Player Matchup

Janus
Janus
ProsciuttoPro92
Janus
Level 41
God Stats
7W - 9L
1,471 SR
Queue Stats
377W - 345L
1,572 Elo+
Party 2
Ymir
Ymir
runner1014
Ymir
Level 39
God Stats
92W - 85L
1,642 SR
Queue Stats
268W - 268L
1,535 Elo+
Party 2
Medusa
Medusa
scorpion333fk
Medusa
Level 28
God Stats
1W - 0L
1,280 SR
Queue Stats
17W - 20L
1,404 Elo+
Solo
Team Averages
Level 36
1,464 SR
1,504 Elo+

VS

Team Averages
Level 52
1,729 SR
1,519 Elo+
Danzaburou
Danzaburou
DinosEatMeat
Danzaburou
Level 68
God Stats
10W - 4L
1,897 SR
Queue Stats
114W - 114L
1,475 Elo+
Party 1
Tiamat
Tiamat
Sir TrapAlot210
Tiamat
Level 64
God Stats
13W - 20L
1,276 SR
Queue Stats
233W - 283L
1,402 Elo+
Solo
Ares
Ares
ZeusOlympianKing
Ares
Level 24
God Stats
21W - 3L
2,013 SR
Queue Stats
29W - 18L
1,679 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 5
8,297
830
6,706
3,781
1,068
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 3 / 10
7,728
773
3,361
7,502
4,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
4 / 1 / 8
8,044
804
10,128
6,380
2,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DinosEatMeat
Danzaburou
10
1 / 3 / 1
6,774
677
4,095
8,696
3,429
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
3 / 5 / 1
7,107
711
4,808
9,160
4,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 4 / 4
6,812
681
3,097
8,166
4,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
12
Kills
4
4
Deaths
12
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DinosEatMeat
Danzaburou
1
3
1
0.5
W
7
0
5
9.5
L
3
5
1
0.7
L
0
4
4
0.5
W
1
3
10
2
W
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,195
Damage
12,000
17,663
Taken
26,022
7,731
Mitigated
12,671
3,682
Healing
7,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DinosEatMeat
Danzaburou
4,095
849
0
3,155
8,696
3,429
315
2,658
5,900
0
28,265
W
6,706
240
0
375
3,781
1,068
486
1,269
2,512
28,105
0
L
4,808
697
0
2,614
9,160
4,525
0
4,446
4,520
18,460
0
L
3,097
0
0
1,608
8,166
4,717
0
2,419
5,491
8,756
0
W
3,361
404
761
2,086
7,502
4,341
382
4,148
3,354
18,684
0
W
10,128
5,821
0
460
6,380
2,322
483
2,634
3,746
0
29,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,069
Gold Earned
20,693
131
Minions Killed
93
0
Camps Cleared
0
565,493
Distance Traveled
478,736
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,774
677
62
6
0
171,659
1
W
Janus
8,297
830
50
5
0
194,202
4
L
Tiamat
7,107
711
21
2
0
156,734
2
L
Ares
6,812
681
10
1
0
150,343
0
W
Ymir
7,728
773
29
3
0
190,135
12
W
Medusa
8,044
804
52
5
0
181,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role