Player Matchup

Tiamat
Tiamat
CHOIJUCHIHA
Tiamat
Level 85
God Stats
2W - 4L
1,500 SR
Queue Stats
164W - 122L
1,490 Elo+
Solo
Cernunnos
Cernunnos
Domzilla
Cernunnos
Level 108
God Stats
4W - 4L
1,500 SR
Queue Stats
41W - 38L
1,575 Elo+
Party 2
Ymir
Ymir
toatalyoriginal
Ymir
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Team Averages
Level 84
1,500 SR
1,522 Elo+

VS

Team Averages
Level 65
1,283 SR
1,488 Elo+
Sobek
Sobek
EarthMoose
Sobek
Level 58
God Stats
1W - 2L
1,365 SR
Queue Stats
17W - 17L
1,500 Elo+
Party 1
Neith
Neith
Hero4Sale-
Neith
Level 69
God Stats
1W - 3L
1,192 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Thanatos
Thanatos
xShinyReaper
Thanatos
Level 68
God Stats
7W - 9L
1,290 SR
Queue Stats
43W - 45L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
4 / 2 / 14
9,373
721
10,085
7,515
4,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
Domzilla
Cernunnos
14
14 / 1 / 5
11,157
858
14,542
7,877
4,286
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
1 / 1 / 13
8,536
657
2,591
6,717
4,788
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
10
2 / 8 / 1
8,498
654
2,946
16,794
17,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
9
0 / 6 / 4
7,475
575
2,518
8,126
2,403
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
xShinyReaper
Thanatos
12
2 / 5 / 2
8,425
648
6,214
9,798
3,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
11
19
Kills
4
4
Deaths
19
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tiamat
4
2
14
5.5
W
Cernunnos
Domzilla
Cernunnos
14
1
5
16.5
L
Sobek
2
8
1
0.31
L
Neith
0
6
4
0.33
W
1
1
13
7.5
L
Thanatos
xShinyReaper
Thanatos
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,218
Damage
11,678
22,109
Taken
34,718
13,518
Mitigated
22,577
4,781
Healing
7,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
10,085
1,839
0
2,658
7,515
4,444
806
1,091
6,424
28,523
0
W
Cernunnos
Domzilla
Cernunnos
14,542
8,691
0
973
7,877
4,286
1,619
969
6,908
0
50,819
L
Sobek
2,946
203
0
1,885
16,794
17,066
60
5,754
10,580
11,984
0
L
Neith
2,518
822
0
621
8,126
2,403
0
3,611
4,353
0
13,616
W
2,591
134
0
1,150
6,717
4,788
210
1,015
5,702
19,480
0
L
Thanatos
xShinyReaper
Thanatos
6,214
448
0
4,865
9,798
3,108
0
2,492
7,094
0
26,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,066
Gold Earned
24,398
123
Minions Killed
70
0
Camps Cleared
0
601,298
Distance Traveled
553,279
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,373
721
45
3
0
234,227
0
W
Cernunnos
11,157
858
47
4
0
159,848
1
L
Sobek
8,498
654
8
1
0
198,079
2
L
Neith
7,475
575
21
2
0
156,490
0
W
Ymir
8,536
657
31
2
0
207,223
2
L
Thanatos
8,425
648
41
3
0
198,710
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role