Player Matchup

Danzaburou
Danzaburou
C4lde9
Danzaburou
Level 29
God Stats
25W - 27L
1,588 SR
Queue Stats
41W - 55L
1,468 Elo+
Party 2
Bakasura
Bakasura
IIIDIESELPUNKIII
Bakasura
Level 15
God Stats
11W - 15L
1,556 SR
Queue Stats
18W - 22L
1,590 Elo+
Party 2
Chang'e
Chang'e
Rafafaleeee
Chang'e
Level 67
God Stats
1W - 2L
1,738 SR
Queue Stats
250W - 291L
1,402 Elo+
Party 2
Achilles
Achilles
TheGuille46
Achilles
Level 89
God Stats
0W - 2L
1,346 SR
Queue Stats
24W - 28L
1,423 Elo+
Party 2
Discordia
Discordia
imSiLeNTz
Discordia
Level 49
God Stats
2W - 3L
1,733 SR
Queue Stats
236W - 246L
1,415 Elo+
Party 2
Team Averages
Level 50
1,593 SR
1,460 Elo+

VS

Team Averages
Level 133
1,592 SR
1,723 Elo+
Tiamat
Tiamat
CloudPLaysSmite
Tiamat
Level 160
God Stats
21W - 5L
1,887 SR
Queue Stats
281W - 120L
1,698 Elo+
Party 1
Medusa
Medusa
GnomeWithNoHome
Medusa
Level 155
God Stats
3W - 1L
1,285 SR
Queue Stats
199W - 95L
1,576 Elo+
Party 1
Susano
Susano
LunarSlushie
Susano
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
284W - 121L
1,725 Elo+
Party 1
Hercules
Hercules
WolfiePwnzU
Hercules
Level 30
God Stats
118W - 10L
1,942 SR
Queue Stats
150W - 16L
1,898 Elo+
Party 1
King Arthur
King Arthur
Xylø
King Arthur
Level 158
God Stats
13W - 4L
1,346 SR
Queue Stats
292W - 128L
1,716 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
C4lde9
Danzaburou
8
2 / 6 / 3
5,049
505
5,420
8,633
2,250
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 3 / 0
5,257
526
2,967
7,573
2,306
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
Rafafaleeee
Chang'e
8
1 / 6 / 2
5,320
532
2,668
9,547
2,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
TheGuille46
Achilles
8
0 / 3 / 0
4,572
457
3,273
7,831
5,184
Discordia
imSiLeNTz
Discordia
9
1 / 7 / 0
5,032
503
1,104
6,525
1,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 0 / 4
7,318
732
5,551
3,716
2,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
5 / 3 / 3
6,573
657
7,332
6,149
1,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Susano
11
4 / 1 / 3
6,347
635
5,812
6,762
2,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
WolfiePwnzU
Hercules
10
4 / 2 / 12
6,643
664
4,322
5,837
2,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

King Arthur
Xylø
King Arthur
13
4 / 0 / 1
7,170
717
8,268
7,749
3,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
48
6
Kills
25
25
Deaths
6
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
C4lde9
Danzaburou
2
6
3
0.58
W
8
0
4
10
W
5
3
3
2.17
L
2
3
0
0.67
W
Susano
4
1
3
5.5
L
Chang'e
Rafafaleeee
Chang'e
1
6
2
0.33
L
Achilles
TheGuille46
Achilles
0
3
0
0
W
Hercules
WolfiePwnzU
Hercules
4
2
12
5
W
King Arthur
Xylø
King Arthur
4
0
1
4.5
L
Discordia
imSiLeNTz
Discordia
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,432
Damage
31,285
40,109
Taken
30,213
14,103
Mitigated
12,013
10,315
Healing
11,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
C4lde9
Danzaburou
5,420
2,984
99
1,459
8,633
2,250
0
1,514
7,017
0
19,879
W
5,551
439
0
1,692
3,716
2,607
294
798
2,716
35,979
0
W
7,332
3,600
0
1,521
6,149
1,652
0
1,007
5,102
0
32,118
L
2,967
2,177
0
1,332
7,573
2,306
0
608
6,867
0
17,514
W
Susano
5,812
1,685
0
2,703
6,762
2,193
0
851
5,542
0
37,706
L
Chang'e
Rafafaleeee
Chang'e
2,668
407
668
3,647
9,547
2,661
0
1,125
8,384
18,879
0
L
Achilles
TheGuille46
Achilles
3,273
1,197
0
2,710
7,831
5,184
0
191
7,616
0
16,099
W
Hercules
WolfiePwnzU
Hercules
4,322
1,509
0
2,324
5,837
2,286
240
782
4,932
0
11,616
W
King Arthur
Xylø
King Arthur
8,268
2,572
0
3,573
7,749
3,275
104
44
7,335
0
52,536
L
Discordia
imSiLeNTz
Discordia
1,104
90
0
400
6,525
1,702
60
1,683
4,674
16,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,230
Gold Earned
34,051
199
Minions Killed
343
0
Camps Cleared
0
907,763
Distance Traveled
1,069,693
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,049
505
36
4
0
197,674
1
W
Tiamat
7,318
732
78
8
0
218,440
0
W
Medusa
6,573
657
63
6
0
180,638
1
L
Bakasura
5,257
526
64
6
0
203,902
2
W
Susano
6,347
635
75
8
0
218,157
0
L
Chang'e
5,320
532
24
2
0
178,162
1
L
Achilles
4,572
457
37
4
0
164,645
3
W
Hercules
6,643
664
22
2
0
234,898
5
W
King Arthur
7,170
717
105
11
0
217,560
0
L
Discordia
5,032
503
38
4
0
163,380
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role