Player Matchup

Loki
Loki
Kylas
Loki
Level 142
God Stats
6W - 4L
1,283 SR
Queue Stats
108W - 106L
1,531 Elo+
Solo
Cernunnos
Cernunnos
OutCastKoonter
Cernunnos
Level 108
God Stats
1W - 0L
1,112 SR
Queue Stats
28W - 27L
1,535 Elo+
Solo
Tiamat
Tiamat
SaladTin
Tiamat
Level 107
God Stats
22W - 12L
1,735 SR
Queue Stats
169W - 183L
1,671 Elo+
Party 1
Chronos
Chronos
alvajoe
Chronos
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
itZ Josh TiMe
Fenrir
Level 82
God Stats
3W - 4L
1,825 SR
Queue Stats
260W - 260L
1,488 Elo+
Party 1
Team Averages
Level 109
1,491 SR
1,545 Elo+

VS

Team Averages
Level 105
1,453 SR
1,493 Elo+
Serqet
Serqet
ButtRedemption
Serqet
Level 128
God Stats
0W - 2L
1,252 SR
Queue Stats
63W - 52L
1,551 Elo+
Party 2
Osiris
Osiris
FixWukong
Osiris
Level 99
God Stats
4W - 1L
1,512 SR
Queue Stats
119W - 82L
1,560 Elo+
Party 2
Nox
Nox
KUR0G1T5UN3
Nox
Level 154
God Stats
9W - 7L
1,319 SR
Queue Stats
411W - 421L
1,541 Elo+
Solo
Xbalanque
Xbalanque
Truegod33
Xbalanque
Level 76
God Stats
4W - 5L
1,605 SR
Queue Stats
20W - 31L
1,398 Elo+
Solo
Ymir
Ymir
novabomb56
Ymir
Level 67
God Stats
13W - 18L
1,576 SR
Queue Stats
147W - 159L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Kylas
Loki
10
6 / 1 / 0
6,215
622
3,493
4,698
1,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
OutCastKoonter
Cernunnos
10
0 / 0 / 2
5,404
540
2,636
4,064
898
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
SaladTin
Tiamat
11
0 / 1 / 0
5,927
593
2,854
3,971
2,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Chronos
alvajoe
Chronos
10
0 / 1 / 5
5,598
560
1,965
5,008
1,158
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
2 / 1 / 0
5,342
534
1,653
4,424
1,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 2
5,468
547
4,130
6,897
1,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
FixWukong
Osiris
12
1 / 0 / 0
6,030
603
2,305
5,387
3,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
0 / 2 / 1
6,015
602
552
3,440
1,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Xbalanque
Truegod33
Xbalanque
9
2 / 1 / 0
5,592
559
3,482
3,029
1,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 1 / 1
4,886
489
949
3,698
1,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
8
8
Kills
4
4
Deaths
8
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
L
Osiris
FixWukong
Osiris
1
0
0
1
L
0
2
1
0.25
W
Loki
Kylas
Loki
6
1
0
6
W
Cernunnos
OutCastKoonter
Cernunnos
0
0
2
1
W
Tiamat
SaladTin
Tiamat
0
1
0
0
L
Xbalanque
Truegod33
Xbalanque
2
1
0
2
W
Chronos
alvajoe
Chronos
0
1
5
2.5
W
2
1
0
2
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,601
Damage
11,418
22,165
Taken
22,451
7,133
Mitigated
9,592
9,045
Healing
6,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,130
988
0
1,887
6,897
1,925
0
723
6,174
0
23,179
L
Osiris
FixWukong
Osiris
2,305
585
0
2,670
5,387
3,938
0
2,613
2,533
0
33,503
L
552
41
0
510
3,440
1,224
0
1,061
2,379
32,359
0
W
Loki
Kylas
Loki
3,493
820
0
1,768
4,698
1,311
0
204
4,176
0
29,855
W
Cernunnos
OutCastKoonter
Cernunnos
2,636
1,010
0
2,914
4,064
898
0
159
3,632
0
36,147
W
Tiamat
SaladTin
Tiamat
2,854
258
0
1,318
3,971
2,327
0
0
3,971
34,622
0
L
Xbalanque
Truegod33
Xbalanque
3,482
1,417
0
873
3,029
1,067
0
181
2,848
0
20,462
W
Chronos
alvajoe
Chronos
1,965
384
0
1,291
5,008
1,158
0
526
4,324
25,219
0
W
1,653
316
0
1,754
4,424
1,439
0
586
3,713
0
10,014
L
949
107
0
1,054
3,698
1,438
0
0
3,698
17,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,486
Gold Earned
27,991
289
Minions Killed
301
0
Camps Cleared
0
988,911
Distance Traveled
993,065
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,468
547
46
5
0
220,323
2
L
Osiris
6,030
603
92
9
0
228,130
2
L
Nox
6,015
602
85
9
0
183,157
5
W
Loki
6,215
622
58
6
0
213,766
4
W
Cernunnos
5,404
540
79
8
0
178,924
3
W
Tiamat
5,927
593
85
9
0
180,858
3
L
Xbalanque
5,592
559
57
6
0
170,263
1
W
Chronos
5,598
560
51
5
0
190,955
3
W
Fenrir
5,342
534
16
2
0
224,408
3
L
Ymir
4,886
489
21
2
0
191,192
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role