Player Matchup

Pele
Pele
Ignaz0815
Pele
Level 61
God Stats
8W - 5L
1,187 SR
Queue Stats
178W - 206L
1,316 Elo+
Solo
Zeus
Zeus
Jinr0u
Zeus
Level 159
God Stats
8W - 5L
1,520 SR
Queue Stats
78W - 80L
1,529 Elo+
Solo
Chiron
Chiron
Onese
Chiron
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Suryon03
Kuzenbo
Level 59
God Stats
2W - 1L
1,500 SR
Queue Stats
183W - 177L
1,502 Elo+
Solo
Amaterasu
Amaterasu
yanna35
Amaterasu
Level 100
God Stats
3W - 0L
1,374 SR
Queue Stats
203W - 211L
1,519 Elo+
Solo
Team Averages
Level 87
1,416 SR
1,473 Elo+

VS

Team Averages
Level 74
1,465 SR
1,421 Elo+
Izanami
Izanami
HighBirdOfCreek
Izanami
Level 63
God Stats
4W - 9L
1,276 SR
Queue Stats
8W - 20L
1,308 Elo+
Party 1
Scylla
Scylla
Keirsos
Scylla
Level 86
God Stats
13W - 5L
1,735 SR
Queue Stats
85W - 65L
1,545 Elo+
Solo
Sobek
Sobek
MisterCreat
Sobek
Level 68
God Stats
2W - 3L
1,500 SR
Queue Stats
225W - 250L
1,464 Elo+
Solo
Set
Set
NemesisMaker
Set
Level 80
God Stats
1W - 5L
1,174 SR
Queue Stats
3W - 9L
1,231 Elo+
Party 1
Bellona
Bellona
Tohu97
Bellona
Level 75
God Stats
5W - 6L
1,642 SR
Queue Stats
188W - 204L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
3 / 5 / 3
8,432
562
4,673
10,254
3,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zeus
Jinr0u
Zeus
18
14 / 0 / 1
11,050
737
15,859
7,516
2,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chiron
Onese
Chiron
12
2 / 1 / 3
7,558
504
6,363
6,753
1,761
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kuzenbo
Suryon03
Kuzenbo
11
1 / 2 / 3
7,450
497
5,609
10,654
7,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
yanna35
Amaterasu
13
1 / 1 / 3
7,985
532
4,548
10,124
6,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 1 / 1
6,017
401
4,406
3,725
1,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Scylla
Keirsos
Scylla
11
2 / 7 / 0
6,490
433
5,557
8,286
2,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 4 / 5
6,835
456
3,980
15,054
10,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
3 / 6 / 2
7,028
469
4,373
13,418
5,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bellona
Tohu97
Bellona
13
1 / 3 / 0
7,730
515
8,026
9,712
7,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
21
Kills
9
9
Deaths
21
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
1
1
3.5
W
Pele
3
5
3
0.9
W
Zeus
Jinr0u
Zeus
14
0
1
14.5
L
Scylla
Keirsos
Scylla
2
7
0
0.29
L
0
4
5
0.63
L
3
6
2
0.67
W
Chiron
Onese
Chiron
2
1
3
3.5
W
Kuzenbo
Suryon03
Kuzenbo
1
2
3
1.25
L
Bellona
Tohu97
Bellona
1
3
0
0.33
W
Amaterasu
yanna35
Amaterasu
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,052
Damage
26,342
45,301
Taken
50,195
21,642
Mitigated
27,051
16,557
Healing
11,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,406
3,178
0
1,685
3,725
1,002
634
522
3,203
0
22,841
W
Pele
4,673
1,209
0
2,805
10,254
3,176
1,595
2,108
8,146
0
43,735
W
Zeus
Jinr0u
Zeus
15,859
3,246
0
4,872
7,516
2,753
778
3,290
4,226
76,330
0
L
Scylla
Keirsos
Scylla
5,557
256
0
218
8,286
2,656
0
3,621
4,456
36,497
0
L
3,980
429
0
5,056
15,054
10,472
0
7,165
7,711
18,405
0
L
4,373
1,480
0
3,223
13,418
5,453
1,112
6,047
7,203
0
26,946
W
Chiron
Onese
Chiron
6,363
2,587
1,202
3,388
6,753
1,761
2,465
1,578
5,175
0
35,607
W
Kuzenbo
Suryon03
Kuzenbo
5,609
2,654
0
1,168
10,654
7,737
333
1,519
9,135
22,235
0
L
Bellona
Tohu97
Bellona
8,026
3,173
0
859
9,712
7,468
764
3,518
5,793
0
48,811
W
Amaterasu
yanna35
Amaterasu
4,548
1,761
0
3,122
10,124
6,215
1,000
1,042
9,082
0
31,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,475
Gold Earned
34,100
387
Minions Killed
297
0
Camps Cleared
0
1,420,293
Distance Traveled
1,209,452
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,017
401
53
4
0
152,191
1
W
Pele
8,432
562
76
5
0
279,421
1
W
Zeus
11,050
737
152
10
0
265,655
2
L
Scylla
6,490
433
60
4
0
246,537
1
L
Sobek
6,835
456
12
1
0
264,043
2
L
Set
7,028
469
53
4
0
263,344
0
W
Chiron
7,558
504
64
4
0
244,934
0
W
Kuzenbo
7,450
497
28
2
0
306,330
3
L
Bellona
7,730
515
119
8
0
283,337
6
W
Amaterasu
7,985
532
67
4
0
323,953
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role