Player Matchup

Achilles
Achilles
ATeamNinjaa
Achilles
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,232 Elo+
Party 2
Da Ji
Da Ji
KLEYTTON24CM
Da Ji
Level 20
God Stats
7W - 8L
1,410 SR
Queue Stats
83W - 100L
1,434 Elo+
Party 1
Xing Tian
Xing Tian
PEDRIM24CM
Xing Tian
Level 18
God Stats
3W - 1L
1,492 SR
Queue Stats
79W - 93L
1,418 Elo+
Party 1
Janus
Janus
Warrrnn
Janus
Level 122
God Stats
1W - 0L
1,285 SR
Queue Stats
6W - 6L
1,439 Elo+
Party 2
Hachiman
Hachiman
lezardowhitton
Hachiman
Level 23
God Stats
5W - 1L
1,374 SR
Queue Stats
28W - 22L
1,640 Elo+
Solo
Team Averages
Level 37
1,412 SR
1,433 Elo+

VS

Team Averages
Level 34
1,432 SR
1,448 Elo+
Cthulhu
Cthulhu
CatastropheKID
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Cupid
Cupid
Killrave
Cupid
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,201 Elo+
Solo
Erlang Shen
Erlang Shen
RyuuNivek24
Erlang Shen
Level 27
God Stats
0W - 2L
1,306 SR
Queue Stats
2W - 4L
1,453 Elo+
Solo
Tiamat
Tiamat
jairito10xd
Tiamat
Level 15
God Stats
5W - 4L
1,587 SR
Queue Stats
17W - 12L
1,520 Elo+
Solo
Khepri
Khepri
omniz58
Khepri
Level 122
God Stats
18W - 21L
1,267 SR
Queue Stats
501W - 504L
1,566 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ATeamNinjaa
Achilles
13
8 / 0 / 1
7,683
591
6,743
6,790
5,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
3 / 0 / 8
7,245
557
3,513
6,955
2,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
PEDRIM24CM
Xing Tian
10
1 / 2 / 1
6,169
475
2,048
7,450
3,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
Warrrnn
Janus
14
5 / 1 / 8
8,536
657
7,533
5,303
1,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
10
1 / 2 / 4
6,031
464
4,085
6,188
1,596
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 0
5,304
408
2,948
7,860
2,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cupid
Killrave
Cupid
10
0 / 3 / 3
5,608
431
4,063
6,371
1,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Erlang Shen
RyuuNivek24
Erlang Shen
10
3 / 5 / 2
6,417
494
4,934
9,934
3,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
10
0 / 1 / 0
5,647
434
484
2,771
1,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
omniz58
Khepri
10
2 / 2 / 3
5,930
456
2,540
7,330
3,096
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
18
Kills
5
5
Deaths
18
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Achilles
ATeamNinjaa
Achilles
8
0
1
8.5
L
0
7
0
0
W
3
0
8
7
L
Cupid
Killrave
Cupid
0
3
3
0.5
W
Xing Tian
PEDRIM24CM
Xing Tian
1
2
1
0.75
L
Erlang Shen
RyuuNivek24
Erlang Shen
3
5
2
0.8
W
Janus
Warrrnn
Janus
5
1
8
9
L
Tiamat
0
1
0
0
W
Hachiman
1
2
4
1.5
L
Khepri
omniz58
Khepri
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,922
Damage
14,969
32,686
Taken
34,266
14,237
Mitigated
12,381
12,432
Healing
6,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
ATeamNinjaa
Achilles
6,743
1,943
0
3,250
6,790
5,691
342
1,704
4,825
0
32,681
L
2,948
287
0
0
7,860
2,479
280
1,108
6,446
14,719
0
W
3,513
636
0
3,337
6,955
2,209
0
711
6,150
0
35,110
L
Cupid
Killrave
Cupid
4,063
2,459
280
2,272
6,371
1,741
15
1,874
4,391
0
22,103
W
Xing Tian
PEDRIM24CM
Xing Tian
2,048
147
0
1,986
7,450
3,245
0
1,653
5,797
20,871
0
L
Erlang Shen
RyuuNivek24
Erlang Shen
4,934
2,663
0
738
9,934
3,683
0
2,343
7,383
0
30,534
W
Janus
Warrrnn
Janus
7,533
1,323
0
1,521
5,303
1,496
0
780
4,459
56,694
0
L
Tiamat
484
152
0
726
2,771
1,382
460
705
1,980
22,980
0
W
Hachiman
4,085
1,540
0
2,338
6,188
1,596
0
705
5,483
0
26,753
L
Khepri
omniz58
Khepri
2,540
180
265
2,042
7,330
3,096
0
3,109
4,094
25,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,664
Gold Earned
28,906
326
Minions Killed
211
0
Camps Cleared
0
1,242,092
Distance Traveled
983,737
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,683
591
59
5
0
250,924
3
L
Cthulhu
5,304
408
32
2
0
171,722
0
W
Da Ji
7,245
557
66
5
0
264,023
0
L
Cupid
5,608
431
43
3
0
203,394
0
W
Xing Tian
6,169
475
32
2
0
239,616
3
L
Erlang Shen
6,417
494
52
4
0
238,163
0
W
Janus
8,536
657
125
10
0
265,243
1
L
Tiamat
5,647
434
50
4
0
133,061
1
W
Hachiman
6,031
464
44
3
0
222,286
1
L
Khepri
5,930
456
34
3
0
237,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role