Player Matchup

Hercules
Hercules
Gold IV
Hunter45Legion
Hercules
Gold IV
Level 87
God Stats
11W - 23L
1,463 SR
Queue Stats
156W - 172L
1,534 MMR
Party 2
Ravana
Ravana
Bronze III
JustGemini
Ravana
Bronze III
Level 48
God Stats
0W - 3L
1,330 SR
Queue Stats
69W - 83L
1,460 MMR
Party 3
Merlin
Merlin
Gold V
SahanDerStr1cher
Merlin
Gold V
Level 67
God Stats
0W - 1L
1,294 SR
Queue Stats
82W - 93L
1,404 MMR
Party 2
Anhur
Anhur
Gold II
iNGЕN
Anhur
Gold II
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
jui1
Kuzenbo
Bronze III
Level 45
God Stats
8W - 7L
1,750 SR
Queue Stats
9W - 9L
1,512 MMR
Party 3
Team Averages
Silver II
Silver II
Average Tier
Level 78
1,468 SR
1,482 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,614 SR
1,482 MMR
Mercury
Mercury
Gold IV
Ace786
Mercury
Gold IV
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold III
Iceopino
Izanami
Gold III
Level 157
God Stats
6W - 4L
1,855 SR
Queue Stats
199W - 180L
1,361 MMR
Party 1
Aphrodite
Aphrodite
Gold IV
Saudalli
Aphrodite
Gold IV
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 67L
1,468 MMR
Solo
Scylla
Scylla
Platinum V
gillisprilli
Scylla
Platinum V
Level 143
God Stats
117W - 66L
1,717 SR
Queue Stats
629W - 606L
1,586 MMR
Party 1
Cu Chulainn
Cu Chulainn
Silver II
laco97
Cu Chulainn
Silver II
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 15L
1,497 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
14
1 / 1 / 2
8,048
537
8,481
19,859
14,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ravana
JustGemini
Ravana
13
6 / 7 / 0
7,956
530
5,569
10,321
4,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 7 / 1
6,694
446
3,483
7,255
2,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
iNGЕN
Anhur
14
3 / 4 / 3
7,883
526
9,811
16,444
4,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kuzenbo
jui1
Kuzenbo
9
0 / 4 / 3
6,035
402
4,578
12,133
8,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
SetTsukuyomiNemesisDanzaburouErlang Shen

VS

Bans
Nu WaJanusCupidThe MorriganRama
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Ace786
Mercury
14
5 / 1 / 7
9,145
610
7,703
7,974
3,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Iceopino
Izanami
16
8 / 2 / 2
9,608
641
16,364
15,241
4,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
Saudalli
Aphrodite
14
0 / 2 / 9
8,141
543
4,309
9,028
7,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Scylla
16
8 / 2 / 6
9,658
644
8,587
6,906
2,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
laco97
Cu Chulainn
14
2 / 3 / 2
8,624
575
12,881
12,752
9,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
49
10
Kills
23
23
Deaths
10
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Mercury
Ace786
Mercury
5
1
7
8.5
L
Hercules
1
1
2
2
W
Izanami
Iceopino
Izanami
8
2
2
4.5
L
Ravana
JustGemini
Ravana
6
7
0
0.86
L
0
7
1
0.07
W
Aphrodite
Saudalli
Aphrodite
0
2
9
2.25
W
Scylla
8
2
6
5.5
L
Anhur
iNGЕN
Anhur
3
4
3
1.13
L
Kuzenbo
jui1
Kuzenbo
0
4
3
0.38
W
Cu Chulainn
laco97
Cu Chulainn
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,922
Damage
49,844
66,012
Taken
51,901
34,065
Mitigated
26,183
23,680
Healing
26,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Ace786
Mercury
7,703
3,841
0
3,142
7,974
3,045
0
651
7,298
0
53,444
L
Hercules
8,481
4,422
0
12,682
19,859
14,410
204
4,314
15,517
0
47,243
W
Izanami
Iceopino
Izanami
16,364
11,699
0
7,807
15,241
4,724
496
2,094
13,147
0
80,251
L
Ravana
JustGemini
Ravana
5,569
2,016
0
1,962
10,321
4,265
0
2,235
7,974
0
50,396
L
3,483
195
0
186
7,255
2,467
484
4,952
2,095
32,016
0
W
Aphrodite
Saudalli
Aphrodite
4,309
672
3,063
5,928
9,028
7,098
44
2,849
6,129
31,892
0
W
Scylla
8,587
571
0
1,565
6,906
2,118
0
2,467
4,411
64,293
0
L
Anhur
iNGЕN
Anhur
9,811
6,161
0
7,661
16,444
4,726
0
1,125
15,289
0
58,986
L
Kuzenbo
jui1
Kuzenbo
4,578
1,325
0
1,189
12,133
8,197
0
2,537
9,520
16,213
0
W
Cu Chulainn
laco97
Cu Chulainn
12,881
3,146
0
4,822
12,752
9,198
644
0
12,334
11,249
46,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,616
Gold Earned
45,176
364
Minions Killed
501
0
Camps Cleared
0
1,352,828
Distance Traveled
1,429,365
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,145
610
88
6
0
323,872
4
L
Hercules
8,048
537
99
7
0
281,804
5
W
Izanami
9,608
641
132
9
0
262,673
0
L
Ravana
7,956
530
76
5
0
298,039
1
L
Merlin
6,694
446
76
5
0
236,239
5
W
Aphrodite
8,141
543
64
4
0
271,223
3
W
Scylla
9,658
644
106
7
0
301,389
4
L
Anhur
7,883
526
90
6
0
236,835
4
L
Kuzenbo
6,035
402
23
2
0
299,911
4
W
Cu Chulainn
8,624
575
111
7
0
270,208
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role