Player Matchup

Medusa
Medusa
ForkingPork
Medusa
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 46L
1,653 Elo+
Party 1
Sol
Sol
HÎRO
Sol
Level 90
God Stats
3W - 2L
1,500 SR
Queue Stats
58W - 47L
1,309 Elo+
Party 1
Zhong Kui
Zhong Kui
RDNAGNUMROJ
Zhong Kui
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,867 Elo+
Party 1
Pele
Pele
Seales
Pele
Level 133
God Stats
1W - 1L
1,540 SR
Queue Stats
93W - 75L
1,630 Elo+
Party 1
Guan Yu
Guan Yu
TheBeanKing
Guan Yu
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 50L
1,733 Elo+
Party 1
Team Averages
Level 115
1,508 SR
1,638 Elo+

VS

Team Averages
Level 111
1,457 SR
1,539 Elo+
Thor
Thor
CCornflakes123
Thor
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,287 Elo+
Party 2
Yemoja
Yemoja
JingNeith
Yemoja
Level 104
God Stats
2W - 3L
1,500 SR
Queue Stats
401W - 409L
1,601 Elo+
Solo
Tsukuyomi
Tsukuyomi
OMGFEMALE
Tsukuyomi
Level 135
God Stats
4W - 7L
1,283 SR
Queue Stats
610W - 645L
1,552 Elo+
Solo
Janus
Janus
Ryfy
Janus
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,732 Elo+
Party 2
Bellona
Bellona
nphammer
Bellona
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 27L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
4 / 6 / 24
12,985
683
19,035
19,607
7,894
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
HÎRO
Sol
20
6 / 4 / 14
12,967
682
24,882
18,357
6,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
RDNAGNUMROJ
Zhong Kui
20
8 / 6 / 18
13,452
708
23,987
21,663
13,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pele
Seales
Pele
20
7 / 6 / 17
13,838
728
19,457
23,291
13,825
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
TheBeanKing
Guan Yu
20
6 / 3 / 22
14,018
738
10,547
16,950
16,463
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 7 / 14
12,046
634
14,324
22,467
13,845
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
JingNeith
Yemoja
19
1 / 5 / 17
12,899
679
3,855
21,474
25,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tsukuyomi
OMGFEMALE
Tsukuyomi
20
8 / 7 / 11
13,837
728
21,580
22,222
17,179
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
Ryfy
Janus
20
8 / 5 / 12
13,546
713
31,337
24,165
14,224
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Bellona
nphammer
Bellona
19
4 / 7 / 17
12,570
662
20,075
27,983
23,265
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
96
31
Kills
25
25
Deaths
31
95
Assists
71
Player
Kills
Deaths
Assists
KDA
L
4
7
14
1.57
W
Medusa
4
6
24
2.67
W
Sol
HÎRO
Sol
6
4
14
3.25
L
Yemoja
JingNeith
Yemoja
1
5
17
1.9
L
Tsukuyomi
OMGFEMALE
Tsukuyomi
8
7
11
1.93
W
Zhong Kui
RDNAGNUMROJ
Zhong Kui
8
6
18
2.83
L
Janus
Ryfy
Janus
8
5
12
2.8
W
Pele
Seales
Pele
7
6
17
2.58
W
Guan Yu
TheBeanKing
Guan Yu
6
3
22
5.67
L
Bellona
nphammer
Bellona
4
7
17
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,908
Damage
91,171
99,868
Taken
118,311
58,763
Mitigated
94,178
50,665
Healing
52,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,324
2,217
1,182
3,117
22,467
13,845
146
9,558
12,507
0
19,891
W
Medusa
19,035
7,848
3,003
2,395
19,607
7,894
1,586
6,508
13,099
0
43,528
W
Sol
HÎRO
Sol
24,882
2,557
37
4,662
18,357
6,985
2,687
8,403
9,954
44,677
0
L
Yemoja
JingNeith
Yemoja
3,855
905
27,962
6,814
21,474
25,665
583
8,961
12,206
11,385
0
L
Tsukuyomi
OMGFEMALE
Tsukuyomi
21,580
4,619
2,088
1,885
22,222
17,179
2,168
6,951
14,878
0
42,760
W
Zhong Kui
RDNAGNUMROJ
Zhong Kui
23,987
977
1,071
5,289
21,663
13,596
378
7,059
14,604
36,389
0
L
Janus
Ryfy
Janus
31,337
1,494
1,084
3,378
24,165
14,224
1,515
12,659
11,021
76,914
0
W
Pele
Seales
Pele
19,457
4,149
5,648
6,792
23,291
13,825
600
6,865
16,426
34
42,028
W
Guan Yu
TheBeanKing
Guan Yu
10,547
1,610
14,287
7,481
16,950
16,463
756
6,357
10,593
0
23,037
L
Bellona
nphammer
Bellona
20,075
5,916
1,720
3,355
27,983
23,265
160
8,860
18,796
0
36,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,260
Gold Earned
64,898
188
Minions Killed
193
0
Camps Cleared
0
1,697,521
Distance Traveled
1,567,083
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
12,046
634
6
0
0
300,729
0
W
Medusa
12,985
683
20
1
0
301,644
0
W
Sol
12,967
682
51
3
0
316,821
0
L
Yemoja
12,899
679
18
1
0
279,831
0
L
Tsukuyomi
13,837
728
46
2
0
332,395
3
W
Zhong Kui
13,452
708
34
2
0
322,522
0
L
Janus
13,546
713
90
5
0
299,318
2
W
Pele
13,838
728
61
3
0
355,596
0
W
Guan Yu
14,018
738
22
1
0
400,938
0
L
Bellona
12,570
662
33
2
0
354,810
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role