Player Matchup

Ymir
Ymir
anotherbroh
Ymir
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
pablo55
Geb
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 10L
1,687 Elo+
Party 1
Cthulhu
Cthulhu
zLakraem
Cthulhu
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 6L
1,657 Elo+
Party 1
Team Averages
Level 61
1,500 SR
1,615 Elo+

VS

Team Averages
Level 55
1,463 SR
1,538 Elo+
Merlin
Merlin
KSRNEOXXX
Merlin
Level 11
God Stats
0W - 1L
1,553 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Tiamat
Tiamat
desalinhad0
Tiamat
Level 147
God Stats
0W - 1L
1,335 SR
Queue Stats
22W - 31L
1,615 Elo+
Solo
Medusa
Medusa
jmirm
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 7
8,196
745
3,304
6,738
3,402
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Geb
11
5 / 2 / 7
8,360
760
6,567
10,105
7,377
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
zLakraem
Cthulhu
12
4 / 3 / 7
8,329
757
8,545
9,789
3,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
KSRNEOXXX
Merlin
10
1 / 4 / 4
7,228
657
6,143
6,029
2,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
11
3 / 1 / 3
7,770
706
5,763
5,955
7,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
jmirm
Medusa
10
3 / 9 / 4
7,684
699
5,861
10,207
3,704
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
14
Kills
7
7
Deaths
14
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Merlin
KSRNEOXXX
Merlin
1
4
4
0.75
W
5
2
7
4.25
L
Tiamat
3
1
3
4.5
L
Medusa
jmirm
Medusa
3
9
4
0.56
W
Geb
5
2
7
4.25
W
Cthulhu
zLakraem
Cthulhu
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,416
Damage
17,767
26,632
Taken
22,191
14,425
Mitigated
13,056
4,154
Healing
4,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
KSRNEOXXX
Merlin
6,143
895
0
1,002
6,029
2,033
0
4,973
1,056
24,584
0
W
3,304
650
480
509
6,738
3,402
168
3,185
3,084
13,405
0
L
Tiamat
5,763
333
0
2,543
5,955
7,319
0
4,971
984
19,441
0
L
Medusa
jmirm
Medusa
5,861
3,299
0
785
10,207
3,704
0
8,514
1,693
0
16,095
W
Geb
6,567
1,860
348
375
10,105
7,377
234
3,312
6,270
24,685
0
W
Cthulhu
zLakraem
Cthulhu
8,545
686
177
2,265
9,789
3,646
480
4,095
5,292
28,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,885
Gold Earned
22,682
99
Minions Killed
105
0
Camps Cleared
0
610,649
Distance Traveled
567,510
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,228
657
47
4
0
188,503
1
W
Ymir
8,196
745
14
1
0
179,836
0
L
Tiamat
7,770
706
37
3
0
205,621
3
L
Medusa
7,684
699
21
2
0
173,386
0
W
Geb
8,360
760
31
3
0
210,112
4
W
Cthulhu
8,329
757
54
5
0
220,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role