Player Matchup

Tyr
Tyr
Biielopez
Tyr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Pele
Pele
Nyuraku
Pele
Level 16
God Stats
1W - 6L
1,244 SR
Queue Stats
12W - 20L
1,394 Elo+
Solo
Hades
Hades
SupportorQuit
Hades
Level 1
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 16L
1,500 Elo+
Solo
Sobek
Sobek
Zelgius001
Sobek
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,314 Elo+
Solo
Danzaburou
Danzaburou
crayolaeatinggod
Danzaburou
Level 24
God Stats
1W - 4L
1,537 SR
Queue Stats
17W - 10L
1,500 Elo+
Solo
Team Averages
Level 11
1,456 SR
1,442 Elo+

VS

Team Averages
Level 34
1,501 SR
1,415 Elo+
Kukulkan
Kukulkan
EJRDEW
Kukulkan
Level 25
God Stats
14W - 13L
1,482 SR
Queue Stats
34W - 40L
1,375 Elo+
Party 1
Sun Wukong
Sun Wukong
Missfortne
Sun Wukong
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
SolemnFears
Ao Kuang
Level 31
God Stats
3W - 4L
1,420 SR
Queue Stats
103W - 126L
1,395 Elo+
Party 1
Athena
Athena
TigerHawk-09
Athena
Level 85
God Stats
10W - 7L
1,631 SR
Queue Stats
40W - 33L
1,466 Elo+
Party 2
Izanami
Izanami
Vexamillian
Izanami
Level 28
God Stats
77W - 89L
1,474 SR
Queue Stats
598W - 687L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 4 / 0
5,172
323
851
4,479
2,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Pele
Nyuraku
Pele
14
5 / 6 / 3
8,667
542
7,572
12,885
4,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
9 / 4 / 2
10,233
640
13,099
14,476
7,911
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sobek
10
1 / 5 / 5
7,120
445
5,887
13,326
11,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
crayolaeatinggod
Danzaburou
14
4 / 4 / 0
8,445
528
10,358
10,382
3,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
EJRDEW
Kukulkan
14
4 / 8 / 4
9,068
567
9,391
12,469
3,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Missfortne
Sun Wukong
12
4 / 2 / 8
7,923
495
5,804
8,685
4,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
SolemnFears
Ao Kuang
16
11 / 1 / 4
10,035
627
8,891
11,286
4,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
12
3 / 4 / 8
8,090
506
5,549
15,574
9,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
Vexamillian
Izanami
10
1 / 4 / 7
7,071
442
7,805
9,932
2,628
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
54
19
Kills
23
23
Deaths
19
10
Assists
31
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Kukulkan
EJRDEW
Kukulkan
4
8
4
0.75
W
Sun Wukong
Missfortne
Sun Wukong
4
2
8
4
L
Pele
Nyuraku
Pele
5
6
3
1.08
W
Ao Kuang
SolemnFears
Ao Kuang
11
1
4
13
L
9
4
2
2.5
W
Athena
3
4
8
1.75
W
Izanami
Vexamillian
Izanami
1
4
7
1.13
L
Sobek
1
5
5
0.7
L
Danzaburou
crayolaeatinggod
Danzaburou
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,767
Damage
37,440
55,548
Taken
57,946
30,014
Mitigated
25,712
15,064
Healing
10,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
851
491
0
280
4,479
2,257
0
1,114
3,340
0
5,154
W
Kukulkan
EJRDEW
Kukulkan
9,391
1,606
243
1,018
12,469
3,862
874
6,873
5,571
57,106
0
W
Sun Wukong
Missfortne
Sun Wukong
5,804
1,292
0
980
8,685
4,950
887
1,713
6,972
0
21,631
L
Pele
Nyuraku
Pele
7,572
1,440
0
3,762
12,885
4,235
0
3,611
9,174
0
46,605
W
Ao Kuang
SolemnFears
Ao Kuang
8,891
2,627
0
4,092
11,286
4,291
0
2,669
8,617
51,739
0
L
13,099
1,471
314
6,249
14,476
7,911
272
9,181
5,220
63,300
0
W
Athena
5,549
2,028
0
1,598
15,574
9,981
280
5,047
10,527
31,599
0
W
Izanami
Vexamillian
Izanami
7,805
6,452
0
2,592
9,932
2,628
1,179
2,684
7,148
0
28,661
L
Sobek
5,887
294
0
1,742
13,326
11,850
479
6,746
6,455
11,136
0
L
Danzaburou
crayolaeatinggod
Danzaburou
10,358
5,372
0
2,717
10,382
3,761
2,191
3,179
7,153
0
69,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,637
Gold Earned
42,187
325
Minions Killed
319
0
Camps Cleared
0
1,375,648
Distance Traveled
1,562,107
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,172
323
5
0
0
147,014
1
W
Kukulkan
9,068
567
93
6
0
249,804
2
W
Sun Wukong
7,923
495
43
3
0
322,702
1
L
Pele
8,667
542
82
5
0
315,729
1
W
Ao Kuang
10,035
627
73
5
0
344,272
0
L
Hades
10,233
640
131
8
0
296,654
1
W
Athena
8,090
506
51
3
0
342,792
0
W
Izanami
7,071
442
59
4
0
302,537
2
L
Sobek
7,120
445
12
1
0
349,066
0
L
Danzaburou
8,445
528
95
6
0
267,185
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role