Player Matchup

Chang'e
Chang'e
Platinum V
HappyStoryTime
Chang'e
Platinum V
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 21L
1,839 MMR
Party 3
Sun Wukong
Sun Wukong
Platinum II
I Otsutsuki
Sun Wukong
Platinum II
Level 148
God Stats
9W - 7L
1,640 SR
Queue Stats
102W - 94L
1,801 MMR
Solo
Mercury
Mercury
Platinum III
Ia tweek
Mercury
Platinum III
Level 68
God Stats
9W - 10L
1,570 SR
Queue Stats
540W - 516L
1,795 MMR
Solo
Bacchus
Bacchus
Gold II
IlSharkIl
Bacchus
Gold II
Level 107
God Stats
13W - 16L
1,570 SR
Queue Stats
734W - 724L
1,669 MMR
Party 3
Ullr
Ullr
Platinum V
lt4chi199
Ullr
Platinum V
Level 149
God Stats
8W - 5L
1,526 SR
Queue Stats
173W - 179L
1,741 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 115
1,561 SR
1,769 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 138
1,535 SR
1,731 MMR
Erlang Shen
Erlang Shen
Platinum IV
 
Erlang Shen
Platinum IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fenrir
Fenrir
Platinum II
Askannor
Fenrir
Platinum II
Level 109
God Stats
1W - 2L
1,455 SR
Queue Stats
160W - 155L
1,760 MMR
Party 1
Danzaburou
Danzaburou
Platinum III
BigPoppasYacht
Danzaburou
Platinum III
Level 154
God Stats
74W - 61L
1,769 SR
Queue Stats
442W - 426L
1,814 MMR
Party 2
Agni
Agni
Platinum III
BobbyShmurdasCap
Agni
Platinum III
Level 160
God Stats
1W - 4L
1,500 SR
Queue Stats
131W - 119L
1,814 MMR
Party 2
Cthulhu
Cthulhu
Platinum V
maestrodu60
Cthulhu
Platinum V
Level 138
God Stats
0W - 1L
1,450 SR
Queue Stats
99W - 90L
1,769 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 4 / 11
13,069
594
13,703
19,336
12,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
I Otsutsuki
Sun Wukong
20
6 / 1 / 5
13,124
597
13,322
22,435
15,251
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mercury
Ia tweek
Mercury
20
3 / 3 / 5
12,599
573
11,885
20,789
8,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
IlSharkIl
Bacchus
18
6 / 3 / 10
11,964
544
10,126
19,080
19,941
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ullr
19
1 / 3 / 5
12,106
550
12,344
18,929
7,901
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
SetCu ChulainnNu WaScyllaGuan Yu

VS

Bans
JanusAnhurKing ArthurApolloNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
14
1 / 5 / 6
8,656
393
11,881
22,640
11,527
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Fenrir
Askannor
Fenrir
19
3 / 6 / 6
11,837
538
7,007
17,377
10,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
BigPoppasYacht
Danzaburou
18
4 / 3 / 2
11,675
531
11,198
16,431
6,838
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
5 / 5 / 3
11,423
519
13,756
12,737
4,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
maestrodu60
Cthulhu
17
1 / 4 / 0
10,480
476
14,091
20,111
22,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
31
23
Kills
14
14
Deaths
23
36
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
1
5
6
0.8
L
Fenrir
Askannor
Fenrir
3
6
6
1
L
Danzaburou
BigPoppasYacht
Danzaburou
4
3
2
1.67
L
5
5
3
1.3
W
7
4
11
3.13
W
Sun Wukong
I Otsutsuki
Sun Wukong
6
1
5
8.5
W
Mercury
Ia tweek
Mercury
3
3
5
1.83
W
Bacchus
IlSharkIl
Bacchus
6
3
10
3.67
W
Ullr
1
3
5
1.17
L
Cthulhu
maestrodu60
Cthulhu
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,380
Damage
57,933
100,569
Taken
89,296
63,575
Mitigated
56,301
38,768
Healing
29,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
11,881
5,278
0
6,402
22,640
11,527
19
7,064
15,244
0
46,721
L
Fenrir
Askannor
Fenrir
7,007
2,264
0
6,050
17,377
10,866
826
2,925
14,299
0
86,933
L
Danzaburou
BigPoppasYacht
Danzaburou
11,198
4,381
0
8,702
16,431
6,838
746
4,287
12,044
0
87,340
L
13,756
925
0
2,027
12,737
4,695
0
7,842
4,583
77,762
0
W
13,703
1,171
4,422
9,237
19,336
12,140
1,114
6,237
12,723
75,653
0
W
Sun Wukong
I Otsutsuki
Sun Wukong
13,322
4,669
0
9,068
22,435
15,251
1,133
7,581
14,296
0
95,361
W
Mercury
Ia tweek
Mercury
11,885
7,078
0
7,817
20,789
8,342
1,641
7,231
13,302
0
112,719
W
Bacchus
IlSharkIl
Bacchus
10,126
1,101
486
4,537
19,080
19,941
636
6,520
10,924
29,951
0
W
Ullr
12,344
5,513
0
3,201
18,929
7,901
3,322
2,927
15,893
0
96,324
L
Cthulhu
maestrodu60
Cthulhu
14,091
1,325
325
6,281
20,111
22,375
0
812
19,297
73,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,862
Gold Earned
54,071
672
Minions Killed
658
0
Camps Cleared
0
2,213,787
Distance Traveled
2,054,837
16
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,656
393
58
3
0
422,089
6
L
Fenrir
11,837
538
141
6
0
449,931
1
L
Danzaburou
11,675
531
152
7
0
380,899
8
L
Agni
11,423
519
153
7
0
389,538
5
W
Chang'e
13,069
594
127
6
0
429,273
3
W
Sun Wukong
13,124
597
175
8
0
461,555
3
W
Mercury
12,599
573
174
8
0
505,807
2
W
Bacchus
11,964
544
44
2
0
435,255
1
W
Ullr
12,106
550
152
7
0
381,897
7
L
Cthulhu
10,480
476
154
7
0
412,380
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role