Player Matchup

Sylvanus
Sylvanus
DantVader
Sylvanus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 21L
1,607 Elo+
Party 2
Anhur
Anhur
Elajjaz
Anhur
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 80L
1,554 Elo+
Party 2
Thanatos
Thanatos
Pojjoman
Thanatos
Level 18
God Stats
3W - 2L
1,707 SR
Queue Stats
17W - 12L
1,593 Elo+
Party 2
Tsukuyomi
Tsukuyomi
crabs228
Tsukuyomi
Level 18
God Stats
15W - 13L
1,662 SR
Queue Stats
58W - 48L
1,578 Elo+
Solo
Nu Wa
Nu Wa
lkuroro
Nu Wa
Level 26
God Stats
13W - 5L
1,994 SR
Queue Stats
342W - 294L
1,591 Elo+
Solo
Team Averages
Level 25
1,673 SR
1,585 Elo+

VS

Team Averages
Level 19
1,653 SR
1,560 Elo+
Nemesis
Nemesis
Claraaaaaxy
Nemesis
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
119W - 191L
1,318 Elo+
Solo
Danzaburou
Danzaburou
RobenzZz
Danzaburou
Level 29
God Stats
17W - 9L
1,848 SR
Queue Stats
144W - 95L
1,744 Elo+
Party 1
Bellona
Bellona
ScorpickCZ
Bellona
Level 28
God Stats
8W - 11L
1,383 SR
Queue Stats
100W - 91L
1,541 Elo+
Solo
Achilles
Achilles
TheKeevoo
Achilles
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,428 Elo+
Solo
Ratatoskr
Ratatoskr
Umendra
Ratatoskr
Level 27
God Stats
11W - 2L
2,035 SR
Queue Stats
127W - 82L
1,767 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DantVader
Sylvanus
16
0 / 5 / 17
10,870
418
4,652
25,476
29,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anhur
Elajjaz
Anhur
15
1 / 5 / 11
10,618
408
11,331
17,321
9,327
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
Pojjoman
Thanatos
20
9 / 8 / 6
13,016
501
12,955
23,065
12,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Tsukuyomi
crabs228
Tsukuyomi
19
9 / 8 / 8
13,144
506
18,145
20,399
9,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
lkuroro
Nu Wa
19
11 / 6 / 8
13,327
513
30,831
17,819
8,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Claraaaaaxy
Nemesis
13
1 / 14 / 8
10,338
398
779
19,401
4,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
RobenzZz
Danzaburou
20
16 / 2 / 8
16,729
643
31,752
21,316
8,598
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
ScorpickCZ
Bellona
20
10 / 7 / 8
14,521
559
17,898
22,574
20,250
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
TheKeevoo
Achilles
16
1 / 2 / 8
10,924
420
4,709
13,763
8,933
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ratatoskr
Umendra
Ratatoskr
18
4 / 7 / 23
13,948
536
18,634
32,261
19,266
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
87
30
Kills
32
32
Deaths
32
50
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Claraaaaaxy
Nemesis
1
14
8
0.36
L
Sylvanus
DantVader
Sylvanus
0
5
17
1.7
L
Anhur
Elajjaz
Anhur
1
5
11
1.3
L
Thanatos
Pojjoman
Thanatos
9
8
6
1.5
W
Danzaburou
RobenzZz
Danzaburou
16
2
8
10
W
Bellona
ScorpickCZ
Bellona
10
7
8
2
W
Achilles
TheKeevoo
Achilles
1
2
8
2.5
W
Ratatoskr
Umendra
Ratatoskr
4
7
23
2.21
L
Tsukuyomi
crabs228
Tsukuyomi
9
8
8
1.63
L
Nu Wa
lkuroro
Nu Wa
11
6
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,914
Damage
73,772
104,080
Taken
109,315
69,840
Mitigated
61,984
32,542
Healing
28,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Claraaaaaxy
Nemesis
779
0
0
1,738
19,401
4,937
770
7,119
12,118
0
23,940
L
Sylvanus
DantVader
Sylvanus
4,652
1,858
2,519
3,817
25,476
29,964
390
710
24,248
18,670
0
L
Anhur
Elajjaz
Anhur
11,331
5,834
0
5,081
17,321
9,327
648
416
16,905
0
77,130
L
Thanatos
Pojjoman
Thanatos
12,955
4,144
0
13,265
23,065
12,484
1,868
840
21,875
0
69,594
W
Danzaburou
RobenzZz
Danzaburou
31,752
17,918
0
8,046
21,316
8,598
6,545
8,609
12,385
0
158,544
W
Bellona
ScorpickCZ
Bellona
17,898
5,313
0
1,294
22,574
20,250
469
6,155
16,125
11,186
82,097
W
Achilles
TheKeevoo
Achilles
4,709
972
606
2,631
13,763
8,933
846
6,090
7,353
0
47,256
W
Ratatoskr
Umendra
Ratatoskr
18,634
3,122
0
14,160
32,261
19,266
479
10,649
21,312
407
48,735
L
Tsukuyomi
crabs228
Tsukuyomi
18,145
3,114
0
4,143
20,399
9,961
528
417
19,864
0
96,043
L
Nu Wa
lkuroro
Nu Wa
30,831
6,226
708
3,009
17,819
8,104
908
787
16,932
99,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,975
Gold Earned
66,460
532
Minions Killed
527
0
Camps Cleared
0
2,333,186
Distance Traveled
2,334,259
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,338
398
31
1
0
351,961
0
L
Sylvanus
10,870
418
26
1
0
493,133
5
L
Anhur
10,618
408
113
4
0
440,664
4
L
Thanatos
13,016
501
126
5
0
469,567
0
W
Danzaburou
16,729
643
213
8
0
510,225
2
W
Bellona
14,521
559
162
6
0
461,975
0
W
Achilles
10,924
420
74
3
0
507,125
7
W
Ratatoskr
13,948
536
47
2
0
502,973
9
L
Tsukuyomi
13,144
506
134
5
0
489,052
2
L
Nu Wa
13,327
513
133
5
0
440,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role