Player Matchup

Nemesis
Nemesis
Gold V
Archangel279
Nemesis
Gold V
Level 128
God Stats
3W - 4L
1,739 SR
Queue Stats
5W - 6L
1,613 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 128
1,739 SR
1,613 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 44
1,385 SR
1,611 MMR
Bellona
Bellona
Silver I
ishmackedurmama
Bellona
Silver I
Level 44
God Stats
1W - 3L
1,385 SR
Queue Stats
10W - 11L
1,611 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Archangel279
Nemesis
20
6 / 5 / 0
13,153
822
17,787
22,011
14,286
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
AnubisAh Muzen CabAnhurMedusaPoseidon

VS

Bans
ChronosApolloOsirisHe BoNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 6 / 0
13,229
827
16,794
23,151
20,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
5
6
Kills
5
5
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Archangel279
Nemesis
6
5
0
1.2
L
5
6
0
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,787
Damage
16,794
22,011
Taken
23,151
14,286
Mitigated
20,432
5,352
Healing
6,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Archangel279
Nemesis
17,787
9,128
0
5,352
22,011
14,286
348
110
21,901
0
94,670
L
16,794
9,072
0
6,795
23,151
20,432
2,118
80
23,071
108
97,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,153
Gold Earned
13,229
150
Minions Killed
154
0
Camps Cleared
0
332,345
Distance Traveled
288,265
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,153
822
150
9
0
332,345
2
L
Bellona
13,229
827
154
10
0
288,265
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role