Player Matchup

Tiamat
Tiamat
DwarfInTar
Tiamat
Level 12
God Stats
6W - 5L
1,500 SR
Queue Stats
67W - 56L
1,501 Elo+
Party 2
Vamana
Vamana
Ligmabouls
Vamana
Level 16
God Stats
2W - 3L
1,702 SR
Queue Stats
58W - 44L
1,605 Elo+
Party 3
Poseidon
Poseidon
Ruben_5833
Poseidon
Level 20
God Stats
22W - 22L
1,502 SR
Queue Stats
97W - 76L
1,525 Elo+
Party 3
Ra
Ra
TheCoolestName0
Ra
Level 7
God Stats
12W - 13L
1,540 SR
Queue Stats
31W - 33L
1,500 Elo+
Party 2
Fenrir
Fenrir
zekejeagar
Fenrir
Level 23
God Stats
29W - 26L
1,513 SR
Queue Stats
81W - 83L
1,501 Elo+
Party 2
Team Averages
Level 16
1,551 SR
1,526 Elo+

VS

Team Averages
Level 46
1,520 SR
1,549 Elo+
Ah Puch
Ah Puch
ChiliGlaze
Ah Puch
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,514 Elo+
Party 1
Tiamat
Tiamat
IzGreeny
Tiamat
Level 140
God Stats
4W - 4L
1,559 SR
Queue Stats
53W - 47L
1,611 Elo+
Party 1
Danzaburou
Danzaburou
LilMusket
Danzaburou
Level 35
God Stats
25W - 19L
1,540 SR
Queue Stats
54W - 57L
1,529 Elo+
Party 1
Pele
Pele
Sabrina13
Pele
Level 28
God Stats
7W - 7L
1,500 SR
Queue Stats
259W - 219L
1,591 Elo+
Solo
Aphrodite
Aphrodite
bluerain115
Aphrodite
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DwarfInTar
Tiamat
14
4 / 6 / 1
8,973
449
8,477
12,388
8,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vamana
Ligmabouls
Vamana
20
2 / 0 / 5
11,848
592
12,766
19,555
19,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
Ruben_5833
Poseidon
16
1 / 6 / 2
9,112
456
5,076
11,676
3,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 7 / 4
8,948
447
6,137
12,717
4,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
zekejeagar
Fenrir
16
7 / 5 / 2
10,310
516
8,073
16,647
6,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ChiliGlaze
Ah Puch
15
9 / 5 / 5
10,348
517
13,640
10,675
3,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
IzGreeny
Tiamat
16
1 / 3 / 3
9,498
475
8,100
9,250
12,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
LilMusket
Danzaburou
17
7 / 3 / 3
11,155
558
15,881
16,192
6,904
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Pele
16
5 / 4 / 5
10,116
506
11,658
18,388
6,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
bluerain115
Aphrodite
13
2 / 0 / 6
9,019
451
3,456
8,411
8,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
46
15
Kills
24
24
Deaths
15
14
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
ChiliGlaze
Ah Puch
9
5
5
2.3
L
Tiamat
DwarfInTar
Tiamat
4
6
1
0.75
W
Tiamat
IzGreeny
Tiamat
1
3
3
0.83
L
Vamana
Ligmabouls
Vamana
2
0
5
4.5
W
Danzaburou
LilMusket
Danzaburou
7
3
3
2.83
L
Poseidon
Ruben_5833
Poseidon
1
6
2
0.33
W
Pele
5
4
5
1.88
L
1
7
4
0.43
W
Aphrodite
bluerain115
Aphrodite
2
0
6
5
L
Fenrir
zekejeagar
Fenrir
7
5
2
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,529
Damage
52,735
72,983
Taken
62,916
43,229
Mitigated
38,525
16,494
Healing
28,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
ChiliGlaze
Ah Puch
13,640
888
0
2,681
10,675
3,899
345
3,083
7,488
51,754
0
L
Tiamat
DwarfInTar
Tiamat
8,477
940
0
2,015
12,388
8,725
0
3,895
8,406
39,160
0
W
Tiamat
IzGreeny
Tiamat
8,100
697
0
2,826
9,250
12,860
218
2,802
6,360
52,609
0
L
Vamana
Ligmabouls
Vamana
12,766
6,697
0
8,733
19,555
19,977
222
6,485
12,506
0
101,772
W
Danzaburou
LilMusket
Danzaburou
15,881
8,713
0
6,468
16,192
6,904
1,348
6,053
9,663
0
93,749
L
Poseidon
Ruben_5833
Poseidon
5,076
563
0
0
11,676
3,818
0
4,217
7,088
65,748
0
W
Pele
11,658
2,670
0
5,290
18,388
6,701
106
3,004
15,218
0
71,934
L
6,137
858
816
2,750
12,717
4,304
854
2,404
10,231
51,899
0
W
Aphrodite
bluerain115
Aphrodite
3,456
631
5,949
4,796
8,411
8,161
225
3,450
4,497
24,478
0
L
Fenrir
zekejeagar
Fenrir
8,073
1,038
0
2,180
16,647
6,405
0
6,697
9,556
0
51,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,191
Gold Earned
50,136
565
Minions Killed
487
0
Camps Cleared
0
1,933,666
Distance Traveled
1,886,292
12
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,348
517
80
4
0
378,460
4
L
Tiamat
8,973
449
70
4
0
349,964
2
W
Tiamat
9,498
475
104
5
0
347,214
4
L
Vamana
11,848
592
199
10
0
431,117
3
W
Danzaburou
11,155
558
140
7
0
361,805
11
L
Poseidon
9,112
456
110
6
0
371,609
2
W
Pele
10,116
506
101
5
0
390,911
6
L
Ra
8,948
447
105
5
0
350,752
2
W
Aphrodite
9,019
451
62
3
0
407,902
2
L
Fenrir
10,310
516
81
4
0
430,224
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role