Player Matchup

Ne Zha
Ne Zha
GamerRD
Ne Zha
Level 21
God Stats
11W - 4L
1,738 SR
Queue Stats
43W - 25L
1,574 Elo+
Party 3
Danzaburou
Danzaburou
Servyr
Danzaburou
Level 13
God Stats
6W - 1L
1,500 SR
Queue Stats
18W - 15L
1,564 Elo+
Party 1
Cthulhu
Cthulhu
Tmadreo
Cthulhu
Level 22
God Stats
16W - 7L
1,440 SR
Queue Stats
43W - 25L
1,574 Elo+
Party 3
Khepri
Khepri
Venymys
Khepri
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 46L
1,488 Elo+
Solo
Sol
Sol
younglo1
Sol
Level 20
God Stats
4W - 4L
1,738 SR
Queue Stats
82W - 96L
1,548 Elo+
Party 1
Team Averages
Level 19
1,583 SR
1,550 Elo+

VS

Team Averages
Level 29
1,612 SR
1,601 Elo+
Ah Muzen Cab
Ah Muzen Cab
BeyXO
Ah Muzen Cab
Level 37
God Stats
10W - 10L
1,500 SR
Queue Stats
616W - 583L
1,574 Elo+
Party 2
Ra
Ra
ChuyXO
Ra
Level 27
God Stats
0W - 2L
1,291 SR
Queue Stats
97W - 84L
1,584 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Jayjik
Cu Chulainn
Level 29
God Stats
2W - 6L
1,821 SR
Queue Stats
89W - 76L
1,640 Elo+
Solo
Thanatos
Thanatos
Pherfin
Thanatos
Level 25
God Stats
27W - 43L
1,597 SR
Queue Stats
572W - 540L
1,595 Elo+
Party 2
Ymir
Ymir
Trinner5204
Ymir
Level 29
God Stats
7W - 4L
1,853 SR
Queue Stats
134W - 126L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
GamerRD
Ne Zha
15
6 / 2 / 10
9,100
607
9,191
9,446
3,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Danzaburou
Servyr
Danzaburou
12
5 / 1 / 3
7,691
513
8,377
6,440
2,401
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Tmadreo
Cthulhu
14
4 / 0 / 1
7,961
531
5,316
5,955
4,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
Venymys
Khepri
13
1 / 1 / 8
7,892
526
4,104
8,114
5,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
4 / 0 / 6
8,710
581
8,194
7,057
2,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BeyXO
Ah Muzen Cab
11
1 / 2 / 0
6,218
415
4,916
11,040
3,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
13
3 / 4 / 0
8,154
544
6,338
7,821
2,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
Jayjik
Cu Chulainn
13
0 / 5 / 0
7,346
490
5,120
12,385
6,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Thanatos
Pherfin
Thanatos
11
0 / 5 / 0
6,550
437
2,116
11,983
3,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 4 / 0
5,728
382
3,003
9,509
5,179
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
4
20
Kills
4
4
Deaths
20
28
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
BeyXO
Ah Muzen Cab
1
2
0
0.5
L
Ra
3
4
0
0.75
W
Ne Zha
GamerRD
Ne Zha
6
2
10
5.5
L
Cu Chulainn
Jayjik
Cu Chulainn
0
5
0
0
L
Thanatos
Pherfin
Thanatos
0
5
0
0
W
Danzaburou
Servyr
Danzaburou
5
1
3
6.5
W
Cthulhu
Tmadreo
Cthulhu
4
0
1
4.5
L
0
4
0
0
W
Khepri
Venymys
Khepri
1
1
8
5
W
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,182
Damage
21,493
37,012
Taken
52,738
17,893
Mitigated
21,755
19,330
Healing
18,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
BeyXO
Ah Muzen Cab
4,916
2,637
0
4,742
11,040
3,484
0
3,368
7,672
0
38,371
L
Ra
6,338
433
249
2,046
7,821
2,780
590
2,893
4,928
47,882
0
W
Ne Zha
GamerRD
Ne Zha
9,191
4,107
0
4,663
9,446
3,120
0
2,457
6,721
0
52,764
L
Cu Chulainn
Jayjik
Cu Chulainn
5,120
775
0
2,576
12,385
6,589
233
5,401
6,484
0
45,262
L
Thanatos
Pherfin
Thanatos
2,116
184
0
7,476
11,983
3,723
0
2,355
9,603
0
38,024
W
Danzaburou
Servyr
Danzaburou
8,377
2,456
0
2,950
6,440
2,401
1,359
1,955
4,393
0
39,332
W
Cthulhu
Tmadreo
Cthulhu
5,316
345
218
3,381
5,955
4,740
0
0
5,520
34,315
0
L
3,003
199
284
1,186
9,509
5,179
0
3,072
6,437
24,925
0
W
Khepri
Venymys
Khepri
4,104
543
0
2,732
8,114
5,260
324
1,665
6,369
26,936
0
W
8,194
2,101
0
5,386
7,057
2,372
2,710
2,558
4,183
57,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,354
Gold Earned
33,996
404
Minions Killed
378
0
Camps Cleared
0
1,437,638
Distance Traveled
1,320,606
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,218
415
73
5
0
244,184
0
L
Ra
8,154
544
94
6
0
280,327
4
W
Ne Zha
9,100
607
97
6
0
319,845
2
L
Cu Chulainn
7,346
490
91
6
0
264,514
2
L
Thanatos
6,550
437
81
5
0
276,165
0
W
Danzaburou
7,691
513
84
6
0
261,757
4
W
Cthulhu
7,961
531
75
5
0
300,910
0
L
Ymir
5,728
382
39
3
0
255,416
3
W
Khepri
7,892
526
37
2
0
282,436
4
W
Sol
8,710
581
111
7
0
272,690
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role