Player Matchup

Apollo
Apollo
BahamutX23
Apollo
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 83L
1,461 Elo+
Solo
Mercury
Mercury
Blackrider988
Mercury
Level 27
God Stats
10W - 10L
1,431 SR
Queue Stats
44W - 52L
1,399 Elo+
Solo
Izanami
Izanami
Chino_Quemao_PR
Izanami
Level 27
God Stats
13W - 10L
1,647 SR
Queue Stats
65W - 65L
1,496 Elo+
Party 1
Amaterasu
Amaterasu
xAqu4
Amaterasu
Level 18
God Stats
8W - 6L
1,380 SR
Queue Stats
32W - 27L
1,514 Elo+
Solo
Susano
Susano
xXJohnDoePrXx
Susano
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Team Averages
Level 17
1,492 SR
1,474 Elo+

VS

Team Averages
Level 36
1,354 SR
1,346 Elo+
Kukulkan
Kukulkan
RBaker6689
Kukulkan
Level 15
God Stats
124W - 154L
1,394 SR
Queue Stats
158W - 195L
1,352 Elo+
Solo
Xbalanque
Xbalanque
Razeduhbeast
Xbalanque
Level 29
God Stats
22W - 15L
1,525 SR
Queue Stats
53W - 48L
1,432 Elo+
Solo
Ymir
Ymir
gecalles
Ymir
Level 5
God Stats
13W - 13L
1,275 SR
Queue Stats
38W - 34L
1,210 Elo+
Party 2
Tiamat
Tiamat
hondasi88
Tiamat
Level 108
God Stats
2W - 4L
1,260 SR
Queue Stats
13W - 15L
1,395 Elo+
Party 2
Loki
Loki
rammvier18
Loki
Level 21
God Stats
22W - 31L
1,315 SR
Queue Stats
69W - 80L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BahamutX23
Apollo
17
2 / 11 / 3
11,073
923
8,001
19,458
8,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mercury
16
3 / 6 / 3
10,934
911
7,592
14,244
5,579
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
1 / 9 / 6
11,754
980
13,954
22,496
9,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amaterasu
xAqu4
Amaterasu
17
2 / 11 / 4
11,388
949
11,734
26,315
18,525
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
0 / 12 / 4
10,544
879
4,957
16,013
7,435
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

232

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
RBaker6689
Kukulkan
13
0 / 0 / 0
7,410
618
0
0
0
Xbalanque
Razeduhbeast
Xbalanque
20
16 / 3 / 23
15,104
1,259
28,887
11,924
5,752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
20
4 / 2 / 29
13,434
1,120
9,599
13,264
10,553
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
hondasi88
Tiamat
20
14 / 2 / 24
13,776
1,148
34,148
19,211
28,494
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
14 / 1 / 17
14,663
1,222
16,913
8,441
3,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
141
8
Kills
48
49
Deaths
8
20
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Apollo
BahamutX23
Apollo
2
11
3
0.32
L
Mercury
3
6
3
0.75
L
1
9
6
0.44
W
Kukulkan
RBaker6689
Kukulkan
0
0
0
0
W
Xbalanque
Razeduhbeast
Xbalanque
16
3
23
9.17
W
Ymir
4
2
29
9.25
W
Tiamat
hondasi88
Tiamat
14
2
24
13
W
14
1
17
22.5
L
Amaterasu
xAqu4
Amaterasu
2
11
4
0.36
L
0
12
4
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,238
Damage
89,547
98,526
Taken
52,840
49,933
Mitigated
48,666
12,758
Healing
12,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
BahamutX23
Apollo
8,001
3,630
0
2,219
19,458
8,458
0
8,878
10,580
0
19,199
L
Mercury
7,592
3,429
0
584
14,244
5,579
0
7,306
6,938
0
20,972
L
13,954
10,837
1,055
6,729
22,496
9,936
0
10,161
12,335
0
52,383
W
Kukulkan
RBaker6689
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
Xbalanque
Razeduhbeast
Xbalanque
28,887
20,359
171
753
11,924
5,752
0
0
11,924
0
65,492
W
Ymir
9,599
1,088
0
1,272
13,264
10,553
0
0
13,264
20,563
0
W
Tiamat
hondasi88
Tiamat
34,148
5,113
0
9,659
19,211
28,494
0
0
19,211
43,101
0
W
16,913
4,234
0
753
8,441
3,867
0
0
8,441
0
37,319
L
Amaterasu
xAqu4
Amaterasu
11,734
6,409
0
2,171
26,315
18,525
0
10,148
16,167
0
28,498
L
4,957
911
0
0
16,013
7,435
0
7,254
8,759
0
27,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,693
Gold Earned
64,387
180
Minions Killed
192
9
Camps Cleared
8
1,029,763
Distance Traveled
854,661
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
11,073
923
22
2
2
185,761
0
L
Mercury
10,934
911
16
1
1
276,096
0
L
Izanami
11,754
980
75
6
3
172,782
0
W
Kukulkan
7,410
618
0
0
0
0
0
W
Xbalanque
15,104
1,259
92
8
3
203,482
0
W
Ymir
13,434
1,120
36
3
1
201,325
0
W
Tiamat
13,776
1,148
19
2
2
198,243
0
W
Loki
14,663
1,222
45
4
2
251,611
0
L
Amaterasu
11,388
949
31
3
3
220,642
1
L
Susano
10,544
879
36
3
0
174,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role