Player Matchup

Ne Zha
Ne Zha
Boomkintilic
Ne Zha
Level 44
God Stats
11W - 8L
1,500 SR
Queue Stats
155W - 88L
1,949 Elo+
Party 1
Hercules
Hercules
LukicaMucica
Hercules
Level 87
God Stats
49W - 33L
1,750 SR
Queue Stats
108W - 66L
1,725 Elo+
Party 1
Scylla
Scylla
TheEditorr
Scylla
Level 88
God Stats
17W - 24L
1,554 SR
Queue Stats
328W - 232L
1,683 Elo+
Party 1
Team Averages
Level 73
1,601 SR
1,786 Elo+

VS

Team Averages
Level 63
1,615 SR
1,392 Elo+
Ra
Ra
AhmetK06
Ra
Level 68
God Stats
0W - 2L
1,254 SR
Queue Stats
9W - 15L
1,347 Elo+
Party 2
Bellona
Bellona
Morokeı
Bellona
Level 44
God Stats
0W - 1L
1,693 SR
Queue Stats
5W - 8L
1,399 Elo+
Party 2
Danzaburou
Danzaburou
hilmiklik
Danzaburou
Level 78
God Stats
4W - 1L
1,897 SR
Queue Stats
23W - 30L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
16
6 / 1 / 11
11,956
703
11,816
15,550
7,295
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
LukicaMucica
Hercules
16
10 / 1 / 10
12,787
752
18,494
19,951
19,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Scylla
TheEditorr
Scylla
15
6 / 2 / 7
11,531
678
8,570
11,713
3,990
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 9 / 1
10,536
620
11,865
12,677
4,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Morokeı
Bellona
12
2 / 6 / 2
10,161
598
12,165
19,050
15,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Danzaburou
hilmiklik
Danzaburou
13
0 / 7 / 3
10,591
623
12,943
14,541
5,276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
10
22
Kills
4
4
Deaths
22
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
9
1
0.28
W
Ne Zha
6
1
11
11.5
W
Hercules
LukicaMucica
Hercules
10
1
10
15
L
Bellona
Morokeı
Bellona
2
6
2
0.5
W
Scylla
TheEditorr
Scylla
6
2
7
4.75
L
Danzaburou
hilmiklik
Danzaburou
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,880
Damage
36,973
47,214
Taken
46,268
30,556
Mitigated
25,985
15,507
Healing
10,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,865
601
2,234
1,955
12,677
4,816
425
1,727
10,725
41,373
0
W
Ne Zha
11,816
4,733
793
3,705
15,550
7,295
928
3,645
11,905
0
43,373
W
Hercules
LukicaMucica
Hercules
18,494
7,448
0
7,123
19,951
19,271
561
4,450
15,501
113
40,246
L
Bellona
Morokeı
Bellona
12,165
5,594
304
3,757
19,050
15,893
592
3,895
14,855
0
21,879
W
Scylla
TheEditorr
Scylla
8,570
651
0
3,886
11,713
3,990
1,641
3,854
7,859
68,856
0
L
Danzaburou
hilmiklik
Danzaburou
12,943
4,824
0
2,492
14,541
5,276
573
3,137
11,254
0
63,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,274
Gold Earned
31,288
194
Minions Killed
181
0
Camps Cleared
0
983,435
Distance Traveled
850,062
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,536
620
64
4
0
266,426
4
W
Ne Zha
11,956
703
57
3
0
347,662
1
W
Hercules
12,787
752
39
2
0
363,562
5
L
Bellona
10,161
598
12
1
0
318,450
3
W
Scylla
11,531
678
98
6
0
272,211
0
L
Danzaburou
10,591
623
105
6
0
265,186
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role