Elo+
Party 1
Thor
Thor
jc-tar-210
Thor
Level 141
God Stats
9W - 6L
1,500 SR
Queue Stats
373W - 171L
1,769 Elo+
Party 1
Bellona
Bellona
wolfslayer2424
Bellona
Level 122
God Stats
20W - 13L
1,658 SR
Queue Stats
323W - 162L
1,763 Elo+
Party 1
Team Averages
Level 98
1,672 SR
1,794 Elo+

VS

Team Averages
Level 71
1,525 SR
1,553 Elo+
Sylvanus
Sylvanus
A-Greekgod-A
Sylvanus
Level 48
God Stats
2W - 3L
1,552 SR
Queue Stats
100W - 99L
1,550 Elo+
Solo
Aphrodite
Aphrodite
BimmelBirneOne
Aphrodite
Level 89
God Stats
1W - 2L
1,747 SR
Queue Stats
3W - 3L
1,690 Elo+
Party 2
Ravana
Ravana
Hakil309
Ravana
Level 144
God Stats
11W - 17L
1,525 SR
Queue Stats
535W - 489L
1,597 Elo+
Party 2
Cupid
Cupid
OnlyGoodVibes420
Cupid
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 73L
1,599 Elo+
Party 2
Zeus
Zeus
VanDoedel
Zeus
Level 35
God Stats
2W - 3L
1,302 SR
Queue Stats
27W - 43L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 3
7,960
569
5,050
4,127
1,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 1 / 7
6,990
499
8,044
11,371
7,923
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chiron
12
1 / 0 / 6
6,611
472
4,710
6,258
2,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

15
8 / 1 / 3
8,493
607
8,152
7,550
2,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

13
1 / 0 / 3
7,878
563
6,742
12,933
10,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
A-Greekgod-A
Sylvanus
12
0 / 2 / 1
7,242
517
8,671
10,899
12,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Aphrodite
BimmelBirneOne
Aphrodite
10
0 / 2 / 1
6,177
441
1,162
7,182
4,152
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ravana
Hakil309
Ravana
13
0 / 2 / 1
7,170
512
4,526
8,185
3,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
1 / 3 / 0
5,872
419
8,046
9,626
2,939
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zeus
12
2 / 5 / 0
7,243
517
4,139
8,624
2,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
14
Kills
3
3
Deaths
14
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
A-Greekgod-A
Sylvanus
0
2
1
0.25
W
4
1
3
5.5
L
Aphrodite
BimmelBirneOne
Aphrodite
0
2
1
0.25
L
Ravana
Hakil309
Ravana
0
2
1
0.25
L
1
3
0
0.33
L
Zeus
2
5
0
0.4
W
0
1
7
3.5
W
Chiron
1
0
6
4
W
8
1
3
9.5
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,698
Damage
26,544
42,239
Taken
44,516
24,159
Mitigated
25,103
17,192
Healing
22,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
A-Greekgod-A
Sylvanus
8,671
3,032
370
5,996
10,899
12,176
0
1,287
9,611
40,908
7,204
W
5,050
196
0
1,366
4,127
1,304
0
1,744
2,383
50,953
0
L
Aphrodite
BimmelBirneOne
Aphrodite
1,162
159
1,858
4,324
7,182
4,152
216
3,356
3,826
18,298
0
L
Ravana
Hakil309
Ravana
4,526
1,008
0
4,002
8,185
3,305
0
2,539
5,548
0
55,123
L
8,046
3,843
177
3,630
9,626
2,939
0
3,713
5,907
0
39,574
L
Zeus
4,139
743
0
2,025
8,624
2,531
167
1,962
6,530
38,499
0
W
8,044
598
121
1,047
11,371
7,923
0
1,883
9,488
28,637
0
W
Chiron
4,710
1,464
1,188
3,416
6,258
2,087
0
322
5,936
0
41,082
W
8,152
965
0
2,498
7,550
2,664
686
1,734
5,816
0
50,873
W
6,742
3,190
0
7,556
12,933
10,181
61
7,369
5,564
0
50,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,932
Gold Earned
33,704
455
Minions Killed
405
0
Camps Cleared
0
1,378,063
Distance Traveled
1,203,152
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,242
517
108
8
0
199,069
6
W
Janus
7,960
569
110
8
0
297,521
2
L
Aphrodite
6,177
441
35
3
0
256,638
2
L
Ravana
7,170
512
112
8
0
297,055
4
L
Cupid
5,872
419
61
4
0
236,672
3
L
Zeus
7,243
517
89
6
0
213,718
1
W
Cthulhu
6,990
499
41
3
0
258,588
1
W
Chiron
6,611
472
77
6
0
252,667
2
W
Thor
8,493
607
98
7
0
303,504
3
W
Bellona
7,878
563
129
9
0
265,783
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role