Player Matchup

Hun Batz
Hun Batz
AVeryWildDoge
Hun Batz
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
139W - 143L
1,504 Elo+
Party 2
Yemoja
Yemoja
Aerophobius
Yemoja
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Articlist
Tiamat
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 37L
1,612 Elo+
Solo
Danzaburou
Danzaburou
SirB4c0n
Danzaburou
Level 121
God Stats
4W - 4L
1,500 SR
Queue Stats
238W - 222L
1,544 Elo+
Party 2
Tyr
Tyr
samuel2608
Tyr
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,540 Elo+
Solo
Team Averages
Level 124
1,500 SR
1,540 Elo+

VS

Team Averages
Level 134
1,548 SR
1,506 Elo+
Cthulhu
Cthulhu
BallonSpiderIRL
Cthulhu
Level 128
God Stats
8W - 3L
1,383 SR
Queue Stats
197W - 166L
1,506 Elo+
Party 1
Heimdallr
Heimdallr
Calywaly
Heimdallr
Level 128
God Stats
9W - 6L
1,859 SR
Queue Stats
152W - 138L
1,564 Elo+
Party 1
Sobek
Sobek
KStocky
Sobek
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 63L
1,455 Elo+
Party 1
Bastet
Bastet
Raaaam
Bastet
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 101L
1,488 Elo+
Party 1
Vulcan
Vulcan
vici429
Vulcan
Level 148
God Stats
12W - 7L
1,500 SR
Queue Stats
48W - 37L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AVeryWildDoge
Hun Batz
11
1 / 5 / 2
6,682
477
4,705
11,094
3,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
9
1 / 3 / 2
5,742
410
2,649
7,066
3,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
Articlist
Tiamat
13
2 / 2 / 1
7,518
537
5,578
7,726
5,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
SirB4c0n
Danzaburou
11
3 / 3 / 1
6,970
498
8,276
10,393
3,297
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
0 / 2 / 0
6,608
472
5,715
14,001
6,305
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 3
8,375
598
9,508
10,345
9,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
Calywaly
Heimdallr
12
2 / 3 / 2
6,861
490
4,762
9,181
3,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
KStocky
Sobek
12
1 / 1 / 5
7,459
533
3,489
11,536
7,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
Raaaam
Bastet
14
5 / 3 / 5
8,571
612
7,765
9,637
3,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
vici429
Vulcan
14
3 / 1 / 1
8,365
598
7,001
5,311
1,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
7
Kills
14
15
Deaths
8
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
AVeryWildDoge
Hun Batz
1
5
2
0.4
L
Yemoja
1
3
2
0.67
L
Tiamat
Articlist
Tiamat
2
2
1
1.25
W
3
0
3
4.5
W
Heimdallr
Calywaly
Heimdallr
2
3
2
1
W
Sobek
KStocky
Sobek
1
1
5
3.5
W
Bastet
Raaaam
Bastet
5
3
5
2.5
L
Danzaburou
SirB4c0n
Danzaburou
3
3
1
1.17
L
0
2
0
0
W
Vulcan
vici429
Vulcan
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,923
Damage
32,525
50,280
Taken
46,010
22,627
Mitigated
25,906
18,207
Healing
18,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
AVeryWildDoge
Hun Batz
4,705
1,611
0
2,676
11,094
3,499
0
4,910
6,031
0
39,531
L
Yemoja
2,649
793
2,853
1,639
7,066
3,977
0
2,195
4,869
11,266
0
L
Tiamat
Articlist
Tiamat
5,578
863
0
1,790
7,726
5,549
300
3,136
4,478
47,844
0
W
9,508
1,454
0
4,353
10,345
9,283
0
465
9,871
49,681
0
W
Heimdallr
Calywaly
Heimdallr
4,762
1,950
0
3,535
9,181
3,968
952
1,670
7,475
0
40,535
W
Sobek
KStocky
Sobek
3,489
200
0
5,371
11,536
7,887
0
1,407
10,047
19,657
0
W
Bastet
Raaaam
Bastet
7,765
2,792
0
3,882
9,637
3,013
0
1,695
7,790
0
47,430
L
Danzaburou
SirB4c0n
Danzaburou
8,276
4,017
0
3,802
10,393
3,297
0
2,057
8,306
0
43,622
L
5,715
1,553
0
5,447
14,001
6,305
79
6,803
6,598
0
40,126
W
Vulcan
vici429
Vulcan
7,001
3,147
0
1,278
5,311
1,755
414
2,459
2,600
57,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,520
Gold Earned
39,631
346
Minions Killed
375
0
Camps Cleared
0
1,413,362
Distance Traveled
1,380,238
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,682
477
81
6
0
267,869
5
L
Yemoja
5,742
410
17
1
0
266,017
3
L
Tiamat
7,518
537
92
7
0
284,335
5
W
Cthulhu
8,375
598
89
6
0
290,682
3
W
Heimdallr
6,861
490
67
5
0
237,604
3
W
Sobek
7,459
533
23
2
0
254,693
3
W
Bastet
8,571
612
82
6
0
307,035
1
L
Danzaburou
6,970
498
78
6
0
307,865
4
L
Tyr
6,608
472
78
6
0
287,276
1
W
Vulcan
8,365
598
114
8
0
290,224
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role