Player Matchup

Terra
Terra
Lags_Law
Terra
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,699 Elo+
Party 1
Fenrir
Fenrir
LimitlessDeity
Fenrir
Level 160
God Stats
3W - 0L
1,500 SR
Queue Stats
325W - 338L
1,496 Elo+
Party 1
Tiamat
Tiamat
Murph_xD
Tiamat
Level 160
God Stats
38W - 31L
1,535 SR
Queue Stats
344W - 338L
1,503 Elo+
Party 1
Neith
Neith
Noanswerhello
Neith
Level 110
God Stats
11W - 10L
1,547 SR
Queue Stats
65W - 69L
1,457 Elo+
Party 1
Rama
Rama
ThePrimeAssassin
Rama
Level 34
God Stats
21W - 10L
1,646 SR
Queue Stats
289W - 305L
1,470 Elo+
Party 1
Team Averages
Level 123
1,546 SR
1,525 Elo+

VS

Team Averages
Level 77
1,572 SR
1,515 Elo+
Neith
Neith
Lillk
Neith
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
RCG_Raven
Khepri
Level 89
God Stats
0W - 2L
1,698 SR
Queue Stats
3W - 3L
1,402 Elo+
Solo
Discordia
Discordia
Soulgazers
Discordia
Level 109
God Stats
0W - 1L
1,347 SR
Queue Stats
5W - 7L
1,497 Elo+
Solo
Danzaburou
Danzaburou
alesapper
Danzaburou
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
kcninja1
Nu Wa
Level 41
God Stats
13W - 9L
1,813 SR
Queue Stats
67W - 55L
1,675 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Lags_Law
Terra
18
6 / 0 / 15
12,321
821
10,438
19,865
16,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 4 / 7
11,786
786
9,091
12,668
4,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
Murph_xD
Tiamat
20
8 / 4 / 16
13,372
891
22,514
19,626
16,958
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
4 / 0 / 11
12,188
813
12,804
12,244
5,255
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 1 / 14
11,920
795
7,313
13,848
5,321
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Lillk
Neith
17
1 / 5 / 4
10,210
681
14,917
14,334
6,169
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
RCG_Raven
Khepri
15
1 / 7 / 3
9,731
649
5,350
19,332
23,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Discordia
Soulgazers
Discordia
16
1 / 1 / 3
9,846
656
14,079
7,031
2,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
alesapper
Danzaburou
17
2 / 8 / 3
10,160
677
14,245
17,049
7,659
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
kcninja1
Nu Wa
17
4 / 7 / 2
10,932
729
15,152
11,515
4,697
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
24
28
Kills
9
9
Deaths
28
63
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Terra
Lags_Law
Terra
6
0
15
13.5
L
Neith
Lillk
Neith
1
5
4
0.6
W
5
4
7
2.13
W
Tiamat
Murph_xD
Tiamat
8
4
16
4
W
4
0
11
9.5
L
Khepri
RCG_Raven
Khepri
1
7
3
0.36
L
Discordia
Soulgazers
Discordia
1
1
3
2.5
W
5
1
14
12
L
Danzaburou
alesapper
Danzaburou
2
8
3
0.44
L
Nu Wa
kcninja1
Nu Wa
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,160
Damage
63,743
78,251
Taken
69,261
48,847
Mitigated
44,894
27,308
Healing
8,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
Lags_Law
Terra
10,438
628
6,256
5,192
19,865
16,583
0
7,504
12,005
35,831
0
L
Neith
Lillk
Neith
14,917
6,135
0
3,114
14,334
6,169
123
6,564
7,548
0
41,332
W
9,091
3,133
0
1,641
12,668
4,730
440
5,502
7,026
0
23,588
W
Tiamat
Murph_xD
Tiamat
22,514
2,634
0
6,424
19,626
16,958
985
9,465
9,923
51,710
0
W
12,804
4,704
0
3,266
12,244
5,255
2,258
5,287
6,803
0
60,249
L
Khepri
RCG_Raven
Khepri
5,350
236
643
1,340
19,332
23,560
0
7,539
11,363
14,013
0
L
Discordia
Soulgazers
Discordia
14,079
196
0
500
7,031
2,809
0
3,931
3,015
42,340
0
W
7,313
4,779
0
4,529
13,848
5,321
2,593
6,059
7,635
0
28,572
L
Danzaburou
alesapper
Danzaburou
14,245
6,949
971
1,954
17,049
7,659
0
8,290
8,582
0
52,976
L
Nu Wa
kcninja1
Nu Wa
15,152
3,646
0
0
11,515
4,697
1
5,898
5,378
42,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,587
Gold Earned
50,879
347
Minions Killed
339
8
Camps Cleared
6
1,400,985
Distance Traveled
1,300,357
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
12,321
821
71
5
1
303,473
0
L
Neith
10,210
681
74
5
1
258,282
3
W
Fenrir
11,786
786
26
2
1
233,320
0
W
Tiamat
13,372
891
65
4
4
285,670
4
W
Neith
12,188
813
136
9
2
278,704
1
L
Khepri
9,731
649
18
1
0
267,673
0
L
Discordia
9,846
656
90
6
2
311,368
3
W
Rama
11,920
795
49
3
0
299,818
1
L
Danzaburou
10,160
677
94
6
3
229,931
1
L
Nu Wa
10,932
729
63
4
0
233,103
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role