Player Matchup

Ymir
Ymir
Awkaarrd
Ymir
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 66L
1,291 Elo+
Solo
Anubis
Anubis
HotSharkBoy11
Anubis
Level 26
God Stats
2W - 0L
1,755 SR
Queue Stats
5W - 4L
1,472 Elo+
Solo
Tiamat
Tiamat
ianjack
Tiamat
Level 29
God Stats
13W - 15L
1,120 SR
Queue Stats
323W - 383L
1,238 Elo+
Party 1
Chronos
Chronos
llShioIl
Chronos
Level 26
God Stats
81W - 53L
1,554 SR
Queue Stats
81W - 55L
1,374 Elo+
Solo
Set
Set
ttonyv
Set
Level 29
God Stats
8W - 12L
1,350 SR
Queue Stats
249W - 292L
1,270 Elo+
Party 1
Team Averages
Level 26
1,456 SR
1,329 Elo+

VS

Team Averages
Level 20
1,512 SR
1,362 Elo+
Kukulkan
Kukulkan
Clutch-_BoiiTy
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
OG420z
Sun Wukong
Level 27
God Stats
25W - 36L
1,403 SR
Queue Stats
75W - 97L
1,334 Elo+
Solo
Pele
Pele
Queen-Lorie
Pele
Level 13
God Stats
4W - 3L
1,467 SR
Queue Stats
46W - 53L
1,325 Elo+
Solo
Heimdallr
Heimdallr
TF_KING_OF_DEATH
Heimdallr
Level 29
God Stats
8W - 3L
1,688 SR
Queue Stats
44W - 53L
1,367 Elo+
Solo
Erlang Shen
Erlang Shen
xldavid98
Erlang Shen
Level 29
God Stats
4W - 11L
1,500 SR
Queue Stats
112W - 169L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
2 / 5 / 19
12,177
435
7,461
24,512
29,431
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
12 / 7 / 12
14,610
522
28,903
30,508
19,402
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
ianjack
Tiamat
20
6 / 3 / 7
14,630
523
10,799
13,495
11,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos
llShioIl
Chronos
20
12 / 3 / 9
14,359
513
22,007
23,283
9,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Set
ttonyv
Set
19
9 / 6 / 7
13,735
491
8,658
24,635
13,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
3 / 15 / 4
10,056
359
15,401
18,982
5,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
OG420z
Sun Wukong
4
0 / 1 / 0
7,249
259
435
1,369
406
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

20
11 / 8 / 2
14,506
518
21,726
29,779
20,675
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
20
7 / 7 / 6
13,388
478
26,695
24,628
13,903
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
xldavid98
Erlang Shen
18
3 / 11 / 6
11,910
425
13,085
26,206
9,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
42
41
Kills
24
24
Deaths
42
54
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
5
19
2.3
L
Kukulkan
3
15
4
0.33
W
12
7
12
2.57
L
Sun Wukong
OG420z
Sun Wukong
0
1
0
0
L
11
8
2
1.5
L
Heimdallr
7
7
6
1.43
W
Tiamat
ianjack
Tiamat
6
3
7
3.17
W
Chronos
llShioIl
Chronos
12
3
9
5.5
W
Set
ttonyv
Set
9
6
7
2.08
L
Erlang Shen
xldavid98
Erlang Shen
3
11
6
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,828
Damage
77,342
116,433
Taken
100,964
83,880
Mitigated
50,264
41,047
Healing
15,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
7,461
1,081
1,861
4,289
24,512
29,431
568
2,439
22,073
39,177
0
L
Kukulkan
15,401
2,435
0
0
18,982
5,482
0
13,051
5,763
47,788
0
W
28,903
769
0
16,351
30,508
19,402
3,403
6,548
23,960
85,269
0
L
Sun Wukong
OG420z
Sun Wukong
435
112
0
72
1,369
406
0
275
1,016
0
4,675
L
21,726
8,610
0
4,799
29,779
20,675
1,014
19,424
10,007
0
90,246
L
Heimdallr
26,695
12,949
804
7,664
24,628
13,903
0
15,515
8,928
0
89,333
W
Tiamat
ianjack
Tiamat
10,799
279
558
5,084
13,495
11,473
4,064
1,707
11,788
67,290
0
W
Chronos
llShioIl
Chronos
22,007
7,047
0
6,530
23,283
9,818
5,011
3,139
20,144
73,976
0
W
Set
ttonyv
Set
8,658
4,219
0
6,374
24,635
13,756
495
1,568
23,067
0
75,793
L
Erlang Shen
xldavid98
Erlang Shen
13,085
5,286
150
1,634
26,206
9,798
438
20,088
6,080
0
58,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,511
Gold Earned
57,109
534
Minions Killed
379
0
Camps Cleared
0
2,462,726
Distance Traveled
1,713,622
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,177
435
58
2
0
488,263
1
L
Kukulkan
10,056
359
57
2
0
292,940
1
W
Anubis
14,610
522
127
5
0
441,750
0
L
Sun Wukong
7,249
259
20
1
0
69,600
0
L
Pele
14,506
518
112
4
0
529,245
0
L
Heimdallr
13,388
478
105
4
0
422,330
1
W
Tiamat
14,630
523
153
5
0
483,236
5
W
Chronos
14,359
513
96
3
0
524,180
0
W
Set
13,735
491
100
4
0
525,297
2
L
Erlang Shen
11,910
425
85
3
0
399,507
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role